Since the developers stated that new content will take longer to add because they faced many issues with the release of the early access, i would like to recommend 3 little gameplay tweaks that could actually improve the replayability and keep a healthy player count, without having to make bigger changes or adding new content.
- Remove the infinite sprint stamina
Its a small and simple change, but would massively improve the experience for all players.
A lot of us have realized by now that it is way too easy and game breaking to just run through the objectives, ignoring all threats and sprinting our way to the power plant way too early.
It really takes away from the game and decreases the immersion, playtime and meaning of the whole survival aspect.
It also encourages speedrunners to just mindlessly do everything as fast as possible.
By removing infinite sprint, this would be gone for good.
- Remove objective location markers from the HUD
Ive noticed a lot of people that just blindly follow the markers on their HUD.
They dont have to think about their next step, they dont have to use the map or a compass. They just follow the path thats right there on their screen.
Not only does this take away from the immersion by a lot, it also encourages to play the game faster then intended.
People dont take their time to actually discover the map for loot or different spots. They see the marker and just follow it.
By removing the visual indicators of objective locations, people would have to use their map and compass to move around, which would increase the playtime and immersion by a lot.
- Slowing down the character xp progression
Having too strong characters after such a short time doesnt feel rewarding, it makes the game getting stale even faster since there is no meaningful progression system yet.
By slowing the xp progression, players will feel more rewarded with upgrades and would also tend to play way more carefully.
Let me know what you think!