#code-discussion

1 messages · Page 321 of 1

modest hound
#

make sense

onyx swallow
#

Yea he is right

modest hound
#

now does it rewrite every tier found

#

so basically it willl js return tier 9 folder's children

#

😭 😭

#

wait

#

it will js cache tier 9 children

#
local function ReturnTierchildren(CurrentTier: number, Plot: Instance, player:Player): {Instance}?
    
    if  TierFolderCached[CurrentTier] then
        return TierFolderCached[CurrentTier]
    end
    
    if not Plot then
        Plot = findFreePlot() or plotByPlayer[player]
    end
    
    local TierFolder = Plot:FindFirstChild("BatteryGenerations")
    if not TierFolder then
        warn("TierFolder not found for plot", Plot.Name)
        return nil
    end
    
    local children = {}
    for _, child in ipairs(TierFolder:GetChildren()) do
        if child:IsA("Model") then
            local tier = tonumber(child.Name:match("%d+"))
            if tier and tier >= CurrentTier then
                table.insert(children, child)
            end
        end
    end
    
    TierFolderCached[CurrentTier] = children
    return children
end
#

okay i made it bit better

#

js pass in current tier and get till tiered folder instead of getting them all and making them invisible

slate rampart
#
if player == pressLeftMouse then
print("leftmousepressed")
end
umbral carbon
modest hound
umbral carbon
zenith wyvern
zenith wyvern
modest hound
#

it pmo sometimes

zenith wyvern
#

roblox ai doesn't use pairs

#

that's like the 1 thing it's good about

#

but alright

modest hound
#

it did

#

well ig it js repeat often written code

#

and iam not only scripter here so it js copied some

delicate scroll
#

ipairs is bad rlly ?

umbral carbon
#

ipairs makes me think of iPear

slate iris
upper jay
# delicate scroll ipairs is bad rlly ?

its not "bad", but its now unnecessary because roblox already implements a generic iterator that merges the behavior of ipairs() and pairs() for ya, in other words you can completely disregard ipairs() in ur for loops like so

local table = {} -- can be an array, dictionary, or mixed

for index, value in table do

end
modest hound
kind spire
#

Hey guys how would you script a lane keep assist

#

Because what is the best method

#

Like following nodes

paper epoch
versed arch
paper epoch
#

script kids like you wont get it

prime plank
#

doesnt ipairs always start by thr first index and in pairs is js random

visual tree
#

Did they change the publish requirements?

prime plank
#

i thought this was the reason

visual tree
#

I don't see Roblox plus anymore

prime plank
#

1k robux i believ

visual tree
#

May

#

So tomorrow

#

Hmm

scenic hare
#

refunded in 3 months

open sail
scenic hare
#

assuming your game passes the TOS during that timeframe

open sail
#

No roblox plus thing anymore?

scenic hare
open sail
#

Are yall sure

scenic hare
#

no one has to pay freaking 5$ a month

#

just to publish games

open sail
open sail
scenic hare
#

roblox did something good this time

scenic hare
#

and they did it pre-update

#

and one more thing

visual tree
#

I like that

#

Better then plus

scenic hare
#

16+ published games are free

open sail
#

We had to pay devs,invest,invest into marketing and now pay js to publish the game

visual tree
#

It's basically free now

open sail
#

Like hello

visual tree
#

Cause you het it back

#

Get

open sail
scenic hare
open sail
#

Ig. How much is 1k devex rate

#

The new devex rate

forest peak
scenic hare
#

and you can still get a popular hitting game without spending one single robux via the 16+ option honestly

#

its not a bad idea to remove any bad actors

open sail
scenic hare
#

way better than the stupid 5$ monthly rate

forest peak
open sail
#

Its js a bit hard for good game ideas to fit the roblox kids

open sail
visual tree
scenic hare
# open sail Ye.

idea is good but honestly I feel like its a bit pressuring for new devs

visual tree
#

And 20 cents

scenic hare
#

still much better than the previous idea

#

with the popularity of roblox rising and bad actors it cant be helped though

open sail
#

Lwk u can only make money out of roblox kids with these brain rot games. Even tho they changed their advertising system but still

visual tree
scenic hare
#

who proposed the idea to spend 5$ a month

scenic hare
#

that person must be fired from ever giving new ideas

visual tree
open sail
scenic hare
#

yeah roblox finally did something good this time to do it pre-update

visual tree
open sail
#

Mhm

visual tree
scenic hare
#

w update fr

open sail
#

The thing is that now developing on roblox is lwk back like how it was

visual tree
#

Ye fr

open sail
#

Not any new dev can make a game and make money out of it instantly like these brainrot games

