#Nezumi - A narrative driven Action Game about a demon exterminator

21 messages · Page 1 of 1 (latest)

light swift
vocal walrus
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holy shit, when you said "stylish" you weren't kidding, this looks incredible

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even the old kappa looks great

light swift
light swift
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Here is a short combat clip I just made, the enemies need a lot of balancing, this is supposed to be way easier 😄

pliant sorrel
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Absolutely love the look of this game, incredibly clean art, mechanics, and animations

lunar field
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Super cool. Love the art style and the gameplay looks super crisp.
If I may give one small piece of feedback, the time freeze on doing damage looks just a tiiiiny bit too long to me. Maybe it feels fine while playing it, and if that's the case disregard me entirely. Just in the video it seemed like it was breaking up the super crisp combat flow too much.

light swift
light swift
lunar field
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Yep!

vocal walrus
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I can't get over how fucking amazing this looks. My god.

light swift
lunar field
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Looks great!

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It seems like you adjusted the freeze and zoom effect, and it really helps the fluidity of the combat I think. 🤩

light swift
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Yep, it's been a long time coming, and I'm really happy with the results of it, great suggestion 👍 🔥

light swift
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Hopefully we can make a combat demo for playing and feedback in general soon 💪

lunar field
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Looks amazing and it keeps getting better.

vocal walrus
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Wait... this is an instance-battle game?! That's AWESOME