#Where are the TEXTURE_REPEAT etc. flags now in the UI (ed.: specifically for ShaderMaterial) ?

12 messages · Page 1 of 1 (latest)

grim matrix
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On 4.0.2-stable. First image is what I see, second image is what I expect to see (flags menu). Where should I look for them?

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Where are the TEXTURE_REPEAT etc. flags now in the UI?

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(p.s.: this is because my GradientTexture1D seems to be doing incorrect sampling at UV.x = 0.0f or 1.0f, and I thought it might be that TEXTURE_REPEAT is enabled)

prime meteor
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It's defined on the thing using the texture

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Not entirely sure how you would set it if this is in a shader

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GradientTexture2D also appears to have its own repeat option

grim matrix
grim matrix
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Anyone? I'm going to bump once

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Where are the TEXTURE_REPEAT etc. flags now in the UI (ed.: specifically for ShaderMaterial) ?

prime meteor
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You might try using GradientTexture2D instead

past wadi
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I think it is a hint in the uniform