#Window Mode position not respected

1 messages · Page 1 of 1 (latest)

gaunt light
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I'm setting Window properties via Project settings, but no matter what I provide the window still is rendered to the center of the screen.

Also, the window cannot be moved to a different position on the screen.

buoyant talon
#

I believe your compositor would override that

gaunt light
#

I'm not sure what you mean exactly - I don't have any custom rendering or post-processing happening currently.

grave sable
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What code are you providing now? It might be getting called at a bad time, and thus it LOOKS like it isn't doing anything.

buoyant talon
vital fog
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There are also editor settings that control window placement when running from the editor