So, the loadout system we have now is pretty good. However there are some who would have preferred the old loadout system from the original build, the one where items you bought were not guaranteed to be given to you at the start of the run. A "wishlist system" as we call it. I don't like that system, as it makes spending points useless. Why spend points for an item you aren't guaranteed to get? What if someone completes the obj before you and your items don't spawn in the crate?
But I do like the idea of the CRC struggling to give it's responders supplies, and the system we have now is pretty easy. So what if certain items in the shop could be bought, but wouldn't be given to you instantly. Certain items in the shop would be "ordered" as in the CRC would have to ship it to you. You would receive the item you ordered after a certain number of games won. The higher tier the item the longer it'll take. Of course low tier items would ship after 1 game or even instantly. But stuff like gene therapy, an incredibly rare and expensive item in universe, would take maybe 12 or so games before it's shipped to you. Each difficulty has it's own number of days reletive to the ship order. For example; you order an Auto shotgun, it will be shipped to you in either 9 casual matches, 7 classic matches, 5 hard matches, or 2 nightmares matches.
People get to have their loadouts to complement their perks, but now they have to work for it. What do yall think? Is this good or would it be too tedious?
