#still can't fix this
1 messages · Page 1 of 1 (latest)
turn off that setting, and then click the button I marked with a box
it'll restart the editor and everything will be back to normal
pinging so you actually get this ^
I can't turn it off bc when I open a project it instantly crashes
Create a new project just to fix this, maybe?
I tried that
This page explains how file paths work inside Godot projects. You will learn how to access paths in your projects using the res:// and user:// notations, and where Godot stores project and editor f...
try going there and finding the settings file. you might be able to change that field directly
that said, it probably won't fix your crashing
Ok
The crashing started with that debugger setting
you're looking for this line in the editor settings tres
interface/editor/debug/enable_pseudolocalization = true
just deleting that line will make that setting go back to default
It's weird bc I don't have that line anywhere 😭
I tried deleting the file but now it's completely gone
Is there a GitHub link to the og file so I can get it back lol
uh... deleting things randomly is not really the best strategy for not crashing.