Howdy! I'm a Godot user who's interested in developing a similar standalone tool to RPG in a Box, that allows the user to create and export their own games made with it. RPG in a Box is a completely standalone tool built in the Godot Engine, yet it also has the capability to export games, just like Godot itself. How would I go about creating something similar? I couldn't find many resources elsewhere.
I'm trying to create a simple, 2D engine-like tool for creating jam games and prototypes that can be exported to multiple platforms as individual apps. The games created in this tool will be pixel art games.