Hi! I’m part of a small but passionate team working on an Autobattler Mobile Game. I'm not sure how many of you know about the cancelled Supercell game Clash Mini, but our team consists of people who want to continue on the legacy of that game and take it to the next level. We’re looking for like-minded Godot developers to collaborate with us, as well as 3D modelers and animators. We actually initially development on Unity before fully porting over to Godot and so far it's been really fun and intuitive. This is what we have to offer so far
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Character design: We’ve meticulously designed 30 characters, with their initial stats and unique concepts. Each character brings something special to the game.
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Player engagement: We recognize the importance of engaging our initial player base. We want to create an environment where players feel heard and excited about the game. Their input will shape our final product.
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Feedback-driven development: We’re open to feedback and actively encourage it. Whether it’s tweaking mechanics, adjusting visuals, or refining gameplay, we’re committed to making improvements based on what people tell us.
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Development process: Although our team is pretty small, we still try out best to adhere to Software Development Guidelines. We use Github and review every PR before merging, as well as Notion to track tasks and documentation
Here's some of the assets we've worked on so far, in terms of actual progress, i'll say we're still in alpha stages with the base mechanics and multiplayer completed. However we do really need more Godot Developers who are able to do lighting and make the graphics better. If you're interested in this project or want to know more, please dm me!