This is a suggestion i think would be amazing , if implemented. There are tons off games out there where enviromental interaction is handled with a simple hotkey , however what always stuck with me and never seen done again was the physics based interaction on doors , chairs , shelfs and items used in the Amnesia series , it really adds a whole new layer off interactiom that makes you feel immersed in your environment.
Our latest trailer for Amnesia is a developer walkthrough, where we take a look at the physics interaction found in the game. If you ever had a hard time explaining to someone what makes the interaction in our games unique, perhaps this video can help!
Amnesia will be released on the 8th of September, the demo is out TODAY and you can read all ...