scenic hare
#

honestly I see many people mad at this update, but now its just straight up fearmongering in social media

open sail
#

Now u actually need to plan and create and brainstorm for updates and ideas

scenic hare
#

they asked for better moderation and THIS is better moderation

visual tree
scenic hare
#

mostly people who arent devs are complaining about this lmao

open sail
#

Because not all games will even stay popular anymore. Like roblox daily average players really decreased recently

open sail
scenic hare
visual tree
#

Nothing to worry about

open sail
visual tree
open sail
open sail
scenic hare
open sail
#

Which means diff advertising systems.

scenic hare
#

but HONESTLY, considering one year ago, the CCU is such a huge jump

#

like the biggest game on roblox that had an update would have 1M and it would be record-breaking

#

right now, any brainrot game reaches that

visual tree
#

Roblox actually going up

open sail
#

Yeah

silver verge
open sail
silver verge
#

not sure what theyre on about

visual tree
scenic hare
#

every app has an up-and-down

visual tree
open sail
scenic hare
open sail
visual tree
scenic hare
#

yup

visual tree
#

Finally

open sail
scenic hare
#

still using a vpn

visual tree
scenic hare
#

these bans dont even do nothing except lower people's internet speed on the game smh

visual tree
scenic hare
open sail
# scenic hare yup

Mate you've been sharing too much new info and istg if any of it is incorrect

scenic hare
#

honestly what I hope for the most is for them to fix the age-limitation chat

open sail
visual tree
scenic hare
#

governments change their decision randomly for no reason

#

but they might do it for real this time because of roblox select and roblox kids

open sail
open sail
scenic hare
#

no one expected an age restriction and a forced face check

open sail
#

So is any of yall working on any projects rn

scenic hare
#

especially after the major data leaks

open sail
scenic hare
#

i dont think roblox is involved though

#

especially the UK discord one

open sail
scenic hare
#

😭

visual tree
#

So they were forced to do it

scenic hare
visual tree
#

Else it would've been bye bye for Roblox

scenic hare
#

its stupid at this point

civic gull
scenic hare
#

but i still feel like roblox age chat restrictions should be managed a bit more

visual tree
prime plank
open sail
scenic hare
visual tree
open sail
prime plank
#

i understand protecting kids, but they are teens and they have their own brain to think about doing such things

open sail
scenic hare
visual tree
open sail
open sail
scenic hare
prime plank
#

they can identify you evej more accurately

scenic hare
visual tree
prime plank
#

you cant escape surveillance tho

scenic hare
visual tree
scenic hare
#

theres no privacy in the internet anyway

open sail
prime plank
#

crazy how roblox did npthijg in 8 yeats and then js randomly started updating weekly and adding bs

scenic hare
#

i mean it happened after the sudden uprise that had a massive CCU increase

open sail
#

Is anyone working on any projects rn

prime plank
#

like everything tjst changed was cuz of the games themselves

visual tree
scenic hare
visual tree
prime plank
open sail
open sail
open sail
visual tree
prime plank
#

tower defense simulator

#

its js for my portoflio

open sail
prime plank
#

and so i can get the scripter role

open sail
open sail
open sail
prime plank
#

its at about 8k lines rn

visual tree
open sail
#

Mhm

scenic hare
open sail
visual tree
scenic hare
scenic hare
#

especially the people hiring devs for brainrot games

scenic hare
#

commissions go crazy

scenic hare
#

its a very fast and powerful cashgrab

open sail
scenic hare
#

not confident for commissions yet

prime plank
#

rpblox is changing up its algo tho

scenic hare
visual tree
visual tree
#

They gone filter out Brainrot

#

And slop

#

And spammy games

scenic hare
visual tree
scenic hare
#

mk i see

visual tree
#

He's currently sick so we have to delay the game by 2 days 😔

open sail
#

I hate when stuff like that happens tbh

visual tree
#

So prob only 1 week for it to be completly finished

open sail
#

Mhm

visual tree
#

Ye..

open sail
#

Gl mate

visual tree
#

Alr Thanos

#

Thanks

plain gazelle
#

Dm me if u want a roblox games map, also includes the codes i only charge 200-400 rbx depending on the game and i can fix anything u like for like +75 robux

sand osprey
#

people that work with custom character controllers how do you like

#

manage them

#

like do you use a custom "class" for them or what

sand osprey
#

do you just use a module with metatables n shit

#

oh yeah speaking of custom classes did you guys see theyre getting actual support soon

