#Forward+ cause Godot crashed in my PC.

1 messages · Page 1 of 1 (latest)

compact urchin
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How big is the project

magic rapids
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Just a new project

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Even I create a new project it just crashed

compact urchin
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I dont know much about the rendering systems but compatible and forward+ have diffent systems and ways they work so id suggest to create a new project in forward+ and move the code and assets over there if they arent that many

compact urchin
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Maybe you should try to update your drivers

magic rapids
magic rapids
compact urchin
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Did it just froze and crash

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That happent me too in the alphas versions

magic rapids
magic rapids
magic rapids
compact urchin
fickle wind
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You can edit the project.godot file. Mine has

config/features=PackedStringArray("4.0", "GL Compatibility")

I sometimes can switch to Forward but my Graphics card does not understand much.

OpenGL API 4.1 ATI-4.8.101 - Compatibility - Using Device: ATI Technologies Inc. - AMD Radeon R9 M370X OpenGL Engine

magic rapids
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because for now only forward+ supported glow effect in world enviroment node