#Sunshine Clouds - Free Volumetric Ray-Marched Clouds Plugin.

1 messages · Page 1 of 1 (latest)

floral monolith
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Over the last couple weeks I've been working on a volumetric cloud system, and thanks to some help from a great many in this commmunity I'm ready to go ahead and release it.

Feel free to use it in whatever you like!

floral monolith
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You can now find it over on the asset library here:
https://godotengine.org/asset-library/asset/2372

Updates:
New shadow system which can be worked into the light function of any spatial shader.

Better performance. (High settings on a 3070, 300-500fps in terrain scene with 20km view range)

Stability: No errors remaining that I know of as far as the shader is concerned.

Current known issues:
Sometimes the global shader variables do not get added properly, usually a restart resolves this, but still annoying, looking for a way to resolve this.

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Sunshine Clouds - Free Volumetric Ray-Marched Clouds Plugin.

finite swift
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Dude, so cool!

leaden tendon
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I'm working on a flight simulator. This is exactly what I needed

floral monolith
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Ah! I'm glad! @leaden tendon

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Now I wanna see the flight sim when your done!