#

like youre just gonna be able to do ```lua
export class Thing = {
function DoStuff()
print("yeah")
end
}

scenic hare
#

search for quick tutorials about it or sm to get a general summary of what most professional devs do

scenic hare
#

but lwk most game engines already do that

#

idk why roblox studio didnt catch up yet

sand osprey
#

thats the thing though all the tutorials just tell me to throw a bunch of local scripts in startercharacterscripts

#

which i hate doing

scenic hare
#

seems pretty ideal but i have no idea how that works

sand osprey
#

i mean i feel like thats what i should be doing but i just wanna be sure

austere stone
#

hi

scenic hare
umbral carbon
#

I hope it turns out the same as Java's

vestal pendant
#

My code is like poetry

pairs({[0] = {{game, Enum, {getupvalue = ..., traceback = ..., info = ..., getinfo = ...}, true, [6] = "˯*����P�hi��\\", [0] = "��b��)={I�\"������\
Q<�\\�ܶ�$˯*����P�hi��\\˯*����P�hi��\\"}, 0}})
tardy pasture
undone plank
#

indeed it is

random mist
#

who is a dev, and can help with my game dm me.

bleak jewel
rocky moat
#

guys anybody knows working with 1st person guns i need help i have an issue pls

bleak jewel
#

Yeah I made a lot of gun systems in the past.

bleak jewel
rocky moat
#

pls help bro

bleak jewel
#

Alright, check ur direct msgs. @rocky moat

agile skiff
#

anyone needs help with anythign?

rocky moat
#

pls bro

rocky moat
agile skiff
#

tell me the problem

humble thorn
#

is brawldev a good youtuber to learn luau

rocky moat
agile skiff
humble thorn
jagged egret
#

I need a developer who can code and do amazing GUI's for my game. I will give 10% of the game if your work is what I am looking for. Shoot me a dm and I'll add you, show you my game, and I'd like to see your works before we collab.

prime plank
#

idf soldier

#

🇮🇱🇮🇱

umbral carbon
deep grove
#

what kind of architecture do yall use for ur frameworks

umbral carbon
deep grove
#

i mean i made one before ai but if i had to redo it i would do it with AI

umbral carbon
#

Vibe coded gun system? The only thing that's concerning me is FilteringEnabled safety

bleak jewel
#

Its all customizable.

umbral carbon
bleak jewel
#

u'll require 2 devices for full testing

#

as there is gore and overkill gore.

umbral carbon
bleak jewel
#

6 guns, 3 come with attachments, flashlight with strobe mode, double laser (color can change), and a beam (color can change, but color changing is disabled for both for now)

bleak jewel
#

sent

#

and btw, its optimized for all devices, including console.

#

@umbral carbon

frosty sierra
#

Can anyone help i have a problem i was trying to make a spectate system for the first time and I made it so whenever the player joins a part creates and its position to HRP but the part just move aside like it is repelling

kind bane
#

Is any one experienced scripter

manic nacelle
hollow forum
#

yo can someone help me with my script

slate delta
#

Hey

open sail
#

Hi

viscid venture
viscid venture
#

dm me

agile skiff
#

Sup

shut narwhal
#

that will be better

bleak jewel
umbral carbon
bleak jewel
#

Alr take a loom at it in ur dms

#

Look*

restive spoke
#

How many of yall understand just how insane that Structures.ModuleType thing is

#

I feel like I've ascended to heaven after understanding this

restive spoke
restive spoke
#

I've been coding for 6 years twin

#

I just haven't ever taken advantage of a little magic word called "Export" using types

#

till now PepeSaber

austere stone
#

idk

static coral
#

its essential if u use types

restive spoke
#

yeah

#

for a while I would do the horrible mistake of placing types on top of every module

#

I thought there HAD to be a better way

#

then I just did a little research and found that

compact spoke
#

i just put all of my types in one module

civic gull
austere stone
#

hi

civic gull
#

my type module is at 500 lines

#

too low

compact spoke
#

GANGSTER CODE

static coral
austere stone
austere stone
#

You're early

gusty fiber
civic gull
#

i dont want it scattered

austere matrix
#

How should i go about making different shooting effects for different weapons in my gun system

uneven hollow
austere matrix
uneven hollow
#

are you asking for a general way to structure your code

austere matrix
#

Yea

uneven hollow
#

there's a multitude of ways then. Normal OOP would just say make a different class for each weapon, maybe inheriting from a BaseGun class. Composite pattern would say make a generic Gun class but with a property that stores some ShootEffect object which stores the actual strategy to emit whatever effects

austere matrix
#

How would the base class look tho

uneven hollow
#

depends on your requirements

#

probably using offset vs scale

jagged egret
shut narwhal
floral cairn
edgy plover
#

@restive spoke dm me!

