Hey folks,
I'm a long time Godot User, started using it back in 2016, and released City Game Studio in 2021 (Early access back in 2019). I've been working on this title ever since but started several months ago working on a real Monopoly-like game.
It's called Fortune Avenue and I hope to release it by the end of 2024 on Steam (https://store.steampowered.com/app/1810050/Fortune_Avenue/). The game relies on the Steam SDK for the multiplayer part, so there's no port planned for any other platform.
Regarding the network, it's P2P with VAC and it works well on Linux and Windows. I'm a Linux exclusive game dev, still have a Window laptop to test the game on Windows. To make it work, I made my own GodotSteam library, which is available on github (https://github.com/binogure-studio/GodotSteam).
About Fortune Avenue
It's an online Monopoly-like 3D game made with Godot 4.2.x. The idea is to make THE monopoly game for Steam. I mean, the existing ones are either pay-to-win (hey business tour) or not working properly (I'm looking at you Ubisoft), or just to good enough (sorry rento, you did well tho).
Since we are in 2024, Fortune Avenue have some features that you might like. For example, there's an airport, a wheel of fortune and every two rounds, players vote to add a new rule to the game. The rule with the most votes is automatically adopted.. For example, One-star hotels earn as much as five-star hotels, When you buy a plot of land, a 3-star hotel is automatically built on it. and so on.
Music is made by a montreal-based band, I hope you like Django style music, cause it's all about it.
I think I've covered all the bases for now, and I'll come back here to post my progress.