#NOTVD - a vr horror thriller with psx styled graphics

1 messages · Page 1 of 1 (latest)

surreal ravine
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here am gonna drop updates regarding the project, the above marks the first entry

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a vhs player which you will be able to use to play videos 😉

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NOTVD - a vr horror thriller with psx styled graphics

trail mirage
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If you don't have Lore, that doesn't work for me

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I lie, I like the idea of the game, greetings!

surreal ravine
surreal ravine
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player display now shows current play time and i added a manual that u can pick up which will explain the handling of the vhs player (sort of the "yellow paint" 😉 )

surreal ravine
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some bits are left to be done for the above like changing player display to show when paused or when no tape is inserted along with a flicker for the screen light cones but ofc the game is about more then just a silly vhs player... more to come soon^^

surreal ravine
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the following is how you will travel in notvd, now the map will be more of a stationary thing as in be present in evry level at your starting location... for the ones who know walking dead "saints and sinners", like their map travel system which is located on the boat.

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however for this one i made a fold animation and am not using actual ui elements here, the red cross is a physical button that is only active when picked up and functions r being executed once u push with the index against it

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ooh and the locations arent set in stone and some minor changes will happen to the scaling texturewise for the textual part

sacred barn
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Not sure how I missed this thread

surreal ravine
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indee it is easy to miss if one doesnt Update all 1 to 2 days 😅

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right now am reworking what i had in mind for the map travel System, it will depend on tapes you find as in you find a tape and once u return home to play it, the map will unlock the location

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Tieng this to the actual save load is /was a bit Tricky for my brain to think about

surreal ravine
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so what you see here is in fact one mesh for the body, it has one material and one texture for the body which is 1024 by 1024, so 512 per outfit

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am using a script to cycle thru the uv coordiantes

surreal ravine
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a closer look at one of the outfits, inspired loosely by the friday the 13th movie/s 😉