I've had a project on Forward+ for a long time now but only recently the project stopped opening correctly. There's like a 10% chance it will open and when open it also doens't run most of the time. I don't have this problem in Compatibility mode but i'd like to have my projects on Forward+ since that's what I've used until now. I've tried all stable 4.x.x godot versions and the problem remains. I enabled verbose(?) debugging and the console prints:
windows_read_data_files_in_registry: Registry lookup failed to get layer manifest files.
Objects - 1
Object[0] - VK_OBJECT_TYPE_INSTANCE, Handle 1372732017712```
only if I dont have any vulkan sdk installed. However, even with it installed the project still doesn't open correctly, it just also doesn't give me any info on the console when it closes. I also have all drivers and windows 11 fully updated. And I also have the same problem on other projects that used to work fine and on projects that i create in Forward+.
relevant info (maybe):
- Laptop: Omen 016
-```OpenGL API 3.3.0 NVIDIA 551.61 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 3050 Ti Laptop GPU```
- CPU: AMD Ryzen 7 5800H with Radeon Graphics
I'm desperate, I've tried anything and everything... :(