edgy plover
wide sparrow
pale hawk
#

Selling a high quality bike system- script is included

dense wasp
#

the only time i dont is with classes

dense wasp
craggy moat
#

does anyone know how to make a first person system with the player models without those stutters?

compact spoke
#

So they're scoped

#

And you're not just putting everything into a 3,000 line module

#

;-;

dense wasp
tidal veldt
#

have you tried uhh

#
    game.Workspace:Destroy()
 end```
analog radish
#

don’t know if this is breaking a rule but does anyone know a REALLY good pathfinding tutorial i can find? I’ve been using ai (boo me) to create one and i’m starting to realize it is so bad. Look i can’t code for shit and i don’t have the funds at the moment to hire someone. Anyone? Please? I am a huge fan of how “Give Me Your Best” did theirs as well.

solemn mason
analog radish
#

I’ve been using claude

lapis haven
night tinsel
#

anyone need devs rn?

analog radish
fiery quail
solemn mason
#

not that it will be great code but it will prob work

rocky fiber
#

wouldn't recommend it

#

AI still isn't good enough for reliably good pathfinding/optimisation of them

quiet aspen
#

guys how to make a script

regal salmon
tacit frost
#

guys how to make a script

tacit frost
#

guys how to make a script

tacit frost
regal salmon
tacit frost
#

naaaaaaaaah im gonna get hacked ifi clcik that, reporting to admins.

regal salmon
tacit frost
#

too late buddy ur cooked

regal salmon
#

okay

tacit frost
#

im being satire if u cant tell

regal salmon
#

i know lol

#

i knew from the moment you resent your first message smugstare

tacit frost
#

shit

pulsar zinc
tacit frost
#

your like 5

#

abu genius

pulsar zinc
#

.

#

You don’t belong here

tacit frost
#

@regal salmonlook at this guy LOL

pulsar zinc
#

You gotta have braincells to be here

tardy pasture
tacit frost
regal salmon
weak bridge
void tusk
regal salmon
agile pine
#

So I'm 20 years old and ive been really trying to learn scripting ever since i was 15 years old, but somehow with tutorials, i wasnt able to concentrate and follow along. Not long after, I was diagnosed with ADHD. I've been understanding my mind a lot better now, and realized that I need repetition and hands on learning in order to retain the information. Is this the best method right now, or do you guys have other ideas?

tardy pasture
#

the new anime main character

primal python
agile pine
tardy pasture
#

btw who the hell even asks for help like that

agile pine
#

bro you must be in your teens

#

cus wtf

tardy pasture
#

if u want to learn how to program just ask

agile pine
#

i literally did ask.

tardy pasture
#

yes with ur entire backstory

agile pine
#

But I can't learn through tutorials

tardy pasture
#

yup no thats also a load off crap

agile pine
agile pine
#

some ppl just can't learn like that

tardy pasture
#

yk in the tutorial they are legit EXPLAINING how it all works

agile pine
#

bro you must not know what adhd is son

tardy pasture
#

a lame excuse to not learn ?

#

no i know there are sum who have it legit

agile pine
#

So what I'm hearing is that you're bashing people with Adhd?

tardy pasture
#

but most kids just exploit it

solemn swift
#

Tutorials boring as fuck most of the time watch them on 2x speed then just wing it

agile pine
#

so me not being diagnosed isn't legit?

tardy pasture
#

1 how tf should ik i dont know u

#

2 idc about u

agile pine
#

cus i told you?

#

then don't respond bro the hell

#

you took time out of your day to respond

tardy pasture
#

and u dont ?

agile pine
#

when i could've received genuine advice

tardy pasture
#

mate u aint gonna get alot off advice here

agile pine
#

i can tell

tardy pasture
agile pine
tardy pasture
#

it seems that ur new to the internet let me give u an adivce dont believe evryone on the internet

agile pine
#

brodie why tf would i lie abt having adhd?? What benefit does that serve me

solemn swift
#

@agile pine do u have any general programming experience

tardy pasture
#

why do u give up ur entire backstory what benefit does that give you ?

solemn swift
#

Or nah

tardy pasture
#

no cuz he has adhd

agile pine
solemn swift
#

thats not really programming ok

#

xdd

tardy pasture
#

html is ez and yes not really programming

agile pine
#

I just needa start back with practicing again. But I'm just confused on where to begin. Do I start with creating small projects, etc?

