#Bring Back Classic Mode in NMRiH 2!
42 messages · Page 1 of 1 (latest)
chat gpt ahh suggestion
By "classic mode," I mean the gameplay and atmosphere of the first part; the name doesn’t matter. What’s important is to bring back the survival style and mechanics, not just rename the mode.
Its a lot of Fluff to just say add a game mode exactly like the 1st game
I still don't understand what you mean. Like the mode in it's EXACT detail? Like with the nmrih1 grapple mechanic, map styles, and melee mechanics? If that's the case then you could just play nmrih1.
At the beginning of my post, I quoted the developers saying they want to create the final version of the game together with the community. Here is the official Steam page link, where under the "Early Access" heading there is an official message from the team that says, I quote:
“We hope you enjoy this early look at the upcoming No More Room in Hell 2, as we get an opportunity to craft its 1.0 release together.
Releasing the game through Early Access will allow us to open the game's production and growth so our community of players can join us in the journey! More than bringing players in, we want a community who are willing to give us constructive feedback towards our goals for No More Room in Hell 2.”
https://store.steampowered.com/app/292000/No_More_Room_in_Hell_2/
So they are open to suggestions and ready to discuss ideas to improve the game.
No More Room in Hell 2 is an intense & terrifying permadeath co-op journey into the eerie darkness of zombie-infested zones. As an emergency responder you must survive, scavenge, stockpile and fulfill your mission - then repeat, each time in an ever-changing experience. Beware - one bite can end it all, starting the ticking timebomb of unde…
$29.99
9052
We know that. He means what exactly are you asking for. Youre saying alot but not alot at the same time
I want the developers to hear the voice of another part of the community.
Nmrih1 vets are being heard. Its why we got the old radial inventory again
I agree with you, but my suggestion touches on deeper aspects.
I think its clear based on the direction of the game after launch that most if not all aspects are being brought back
Like I said before, you need to give an actual indepth example of what you mean by that. So far you've just said "They should add classic mode" No details on how it would play, what that actually means, mechanics, ect.
To be entierly fair, the aspects being brought back are being brought back from the original nmrih2 build specifically. We aren't really getting "nmrih1" features back, we are getting the original build back.
To be fair fair, those aspects were loved by alot of Veterans of the first. So its definitely in the spirit of the original which is what is most important to me
To understand the specific wishes of veteran players, a poll is needed that allows them to express their opinions on key aspects of the game — mechanics, atmosphere, balance. I am here to make sure the developers hear the community’s voice, and the community itself will provide clear answers about what they need.
Thats why we're confused. Theyre listening to us from multiple different avenues and to different communities. For example discord forums such as this one, and steam forums. Devs are seen actively in both. They also have a ingame feedback button that they actually listen to and respond to. So I don't see how they're not listening to us when their actions and responses show they have
Mind you, they dont even have a community manager and they're still doing so
Developers might indeed listen to feedback through the in-game system. However, I believe that those leaving reviews in-game, on Discord, and Steam forums are mostly the loyal part of the NMRiH2 community. Those who voiced their opinions from the start have largely stopped participating in the project because they weren’t heard. Negative reviews confirm this — scrolling through them reveals a clear predominance of criticism.
Without a clear and systematic collection of opinions, important requests get lost and veterans leave. A poll would help genuinely hear the old community.
Wdym if those "veterans" left than there is no "old community" in the first place. I'm a veteran of nmrih2 and I haven't given up. And where did you state there should be a poll?
Scratch that I just read where you said it. If this suggestion is about a poll then why isn't it called that?
The problem with your suggestion is that you are typing a lot of things (pretty sure with AI), but in reality, you are not saying almost anything; your suggestion can be reduced to basically "change the game more like nmrih 1."
Which in of itself isn't even a suggestion because you give us nothing to work with. "change the game more like nmrih1" could literally mean anything.
I didn't post a poll — I posted a reasoned suggestion advocating for a second game mode. The mention of a poll was just one of the proposed ways to gauge interest, not the main point. The core of the post is a structured argument for why a Classic-style mode would benefit both the game and the community.
English is not my native language, so I try to write as clearly and structured as possible to get the point across.
That's because it 100% is. Very few actually use Em dashes (let alone even know what it's called most of the times) outside of dissertations and middle-management presentations, especially so considering you have to punch in an Alt-code to even make one. Sigh.
Look, OP. I'm genuinely not trying to be mean here but the next time you use chatgpt (if you really have to), please just ask it for a shorter, concise version of whatever text it spat out. You sound like a PR firm holding a conference, stuffed with filler words that say nothing at all.
