#You crashed on an alien planet!
56 messages · Page 1 of 1 (latest)
I've made a couple of monsters already!
Walker
Flyer
Worm
Also some weapons!
Rifle
Shotgun
Laser Gun
those enemies kinda resemble Greed from Kingdom games
the underground dirt looks kinda bland, you may want to add a bit of pixels to make it more resemble rocks or sand/dust or whatever
bg looks good
I'd definitely skip the borders around enemies and main character etc
or make it from less contrasting colors like in the shuttle, it kinda blends the border with remaining colors
perhaps add more shading to main character, add some stuff laying on the ground, so that there's more variety to it
Thanks for the feedback!
Ill make those changes and i will post an update here soon
The background looks really nice
But idk how well the colour of the ground blends with it
I want to play it now.
I sure will change the tilesets colour and appearance thank u
Soon hehe
I wish you would message Me when that comes, but how would you remember.
I definitelly would not.
I sure will.
Thank you.
The pixels of the base is big
The dirt pattern is quite repetitive - needs some more variants and less clumps of same tile
Also the dirt on which you stand repeats badly - add 1-2 variants to the mix
And yeah, it's best to keep one pixel size
Do u have any free asset recommendation on itch
This art thing is killing me 😆
noone said this job is gonna be easy
True
that's tight
Gimme
but I'm afk rn
Oki
My game is in a video! @here
Welcome to another episode of "This Week in Godot" where we take a look at the interesting, the awesome, and the weird things being developed this week in the Godot Engine. (Godot 3.5 and Godot 4 beta)
Whether 2D games or 3D games, these projects are showing what Godot is capable of producing by indie game developers and game development studio...
Number 4 too hehe