#3D tiles have outlines in the game
17 messages · Page 1 of 1 (latest)
im not entirely sure on if this is just the photo editor or if the file itself looks this way
this was an issue with the normal map that i just fixed in the settings
i still have the outline issue though
try turn filter from "linear" to "nearest", or turns off the mipmaps,that might fix this. It would fix the blur of pixel_art assets but Im actually not sure about if that works on 3d tiles, just give it a try.
i managed to fix it
apparently the normal map was causing the issue
im not sure why this happened
i guess i will just not use them now?
im not sure on how important they are to my assets
i think itll be fine
ty for the help
it led me in the right direction
(referring to normal maps)
if you want semi realistic lighting and make things have more 'depth' then normal maps would help achieve that