From what I'm reading of this generated text and your responses, it boils down to making a separate, slower, harder and more methodical game mode more in line with the first game? Am I reading that correctly?
Like most in this thread, we're trying to understand but are genuinely unsure what exactly you're getting at. Are you a fan of the first game and want the second to be more like it? It seems like you're trying to use the numbers to make the case that something needs to change, which is fair.
Yeah I read this and my brain exploded because I was waiting to read what exactly was in this classic mode only to be more confused in the end
I think they wanted to say "help us make the game we're aiming for," instead of "help us make the best version of the game" in regards to "create the final version of the game together with the community."
Developers have their own idea for the final vision for their game, otherwise you'd be making it not them.
I'll take that as fair — maybe I wrote too much because I wanted to address all the previous criticism at once. Thanks
Yes, that's right — I brought up the idea of a second mode before. This time, I decided to address the developers directly and support it with arguments. It ended up being too wordy — I realize that now
Well, yes, these are their investments and human resources, and deciding how to allocate them is not my competence.
I am interested in an ideological continuation of the first game and propose an optional solution that does not affect the developers’ current vision of the game.
Whether my proposal will have any impact, I don’t know — but at least I will know that I did what I could.
I really hate when people use the negative reviews to argue anything. They literally got review bombed by idiots who didn't understand what Early Access means – the launch was buggy, but they fixed most of the mayor issues in a few days, and clearly listen to the community. They have implemented everything people wanted with the exception of zombie children. In essence, the bad reviews are just people complaining that the game doesn't have enough features in Early Access. It's a mindnumbingly bad take.
WHAT ? lol some reviews were trashing for the sake of it but most negative reviews were deserved , the early access having less content than 2022 , less mechanics , feeling different than the nmrih 2 (2022) ,buggy as f.ck , yeah no , there is a limit how buggy a game can be released especially when it cost 30 dollars
Content they mostly added back within a few updates. Most bugs where fixed within a week. And again, it's EA, if you expected it to be bug free and have the same amount of content as a complete game that's on you. A lot of people couldn't manage their expectations and haven't changed their reviews even after the things they complained about got fixed
in a week ? some of those problems lasted months , bug free ? lol no one expects that in EA but there is a limit how buggy a game can be in early access for that price , what i was expecting ? all the mechanics that were in 2022 , until this day i will never understand why this game was released with less content than the OLD version. I was waiting this game since 2017 , I read all the dev blogs , watched all the trailers and I was excited for this game , then when it was released I was disappointed like most people, if it is not like I was expecting something innovative, nothing of that I just wanted to play the nmrih 2 2022 more polished and that's it but instead I got contagion 2 super alpha, it felt different, so no, if you are ok the way this game was released, that is your problem.
the game is adding things back , so it is going for the right way and i still have hope for it but there is not excuse the way it was released simple as that
If you read all the dev blogs, you would know it was released with less features because they changed engine.
You were disappointed because you didn't manage your expectations. They were extremely upfront about what it would be at release – and again, they changed things and have been listening to player feedback with every single update. There's absolutely no reason forbthe game to still have so many bad reviews.
What you call "They have implemented everything people wanted" I would rather call a return of basic mechanics that should have been in the game from the start, regardless of whether it's in Early Access or not.
Also, not everything has been implemented yet — for example, bandages still work like a medkit instead of being used to stop bleeding. I intentionally avoided bringing that up in my original post — I only mentioned it now because you brought it up.
As for zombie children — it's possible they simply won’t be able to add them due to restrictions in certain countries. I understand that, which is why I’m not demanding their inclusion.
I have no complaints about bugs, laggy servers, crashes, or FPS issues — those are technical problems that can be solved.
My main point is that the core concept of the game has changed — it has become something different in terms of its design philosophy. This is not about missing content or visuals.
That’s exactly why my suggestion in this post is about an optional solution that wouldn’t alter the current direction of the game, but would give the community a choice.
All we knew it was coming was one map and no children zombie
Yeah my bad expecting some other things that were already implemented two years ago and not mentioned in any Livestream, also the game was upgraded to unreal 5 since the end of 2022 and this was planned before torn banner , so one year and a half to make sure everything works in the new shiny engine , it is not like certain company decided to shift focus in other things, but hey at least the animations are better . Until a dev proves me wrong then I will keep believing this
Also current negative reviews are for crashes , disconnects, party squad bugs and animations bugs , if you don't have those problems you are lucky but they do and I can understand their frustration
Even in the old version nmrih2 (2022) bandages worked like a "medkit" , zombie children are happening in a future, source:me