I'm trying to set the minimum size of a window, but I'm not understanding how to do it. I'm doing this:
func _ready():
var min_size_vector2 = Vector2i(system_settings["min_size_x"], system_settings["min_size_y"])
Window.set_min_size(min_size_vector2)
However, it states that I cannot call non-static function "set_min_size()" on the class "Window" directly, and to make an instance instead.
How do I do that?