#Capturing output from a Camera3D to an image file
3 messages · Page 1 of 1 (latest)
you should look into subviewports.
I gave a brief response to somebody else here: #1234999754270707792 message
3 messages · Page 1 of 1 (latest)
Is there a nice easy way to capture the output from a camera3d (not the game's viewport) to a texture or a saved image file?
Attempting to make a top-down game about photography.
you should look into subviewports.
I gave a brief response to somebody else here: #1234999754270707792 message