#PopupMenu nodes placed within a CanvasLayer are offset based on the camera's zoom

5 messages · Page 1 of 1 (latest)

wind pivot
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i am trying to add a MenuBar to my program, and placing everything in a CanvasLayer almost gets me where I need to be - the UI follows my camera as i want it to. but the popup menus that appear when i click the menubuttons are offset from the menubar when i zoom in and out!
img 2 is what my main scene looks like, and img 3 is what the UI node looks like

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nevermind , i think i figured it out - i am supposed to use MenuButtons instead of PopupMenus , i jsut got confused because the description for MenuBar said it'd automatically make MenuButtons for each PopupMenu child

solemn cosmos
wind pivot
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aah i'll do that !! i will check if it still occurs in the latest version ,though i'm still on 4.2.1

wind pivot