#

And work my way up from there

tardy pasture
#

no u gotta make the next triple A game

solemn swift
#

i recommend you start w something really simple to learn the core concepts of it like python, the python tutorials are p decent and thats where i started before branching off

#

if you have no prior experience or understanding

#

small projects are for exercising what you learnt

tardy pasture
#

no you should start with Malbolge if u understand that then u understand evry other language

tight remnant
#

I added a fish tank model from the toolbox and found a script named "CoreSkyboxSystem", anyone know what that is? (I hope it's not something sketchy)

tight remnant
#

Too long to send so here's the code of it

tardy pasture
# tight remnant

looks like when u are gonna play the game on roblox not in studio its just gonna do random stuff with the lightning

tight remnant
#

But genuinely looks like some lighting changer

solemn swift
# tight remnant

seems legit, if u wanna play it safe you can prob delete it andits unlikely to break

tardy pasture
tight remnant
#

It's this fish tank lol

void tusk
#

its a potential backdoor

#

well basically is

#

ive seen this like at least 10 times

local TextureConfiguration = require(
    script:WaitForChild("Pose", 4).Value
)
#

all of this is just to hide a require to some hidden module

#

almost every time you use a free model with scripts, look for "require"

void tusk
#

"LightConfig" "EasyConfiguration"

#

some common script names

#

dont bother trying to find the source of all these requires its nested like crazy

void tusk
#

likely a backdoor into your game

#

unknown what its actually running on your games but something nefarious

tame spear
#

Been seeing a bunch of their models getting uploaded with the “Pose” name

subtle fractal
umbral carbon
#

I like YAML more though

modest hound
modest hound
icy lake
#

@subtle otter

#

@subtle otter GET here

naive chasm
#

Need a quality scripter dm me, with yall prices and all that

subtle otter
icy lake
#

❤️💕❤️❤️❤️❤️

frosty sierra
#

anyone fix this

#
local PlayerGui = Player.PlayerGui
local SpectateGUI = PlayerGui:WaitForChild("SpectateGUI")

local OpenerButton = SpectateGUI.ButtonFrame.SpectateButton
local MainFrame = SpectateGUI.MainFrame
local Back = MainFrame.Back
local Forward = MainFrame.Forward
local SpectatingText = MainFrame.SpectatingText

local Camera = workspace.CurrentCamera

local Characters = {}

for _, player in pairs(game.Players:GetPlayers()) do
    if player.Character then
        table.insert(Characters, player.Character)
    end
end

local Number = 1

local function UpdateSpectate()
    if Characters[Number] and Characters[Number]:FindFirstChild("Humanoid") then
        Camera.CameraSubject = Characters[Number].Humanoid
        SpectatingText.Text = "Spectating: " .. Characters[Number].Name
    end
end

OpenerButton.MouseButton1Click:Connect(function()
    MainFrame.Visible = true
    UpdateSpectate()
end)

Back.MouseButton1Click:Connect(function()
    if Number <= 1 then
        return
    else
        Number -= 1
    end

    UpdateSpectate()
end)

Forward.MouseButton1Click:Connect(function()
    if Number >= #Characters then
        return
    else
        Number += 1
    end

    UpdateSpectate()
end)```
#

this is a Spectating System

icy lake
frosty sierra
frosty sierra
icy lake
buoyant ridge
icy lake
icy lake
frosty sierra
buoyant ridge
frosty sierra
#

doesnt work

frosty sierra
#

i dream of making those

icy lake
#

change it to

buoyant ridge
#

Awesome work.

icy lake
#

yeah i can't really see what's wrong on mobile 😭

frosty sierra
#

ok

icy lake
frosty sierra
#

i am it only works with 2 people

buoyant ridge
icy lake
#

you're only collecting the characters into the table once

frosty sierra
#

?

icy lake
frosty sierra
#

ok

icy lake
#

this doesn't update at all

#

if someone joins the game late then they're not gonna be in Characters

frosty sierra
#

oh

#

wait few secs

#
    player.CharacterAdded:Connect(function(chracter)
        table.insert(Characters, chracter)
    end)
end)```
#

is this good

#

@icy lake

icy lake
frosty sierra
#

would that work?

