Hi !
To develop my addons, I needed a unit test framework, compatible with Godot 4 ! There exists multiple test frameworks, but, since I'm a bit insane, I decided to create mine, as a challenge !
So here is **STH **: a simple but powerful test harness for Godot 4. The aim is to provide documentation, API and tools to write and run unit or integration tests, with Godot Editor full integration.
First alpha has been released, second alpha is on its way providing more assertions ! I will develop missing functionalities in next few weeks, like spy, mock, scene tree emulator, ...
Any advice/feedback is appreciate 👍.
I will update thread to answer questions, or to post updates 😉
See you soon !
*Github *: https://github.com/AdrienQuillet/godot-simple-test-harness