More quackventure stuff! This time, a level verification system WIP for the online level system :O
It records the inputs of the player while playing the level in the editor, and saves it. When the player uploads the level, the inputs are replayed on a version of quackventure that's running on the server to confirm that the level is indeed possible
heres what it looks like using a non-server version of quackventure
All unneccessary things are skipped (such as intro animations, background generation, etc) for pure efficiency
(level used in the demo below is Triple Callback)
https://cdn.discordapp.com/attachments/1066471772872003815/1270428924010172629/u7euq1fXVm.mp4?ex=66b3aaa2&is=66b25922&hm=51ec77fdc75150f47b3f7d64b5cd5de34ff8d466283a59ac84e81b66dae649e6&