#TileMap Performance Issues

3 messages · Page 1 of 1 (latest)

regal agate
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Currently having a lot of trouble with improving the performance of my game but it's more specifically the tilemap that is messing up my games performance. Now i'm not sure if placing the tiles using rectangles are wrong, theres a setting or collision mask I can use to help improve the performance or even my overall game but in game and when i'm making my game every reference to the tilemap always slows the game down or even completely crashes it.

zealous badger
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What do you mean by "every reference"?

regal agate