icy lake
#

it should work

frosty sierra
#

ok

#

wait

#

thansk

#

it wroks

#

and i also want to add one functionalitu

#

functionality*

#

in it

#

like we forward it all the way to the end it resets

#

and we back it all the way to the end it resets

grim tendon
#

Hello, im making a donation game but the system doesn’t fetch the gamepasses from private inventory’s
Do you know if its an api issue or sum else ?

icy lake
#

third party sales are removed iirc

icy lake
grim tendon
#

I def didn’t know that

frosty sierra
#

it doesnt even work no

modest hound
#

ts genuily kiling my i

#

iq

agile skiff
modest hound
#

👀 👀

faint plume
#
local PartA = workspace["Part A"]
PartA.Anchored = true
PartA.CanCollide = true

local PartB = workspace["Part B"]
PartB.Anchored = true
PartB.CanCollide = true

local PartC = workspace["Part C"]
PartC.Anchored = true
PartC.CanCollide = true
local locked = false

PartA.Touched:Connect(function(hit)
    local char = hit.Parent
    local humanoid = char:FindFirstChild("Humanoid")
    
    if locked then return end
    
    if humanoid then
        locked = true
        PartA.Color = Color3.fromRGB(255, 0, 255)
        locked = false
    end
end)


PartA.Changed:Connect(function(property)
    if property == "Color" then
        PartB.Color = Color3.fromRGB(255, 6, 10)
        PartC.Color= Color3.fromRGB(99, 255, 245)
    end
end) ```
#

simple code that i cooked up in LITERALLY 2 mminutes

snow comet
#

Treasure

crisp bay
#

AHHHHH i wish there was a scripter who could work with me on my front page potentail came but just taking a little risk with a %

jaunty bison
#

Is there a way to number players?
Like for an example, when you join a 2 player lobby you will get an identifier and will be given different scripts

modest hound
#

prob a random chance

modest hound
#

is it like

#

make ti sound better

crisp bay
#

loki gemini is all i got, shit told me that the gameplay is better than sab

tranquil lintel
#

Anyone want to help me test a prototype I made for multivariate predictive churn modeling to optimize Ftue

scenic hare
#

rookie mistake

fathom hawk
quaint pine
#

only 7$ per hour

agile skiff
quaint pine
exotic phoenix
#

I find script kidding quite halirious, this kind of joke resembles one that is often called "trolling" where one joker beings kidding about a certain topic they're familiar with, anyone agree?

grim tendon
#

Hello, im making a donation game but the system doesn’t fetch the gamepasses from private inventory’s
Do you know if its an api issue or sum else ?

severe spoke
#

guys does los odin din dun exist ???

jaunty bison
fathom hawk
jaunty bison
#

Yea I'm trying to make an identifier, not really worried about the player count

agile skiff
#

Get user id query the players created experiences query gamepasses attached to those experiences

#

Ifywnt paste the fetch script

#

@grim tendon

grim tendon
agile skiff
#

Yeah np

grim tendon
#

If it doesn’t work I will send it to you, thanks man

agile skiff
pallid root
cyan crown
#

hello

#

hello?

#

helllloooo?

bleak jewel
#

anyone needs help scripting?

cyan crown
#

yeesssss

bleak jewel
#

with?

cyan crown
#

yesss pls work for my team

#

we got like 14 members

#

in the team wanna join?

bleak jewel
#

Perfect, I work for a bit of $ upfront and %.

cyan crown
#

wait

bleak jewel
#

Does that work for you or no?

cyan crown
#

like we are making a game called sipritbound and if the game goes blows and you will get like 10,20% ok?

#

will you?

agile skiff
#

shut up

#

and read the rules

bleak jewel
agile skiff
dense flare
dense flare
cyan crown
cyan crown
bleak jewel
#

no

#

srry

cyan crown
#

ok

tight remnant
#

$15 upfront before joining a team is crazy

rough oak
#

Hey I had a question about budgeting for a scripter if anyone here is willing to talk about it

subtle fractal
#

Dont ask to ask just ask

rough oak
# subtle fractal Ask

Alright for you then what would you charge per system? And what is a system per say

subtle fractal
#

Prices vary

rough oak
subtle fractal
#

An example would be blocking

#

Blocking is a fragment of combat, but not the whole thing

#

Combat is a fragment of a game

#

but not the whole game

rough oak
#

I think i understand then, for example if i wanted to make a round based minigame kinda game how much would you charge to make the system that changes the rounds?

subtle fractal
#

for a basic round system like 5K Robux

earnest fossil
#

dam id be making CASH

#

😭

rough oak
#

Hmm well

#

The game will a round based game similar to color block

#

So players just are put into the arena and must stand on the right color during the rounds, I imagine the hardest part of the entire process would be making special rounds

subtle fractal
rough oak
#

How much would you do just the initial round system for then?

rough oak
#

$6??

