#I want to release on ITCH.IO and local host gives me problems with web export

22 messages · Page 1 of 1 (latest)

jovial forge
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I know itch.io has a checkbox for SharedArrayBuffer but I'm not sure how to fix Cross Origin support. Help please? This is for a Game Jam so web support is recommended. Or do I need to swap to Godot 3.5 for this?

tawny shale
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Enabled SharedArrayBuffer support changes multiple headers, and should fix both those errors.

jovial forge
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okay I can't actually find the SharedArrayBuffer thing on itch.io :(

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secondly, it's not embedding the web runnable in itch.io. couldn't figure that out either, thought it would just do it automatically when uploading

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i found how to embed it and make it an html 5 and found the option

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i will mark this solved but my game shows a black screen however it might be some other issue i haven't solved yet or something

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how do you edit tags,

jovial forge
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I should be uploading the .html file in my game's folder, right?

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this is my settings

native tartan
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upload the entire folder

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all the files next to the index.html file

jovial forge
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it won't let me just upload the folder

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I tried uploading them individually but it didn't change anything

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oh i have to zip it

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and rename to index

native tartan
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yeah

jovial forge
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it works