I've got this signal here.
This just takes up a lot of screen space and was wondering if there was a way to reduce the number of arguments. Everything with an _ is something I'm not using.
I would most prefer to just tell Godot to not send those extra bits all together but I haven't been able to find a way to do this. I need to be able to do it through code as well.
I appreciate any help, I haven't been able to find anything to help from documentation or googling.