#Rock, Paper, Ships

23 messages · Page 1 of 1 (latest)

high ocean
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So this week we have:

  • basic menu with basic options for screen/window and audio
  • We improved the map design as we lean more into the drawings and IRL objects theme
  • Fixed some physics with the meteors, these still need a bit of tweaking
  • Added a few destruction particles
  • Introduced the basis of player damage as the red enemy ships will push the player away
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As well as some concepts for new enemies

high ocean
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We are also accepting play tests so dm me if you are interested

high ocean
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We made a mini tutorial to address some issues with controls

lusty oriole
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I liked those asteroids suddenly spawning a thing chasing you.

high ocean
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yeah still need to work out some issues with the spawning lol

high ocean
high ocean
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madness

high ocean
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should have a new update and video ready by friday, dm me if you are interested in trying out the game!

high ocean
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tiny delay should post soon though

high ocean
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Made some ships, which will be implemented very soon

high ocean
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Made an animation for the player ships flame

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As well as making the enemy ship look damaged as it gets hit

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And an animation for the enemy ship as well

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Was having issues with the smoke particle effects physics so I decided to get rid of it as well

high ocean
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Soon we will implement a mini boss

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This one

high ocean
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Ui concept art