#Compiling with PCK encryption key
1 messages · Page 1 of 1 (latest)
anybody got any ideas? 
It's just an example. Yours should match
It does give a code, it's there where it says key=
so how do I get output like this.
the generated key is not the same length as here and must consist of lowercase letters
yes, when I open encryption and export it, it can't find the pck file
Actually you chose a 192 key size instead of 256
Did you compile godot with that key?
yes
So you compiled your own export template?
Must have done something wrong
I created the sha256 code as in the post above and created both the template and filled in the encryption key, but it didn't work, I tried again with a different key but it didn't work again.
so I think the problem is caused by the value I entered in the encryption key
define 'didn't work'
activate?
so it does work?
no, i get this pck error when i activate the "encrypt exported pck" option
So do you mean deactivate?
I'm confused
You said it works when you have that enabled
so i'll explain it again
i did everything in the post and when i activate the "encrypt exported PCK" option i get the pck error
Are you absoutely certain you've properly compiled with that key?