This game is so far out in the making, but I really wanted to try to capture my progress as I slowly etch away at it. My code is ugly, my art is bad, and my scope (presently) is small. In the end, this will be a combination of Slay the Spire and Gloomhaven. This will result in a deck building turn based tactics rogue-like. All art is placeholder and there is no hero, enemy, or card data that is relevant at this time.
Overall, I'm very happy with my progress so far. I don't feel I've gotten stuck on anything for too long. The community has largely been extremely welcoming and helpful. I have only been using Godot since roughly Christmas of 2023 (but I didnt really start to do things then, just created the project)
