#interaction indicator?
14 messages · Page 1 of 1 (latest)
Np, make sure you make the outline node not have the % by it (i do not remember exactly what it does, but ik you probably do not need it) you might have it for another reason than i think, if so then you do not need to
the % makes it a global resource
Thats right, i have never needed it before, only seem it in some projects
either way i appreciate it. i spent 2 hours on that for it only to be fixed by one line of code
its humbling really
also nice bio. outer wilds is one of my favorite games as well
Ye, the reason it works is because $ is used to refrence a node, but only a child node of the one that has the script atached to it. In your project the script is atached to gunnerconsol, and outline a child of it. If the script were atached to the root node of the scene then it would be $shipineteractables/gunnerconsole/outline, but since it is atached to gunnerconsole, outline is one below it in the hierarchy and thus you just need $outline. Also you always need a . between the node you are referencing and the function. (Sry this is a rly bad explanation, but hopefully you understand)
