#How do I make pixelated textures not look blurry in 3D?
17 messages · Page 1 of 1 (latest)
@hexed path check material settings?
Where is that?
The floor is a GridMap and the character is a Sprite3D.
17 messages · Page 1 of 1 (latest)
I want it crisp, like bacon.
@hexed path check material settings?
Where is that?
The floor is a GridMap and the character is a Sprite3D.