Hey fellas, myself and 2 buddies picked up the game to try for the free weekend today. Initially on our playthrough, we were having a fantastic time. Weapons felt nice, melee was crunchy in the best way, and looting felt purposeful. We were heavily invested in completing the objectives... for the first hour or so. As we entered hour 2 of our playthrough, objective fatigue began to set in. Having to re-clear rooms/areas for the 5th or 6th time in a row began to lower our morale. Finally, after nearly 3 hours, we hit the wall. Nearly infinity zombies spawning on a "keep this small area clear" objective type. It was practically impossible with just the 3 of us. After some discussion, we have some suggestions.
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Shorten these missions. The fact that we took probably 10-15min between objectives and there was 3+ hrs of playtime is ludicrous. There is simply no good reason why a game mode set to casual should take 3+hrs to complete. There is nothing casual about playing a game that takes longer to complete than watching a LotR movie.
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The sheer amount of zombies near the end felt... off. Again, playing on casual with new characters, we had 30+ zombies spawning at once with multiple bursters, sprinters, armoreds, armored sprinters etc. It was completely overwhelming, especially since the spawning was endless, and very close by. We would kill a horde, and then a second would appear nearly instantly from the same room we just cleared.
Thanks for your consideration.