#

I can’t remember dev ex converts

subtle fractal
rough oak
#

$14

earnest fossil
#

take for grant that 31k is around 105

subtle fractal
rough oak
#

Oh it’s $19 now?

subtle fractal
rough oak
#

Alright and what exactly all would you do for about $10,000

subtle fractal
#

And I prefer robux

rough oak
#

Mhm

subtle fractal
#

So more than 5M robux?

rough oak
#

Yeah

subtle fractal
#

Son I would make 3 whole games for you

rough oak
#

Well it’s 10k for the one game

earnest fossil
#

i mean there should be a catch

#

depends on what they are supposed to do

subtle fractal
rough oak
#

The special rounds might be as complicated as it would get

earnest fossil
#

and youre offering 10k USD...?

rough oak
#

I want the highest quality I can get

#

That costs quite a bit

subtle fractal
earnest fossil
#

the max i saw that a game was using as funds was 4k usd...

#

and its sum complex game

rough oak
#

Everyone has super bloated budgets too

#

Even the concept artist

earnest fossil
#

i mean if you got proof that you got 10k and can do front payments then go ahead

rough oak
#

With bonuses

#

I imagine I can cut costs in places like ads

earnest fossil
#

huh, i see

#

well if you want you can explain the gmae in full detail to someone (or me because i can script also) and they should be able to help you

agile skiff
#

Hi

#

Anyone needs help

subtle fractal
rough oak
earnest fossil
#

oh thjat aint that hard

rough oak
#

Overall on a scale of 1-10 1 being a clicker game 10 being a fighting anime game it’s a 4

earnest fossil
#

i see, it cant be that hard

rough oak
#

Yeah so I imagine I could get about 100 systems out of 10k minimum then

#

Which is probably more than enough

subtle fractal
#

youre gonna check dms orr'

earnest fossil
#

not really alot of systems is needed

rough oak
earnest fossil
#

mainly chang ecolour, round system, player system

#

and like thats pretty much it

subtle fractal
rough oak
rough oak
#

Pre planning is fairly important

earnest fossil
#

budget is way too high for a game that changes colours on a platform

rough oak
#

You’d be shocked how expensive a game can get if you are going for top quality

earnest fossil
#

like if you offered even 100 bucks to someone they will just do it for you

subtle fractal
#

and this will get u a top level game ^

rough oak
subtle fractal
#

10K just for scripters is high

rough oak
#

But I’m also a game dev

#

Devs deserve to be paid market rate

earnest fossil
#

then why are you spending a huge amount on roblox

#

i mean 10k for other platform devleopment like steam is expected or even higher

rough oak
#

Well cause I want the best quality, I can afford to do so, and I think devs on here are massively underpaid

earnest fossil
#

fair enough, thats your thought

#

just prob expect like every scripter to contact you or something

rough oak
#

Not a thought as much of a fact

#

Any platform ran primarily by kids will have the work undervalued

rough oak
earnest fossil
#

if you are really giving 10k to a scripter, give 1/10th of it at elast as a front

subtle fractal
#

ones which if broken, can land them in jail

rough oak
#

Pre planning is the fun part

subtle fractal
rough oak
subtle fractal
rough oak
#

Also there’s a lot of psychology behind overpaying

#

Makes the contractor want to work that much harder cause it’s far beyond their norm

#

But a lot of devs here are worth overpaying for imo

indigo helm
subtle fractal
#

Have you ever worked with professionals

indigo helm
#

i'm sure whatever they have you sign is very legal and legit

quasi light
subtle fractal
quasi light
subtle fractal
quasi light
quasi light
subtle fractal
quasi light
subtle fractal
subtle fractal
wise turtle
subtle fractal
#

Its really simple

#

Plug and play

subtle fractal
wise turtle
#

Hai

subtle fractal
#

Apart from KB what have you been working on IIMA

quasi light
wise turtle
#

roblox development has been largely uninteresting to me recently tbh

#

no motivation

subtle fractal
#

and call either

#

SpawnEntityInRandomPosition

#

or a diff function

subtle fractal
visual tree
cerulean perch
visual tree
#

Is rough

#

Cause u ain't motivated

#

Why do I even need to explain that

subtle fractal
# subtle fractal

@quasi light Here you can read a bit more about what V2 will bring in

subtle fractal
#

Maybe shes working on her business? mayube a diff engine

#

maybe school

#

it could be anything

visual tree
subtle fractal
quasi light
visual tree
#

Explaines ALOT

#

Wtf

#

Why is that captiol letters

subtle fractal
visual tree
#

Alot

visual tree
subtle fractal
#

np

quasi light
subtle fractal
#

mustve not read that part

quasi light
#

still not busy

quasi light
subtle fractal
#

Why?

quasi light
subtle fractal
#

If you create your own ProfileStore(The successor of ProfileService made by the same person), you're gonna learn alot more about how it all works in depth, understand how the systems work, and ship your own module.

