#Looking for the possibility of a collab. Role needed; Code only. Game; horror, 3D. Godot 4.

75 messages · Page 1 of 1 (latest)

austere mantle
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So, let's read this ...

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Starting with negative presentation of yourself may not be the best move.

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in fact, negative points are to be avoid. Put the accent on what you bring to the project and what you need.

prisma zinc
austere mantle
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Second paragraph: You tell about your last "negative" experience.

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"I've being trying [...] but its very tiring"

prisma zinc
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oh

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but it is tho xD

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but i agree, its a bit not necessary to state

austere mantle
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I know. But, to "sell" your collab, you want to attract people. And telling people "ok, i suck at coding, so i won't be of any help because i've already failed" is not appealing.

prisma zinc
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some could interpret that

austere mantle
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Third Paragraph : (i'm paraphrasing) "I've done some collabs (me : successful ? which one ? can I see them ?) BUT I already know what is the problem we'll get into : everybody wants to make game design, but this part is MINE, you hear me ? MINE !"

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Third and fourth paragraph actually.

prisma zinc
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Thats not what im saying at all. I am talkiing about this scenario which i'm offering.

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While touching on what usually happens when everyone want to do the game design.

austere mantle
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"In that case, you are free to give ideas, at your own expense knowing i might refuse them. So its your responsibility if i don't like your input. "

prisma zinc
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soooo.. ?

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I think you didn't understand.

austere mantle
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When i'm reading this, i read "You are free to give your opinion, but at the end, i decide if it sucks and will be discarded"

prisma zinc
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you read everything in the most negative perspective possible lol

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let me explain

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I'm saying i won't ask for ideas, because that would mean i could end up looking like i'm testing the person's creativeness, which is not the objective. Because that could lead to unnecessary disputes. I'm not putting that responsibility on the person's shoulder, i'm saying they can take that responsibility themselves knowing i might reject it. Because my role in this scenario is to do everything, except code. which will be where the person has its freedom.

austere mantle
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sry, afk

austere mantle
prisma zinc
austere mantle
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Especially with young/just graduated people.

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Even more if they're not graduated (i've read you accept up to 17yo people) : they lack of confidence and want to be reassured about the project and the whereabouts.

prisma zinc
austere mantle
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But, as you've said : I have a certain way to decipher job offering.

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Well, give it a try.

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The last paragraph is a bit harsh. But i'm a sensitive person 🙂

prisma zinc
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ur probably above my level of skill

austere mantle
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Have you check how job offers are structured/redacted ?

prisma zinc
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thnks for the feedback by the way

austere mantle
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you're welcome

prisma zinc
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to be honest

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i'm not seeing this as job offer exactly, even though it is

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its something a bit more casual

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but still serious

austere mantle
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as it implies value production and revenue sharing, it is a job 🙂

prisma zinc
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what a way to sell a collab proposal

prisma zinc
# austere mantle you're welcome

The game in question is a 3D first person horror game with combat and a unique story.
It would be optimal for it to be developed in Godot 4, but that can be discussed to consider 3.5
updated

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godot gdthumbsup

austere mantle
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ok

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just an exercise : try to resume your collab in 5 keywords.

austere mantle
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Yes

prisma zinc
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Code only, horror, 3D, Godot 4

austere mantle
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ok

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with this, you'll get more attraction than the entire announcement itself 🙂

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What do you mean by "Unique Story" ?

prisma zinc
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"The game in question is a 3D first person horror game with combat and some focus on story telling."

austere mantle
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'cause, every project has its "Unique story" or "unique story mechanism" etc, if you see what I mean.

prisma zinc
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yeye, totally

austere mantle
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It's no longer appealing. It's just "ok ... another 'Unique' stuff ..."

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sry to say it harshly

prisma zinc
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nah, its fine

prisma zinc
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our convo?

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or the resume

austere mantle
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This = keywords

prisma zinc
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I think those key words would be good in the title

austere mantle
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good edit changing unique story to focused on story telling.

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I've just checked the job-board channel. It seems that you can set keywords.

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but if you want to "export" you offer on other platforms (forums, other discords, other SM) , they (the keywords) will be important.

prisma zinc
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Looking for the possibility of a collab. Role needed; Code only. Game; horror, 3D. Godot 4.

astral dragon
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i can't do anything but code 🤣 my art is ugly as hell. but my code is glorious. gonna DM you.

subtle hedge
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Hey RMaster is this still available?