#Enemy AI algorithms

8 messages · Page 1 of 1 (latest)

trim cairn
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Can someone name drop me some AI algorithms? I know about finite state machines and behavior trees, but thats it. Ive tried behavior trees and it feels a little over the top. Havent tried state machines but they look promising, I was just wondering if there were more techniques I should know about, and even if I shouldnt know about them because finite state machines take the cake, I would still like to be aware of other options.

crisp spear
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I think those are the most common, from my research. Otherwise, here ya go: https://en.m.wikipedia.org/wiki/Outline_of_artificial_intelligence

The following outline is provided as an overview of and topical guide to artificial intelligence:
Artificial intelligence (AI) – intelligence exhibited by machines or software. It is also the name of the scientific field which studies how to create computers and computer software that are capable of intelligent behaviour.

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A lot of other ai algorithms may be needlessly complex for most videogame enemies. Though I really like "needs based" like the sims.

forest vale
trim cairn
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Aye thanks guys, I’ll be sure to check these resources out, I appreciate the help!