#I need help with raycasting
5 messages · Page 1 of 1 (latest)
what if you change look_at_me to (pos.x, 0, pos.z)?
5 messages · Page 1 of 1 (latest)
Hey, im having problem with the rotation of this, it is ur standart ray cast look_at technique for a top down game, but the player is rotated incorrectly, he is pointing in the -z dirrection so idk whats wrong
what if you change look_at_me to (pos.x, 0, pos.z)?