#Forward+ cause Godot crashed in my PC.
1 messages · Page 1 of 1 (latest)
I dont know much about the rendering systems but compatible and forward+ have diffent systems and ways they work so id suggest to create a new project in forward+ and move the code and assets over there if they arent that many
Did it show any errors
Maybe you should try to update your drivers
Hahaha nope
anyway to update?
Oooo
something like that
It just quit everything even the godot project menu
Tq I go try try
You can edit the project.godot file. Mine has
config/features=PackedStringArray("4.0", "GL Compatibility")
I sometimes can switch to Forward but my Graphics card does not understand much.
OpenGL API 4.1 ATI-4.8.101 - Compatibility - Using Device: ATI Technologies Inc. - AMD Radeon R9 M370X OpenGL Engine
OOOOOOO thanksssss
but sadly I need forward+ just to use glow effect in world enviroment node
because for now only forward+ supported glow effect in world enviroment node