#3D Action Adventure
9 messages · Page 1 of 1 (latest)
Nice! I like the anticipation before the strike of the AI. You can really see it building up and then unfolding in a powerful strike 🎉
Yeah. Its all about animation
This guy is a tank and heavy hitter so I want to make player easier to avoid his attack
Turns out his long building up becomes a nice lure to hit greedy player 😄
I thought the boss will slide forward like in DS 😄
@twilit owl by slide forward you mean when attacking the enemy move forward a bit?
Yes, sorry dont know proper term for such move 🙂
thanks. I added it and now the enemy is even harder to fight against 😆
Working Boss Fight
https://imgur.com/a/Hf52Y6y
thats really neat! Havent seen many good boss fights like these in godot! Keep up the good work!