I tried to make a movement script for a CharacterBody2D and it just gives me the "Could not start subprocess(es)!" notification in a little window the size of my patience. I don't know what could could be causing this, so please help. I got this code from a tutorial using godot 4.0, so I don't think there would be anything wrong in the way of old code from an old tutorial getting in the way.
#Could not Start Subprocess(es)!
8 messages · Page 1 of 1 (latest)
I also have some screenshots of the error messages in the debugging output area.
If that helps.
The only issue I can think of is that your godot executable is in a weird directory (the directory has .exe in the name). Try renaming the folder that Godot is in to just “godot”
If that doesn’t work then try doing your project outside of OneDrive
Thank you, that fixed it.