#How to make an AnimatedSprite3D animation be played in the AnimationPlayer node

23 messages · Page 1 of 1 (latest)

plain lodge
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Everything is in the title.

pale marsh
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I think you have to use Call Method Track and manipulate the AnimatedSprite3D in the function

plain lodge
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It's for call functions during animations play, it's not what i'm searching for

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Oh actually, i think it could be a solution

pale marsh
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wait

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I think you might be able to change the property directly

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did you try this?

plain lodge
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Yes, it only play the first frame of the animation and then freeze the node

pale marsh
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humm

plain lodge
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I found something that could work, it's the spritesheet animation

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But idk how to make a spritesheet 😅

pale marsh
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are you familiar with any image editor?

plain lodge
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No, i'm a coding person

pale marsh
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do you have too many sprites?

plain lodge
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I will only use a few of them for the tests

pale marsh
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if is just a few sprites I can create a spritesheet for you

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or if want to learn you can just get any image editor and put your sprites in a grid

plain lodge
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But thanks to you to offering to do it

pale marsh
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let me know if you need any help