#3D FPS Switching Levels, door
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you can load in scenes, change scenes, you can also use the OccluderInstance3D to get better performance and just have a bigger level
etc.
I just wanna switch between levels using a area where you step it and it automatically teleports you to the next level or scene
Theres no proper tutorial for 3D that I can use
There are a lot of ways to change the current level/scene in Godot, and using a ton of different portals with the same functionality is not very great. In this tutorial, I'll teach you how to make a level switching system that allows you to play cutscenes when the level is done, is very manageable and convenient!
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I tried using tutorials like these but they never work
Man I just wanna switch between the levels using doors
you can create an Area3D node in your level and connect to a signal to trigger the scene change
to change the scene you can use this
Sometimes it helps to have more control over how one swaps scenes around. As mentioned above, a Viewport's child nodes will render to the image it generates. This holds true even for nodes outside ...
How to I connect it to a signal trigger
there's a tutorial here in the docs : https://docs.godotengine.org/en/latest/getting_started/step_by_step/signals.html
In this lesson, we will look at signals. They are messages that nodes emit when something specific happens to them, like a button being pressed. Other nodes can connect to that signal and call a fu...
Still dont know how to make it
where are you stuck ?
it takes a while to figure out, maybe you need a break
Nah it doesnt work
sorry, i can't do that