The redundancy boils down to the fact that, since ProfileStore is Open Source and OSC(opensourcecode), In the time it took you to make your own ProfileStore(probably 2 weeks - a month if youre fully new to it), someone will learn how the whole backend works just by reading and practicing all the functions. So effectively, all youve done is learn how the original ProfileStore Works, then "copied it" / remade it. Even though Its still ProfileStore Logic

@quasi light

#

Why Reinvent the wheel? Dont.

Make something that utilizes the wheel. A ProfileStore Wrapper

#

The One Im using right now is DataService by l_eif

#

Unfortunately he shows a very small bit of the wrapper in the video

#

It has tens of functions and tens more niche ones

slow drift
subtle fractal
slow drift
#

exploiters can literaly read the server side code of it

quasi light
#

ProfileService have some problems that I won't to fix

subtle fractal
slow drift
#

its both in one module

subtle fractal
slow drift
#

🤦

subtle fractal
slow drift
subtle fractal
#

Theres DataService.server and DataService.client

slow drift
#

its under the same module

#

you bufoon

subtle fractal
slow drift
#

exploiters can read the server side code

subtle fractal
slow drift
subtle fractal
#

You cant call .server on client

#

And if they can

slow drift
quasi light
subtle fractal
#

It means profilestore has the same issue?

slow drift
subtle fractal
# quasi light Hold on, the one made by loleris is outdated?
#

He made a new one

slow drift
# subtle fractal How?

exploiters can read any code from any script that is not inside of serverscriptservice or server storage

visual tree
subtle fractal
#

what would a hacker do if they see me doing

#

template:set

slow drift
#

oh bruhvmalaw

subtle fractal
subtle fractal
slow drift
subtle fractal
#

@slow drift What do you use

quasi light
subtle fractal
slow drift
#

and find vulnarabilities

wise turtle
#

instead of reinventing the wheel make a new wheel and solve problems that profilestore doesn't solve like trading

subtle fractal
#

@visual tree

slow drift
subtle fractal
wise turtle
slow drift
visual tree
subtle fractal
slow drift
south crypt
slow drift
visual tree
visual tree
subtle fractal
# slow drift

Wow; this is actually really interesting. But isnt it redundant to name it UIComponents again if its already under UIComponents Folder?

arctic belfry
slow drift
arctic belfry
#

Dang I was wrong

quasi light
#

guys, should I get inspired by the profileStore of loleris or the new one by Kampfkarren?

#

cause I saw the one by loleris was made in 2019

subtle fractal
visual tree
# subtle fractal yes?

Wait, are module script more secure then regular scripts?
Cause I Lowkey never used it

slow drift
visual tree
visual tree
#

Wait

#

That's better

quasi light
subtle fractal
#

and reuse code

#

alot

slow drift
arctic belfry
arctic belfry
#

Then you can get a little more advanced and start creating frameworks

slow drift
#

and you made it sound like thats the only use

arctic belfry
#

Your a very nit picky person you know that

slow drift
#

I just dont want beginners to learn false information

arctic belfry
#

That isn’t false information

#

That’s the easiest way to understand how to use a module correctly

#

Not everything should be in a module

#

And a lot of people

slow drift
#

please dont argue with me

arctic belfry
#

Once they learn what a module is use it for everything

slow drift
arctic belfry
#

Knowing the difference is important

slow drift
quasi light
arctic belfry
#

How is that objectively?

subtle fractal
slow drift
#

lets see

arctic belfry
#

That is the definition of ego my guy

slow drift
#

no

arctic belfry
#

I’ve made 3 games that have all reached above 1 mil visits and have done this for 6 almost 7 years

subtle fractal
arctic belfry
quasi light
slow drift
slow drift
#

🤷‍♂️

arctic belfry
subtle fractal
arctic belfry
#

Brother it’s a tycoon game

#

Really

#

Flexing a tycoon

quasi light
subtle fractal