#Send help pls ;-;
56 messages · Page 1 of 1 (latest)
Use
Set_as_top_level()
Method
In the
Fire ball
Code
Writr that function
In func _ready()
i did but the attack spawns on the top of the screen
and player is down
umm whats that
It is a node
ik canvas layer but whats depth size and how do i adjust it
actually i think i can fix the spawn
Ohh ok
By the way in canvas layer
You need to change canvas layers
Layer property
actually i changed the spawn position of the attack, its fixed rn
tysm :D
but the reload scene thing doesnt work
I think it is reload_ current_shene()
Method
I do not remember correctly
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This guy made a video on that
like yeah i used this method
ik how to reload scene and it works
basically
theres pause menu and game over menu
my restart button in gameover menu works perfectly and the scene is restarted
but the restart button in pause menu kinda reloads the scene, but my scene doesnt play
pause menu restart used to work before, but it doesnt now
i didnt change anything
the script isnt wrong either
reload successfully happens but its just not working
like the game freezes
do Me a favour check out that guy video
Also if it is internal glitch
I think i cannot fix it
i actually made the pause menu from that guy's video
whats that ;-;
i'll check it out tho
oh btw, i solved it
i didnt set pause to false when i click restart