#Why cannot rename a node?

9 messages · Page 1 of 1 (latest)

civic anchor
#

Sometimes I cannot rename any node, by double click or neither clicking on rename node. Just nothing happens.
Any suggestions?

muted phoenix
#

Which version of godot are you working on ?

civic anchor
#

3.5.1

#

@muted phoenix I have read something about on github, they say that the problem occurs when "a child node is in tool mode and draw trajectories to add child nodes to the scenes" or something like that but I did not understand this sentence at all

muted phoenix
#

might be anything tbf, try restaring your engine when that is happening.
Also if you want to help the resolving of this bug, try writting down your lasts actions when this is happening, and head over the github to create a ticket

https://github.com/godotengine/godot/issues

GitHub

Godot Engine – Multi-platform 2D and 3D game engine - Issues · godotengine/godot

muted phoenix
civic anchor
#

I am working with Escoria framework actually

#

Could be a bug relative to it?

muted phoenix
#

yes, it could be !

Let me explain a bit since you seems new !
"a child node is in tool mode and draw trajectories to add child nodes to the scenes"

-> Tool mode is a special type of scripts that run in the editor. You can transform any script into a tool one by writting "tool" before the "extends [...]" in said script.
-> draw trajectories I really don't know, could be a physic based tool, or just a way to tell that the node if doing stuff from point a to point b in code
-> point b being the "add child nodes". A tool can perform complex tasks such as instanciation in the editor, so you could add childs using the inspector of your node for exemple.

So if your framework is allowing you to create nodes when the game is not running, it could create the bug