#my child isnt inheriting their parents position or rotation
15 messages · Page 1 of 1 (latest)
Usually that means top level is enabled
Find top level in inspector on the right to confirm
I also had a similar problem with this today. I was moving a node to have a different patent and expecting the position to move over, but I was only calling add_child() and not calling remove_child() on the previous parent. Another way around that is to call reparent() on the node you are moving. Anyway, hope this helps.
is this happening during run-time or in the editor?
run-time
then maybe this is your solution #1185730256661905549 message
doesnt open
oh
use .reparent() I think
how do i do that from a scene
from scene -> scene
you mean an instance?
.reparent should work on anything in the tree