#How to make this transition effect?

9 messages · Page 1 of 1 (latest)

simple obsidian
safe meteor
simple obsidian
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Have you checked out the asset library for Godot? There may be some ready made transitions there you could use. But what I do is have an autoload scene called TransitionsMgr. This scene has a texture rect that covers the whole screen and an animation player. The animation player handles animating a fade out/fade in effect, which in my case just changes the texture rect's modulation color alpha. For you, you can add the shader code to the texture rect and then animate the site of the circle (or whatever shader param).

safe meteor
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Do you have any idea why it isn't working?

simple obsidian
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In the circle transition script, the animation finished function, you are checking for the wrong anim_name values. It needs to match the animation names, either Transition or TransitionOut. The way you have it the signals never get triggered.

safe meteor
safe meteor
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Never mind it all works now