#How to make an AnimatedSprite3D animation be played in the AnimationPlayer node
23 messages · Page 1 of 1 (latest)
I think you have to use Call Method Track and manipulate the AnimatedSprite3D in the function
It's for call functions during animations play, it's not what i'm searching for
Oh actually, i think it could be a solution
wait
I think you might be able to change the property directly
did you try this?
Yes, it only play the first frame of the animation and then freeze the node
humm
I found something that could work, it's the spritesheet animation
But idk how to make a spritesheet 😅
are you familiar with any image editor?
No, i'm a coding person
do you have too many sprites?
I will only use a few of them for the tests
if is just a few sprites I can create a spritesheet for you
or if want to learn you can just get any image editor and put your sprites in a grid
Yeah, i will do that
But thanks to you to offering to do it
