hi i recently saw this video and i wonder if its possible to do in godot.
https://youtu.be/OdlQMwFJuwA?t=811
so i have in godot my prerendered bg and depth image for it. how now i can i draw this background parts above (in front of) character if the character is behind some object on this image.
People have asked in my past video how this stuff works. Here's how you do it in Unreal. The goal of this video was to explain the main material and the core of the system works.
I will make a separate video how to export the meshes and cameras and sync them up and explain a bit on the blueprints I created.
Project repository (sorry for the de...