#code-discussion
1 messages · Page 320 of 1
BLUDDDY
@regal salmon
Collaborative AI tools like the Roblox Assistant, ChatGPT and extensions of these can be safely relied on for solving smaller issues like coming up with a name for something, or for a list of game ideas that fit a certain topic.
As of 31st March 2024, almost all AI tools found on websites are not tools that anyone should rely on for real solutions. Beginners shouldn't because fake code can be generated, which isn't fun to debug for you or those helping you. Non-beginners should use it solely for the name/idea generation, or for generating a feature/system that you have made before (it's best to review something you know before blindly copying a potential hallucination).
Side Notes
- This does not apply to pathfinding, which does not affect how you code
- Assistive code AI tools, like Tabnine and Copilot, suffer from the same problems. Always review solutions they provide before accepting them
@icy chasm ?
WTF IS THIS
Basically Roblox Studio can now recognize stuff made with the new class...end syntax better. So if you click a class, method, or property name, it can instantly jump you to where it was created instead of you having to search through scripts manually.
oh yeah w
Drake Iceman Song vs Kendrick Lamar Fireman Song
drake i am iceman song
kendrick lamar i am fireman song
drake i am iceman vs kendrick lamar i am fireman
drake iceman vs kendrick lamar fireman
drake iceman full song
drake i am iceman full song
Bergabung dengan channel ini untuk mendapatkan akses ke berbagai keuntungan:
https://www.youtube.com/c...
@strong flicker how much lua experience do you got?
a few years why?
Dont use ai for those purposes
okay but why did you tag me specifically
So now you know when to use ai
Who asked? 💀🗿
are you okay?
Are you ok bro
Are you taking comms rb
yup, dm me what u need
Any suggestions on my website
if u give a more detailed response
its very great
jk dont put me in
wouldnt change anything on it
dont know if people normally put country music in a portfolio page tho
wtv
i dont like octrees
how to delete shift lock or to remove it from a game
open the properties tab of StarterPlayer and disable the EnableMouseLockOption property
love you
no problem ❤️
yo guys
hi how you doing
good wbu
good what have you been on recently?
making a rng game for no reason
Oh what is it based on?
xd
Is it like brainrot, anime or something like that?
just general
idk how to say it
what do you get when you press the random button?
purple theme, so like nightmare, purpularity i havent thought of the names yet
The color?
yeah
Do you have some showcases of the game
nope bc i started making it legit today
this is all i have for now
to show
@quasi light
Damn, you made that?
yh
you made the roll icon?
half of it, i used AI to enhance the image so it didnt look blurry exporting
because roblox is weird like that
It's really cool,I really like it do you got some showcases of other games?
dm me ill send a portfolio, i made a flight system and bunch of other stuff like that
i used
to work on games and they got discontinued looking for a new project now @quasi light
Are you looking to get hired?
yeah
Lets go dm then
uhh ok
Someone that actually has experience is crazy
wdym?
Usually when people ask to get hired in this channel (which is not allowed), they don't know their stuff
oh
i see
My name is retep and I am evil
howd you even find that message 😭
from 2 years ago yo
Sup y'all
Guys, can someone explain please something. My client memory usage is 1600 Mb with empty baseplate without active scripts. I wanted to see if it ok and I read that a good memory usage in around 400 Mb. I was in surprised but when I checked other games on roblox I saw that they had 2000+ Mb. So how much memory usage I should aim for?
I'm pretty sure that these values can be very different based on what device you use. Also a mentionable factor is that you host both the client and the server when play testing in Roblox Studio so the memory usage shown is both the client and the server one (correct me if I'm wrong lol).
memory usage in studio will always be more
test in real game
and also only mobile players gonna have around 400 mb memory usage
for pc will usually be 1.5gb+
Oh ok, thank you guys 
@dreamy ginkgo
All hiring, recruiting, or collaboration requests—paid or unpaid—must be posted in the marketplace channels. Read #marketplace-info to find out how to post.
This includes:
- Job offers, freelance work, or commissions
- Team recruitment for games, partnerships or volunteer work
Posting these outside of the marketplace is considered channel misuse and may result in moderation action. Only asking for advice/feedback is acceptable.
-# View our Discipline Guidelines for more information about the rules.
can anyone give me an idea to code
Everything
Steering behaviors on characters without humanoids
As in moving the player without using humanoid (from WASD)
no not the players. like npc
?
Do that on NPCs
Steering behavior doesn't need pathfinding search it up there is a post on dev forum
how do you guys make like a training tool with safety, like do you put a task. wait on server and on client? or only on client?
for
@spark crescent for what
5,382,692 robux minimum fee
Whats the issue likely here?
Ive even went to versions where this issue wasnt present and the issue is prominent there too
Whats the issue, exactly?
When moving, it clips me down under the baseplate. I figured it’s be an issue with hip height (havent checked yet)
What concerns me is, this wasnt’r happening last weekend, and going back to those versions the issue is also prominent in them.
Whats your code doing?
the code righr now just sets the player that shifts hip height to a certain amount
and theres no errors that would effect anims
Again i needa check if hip height is acc being changed when moving rn
guys i have something that moves down when you step on it and back up when you step off it, but its really unsmooth movement and im not sure if theres a more efficient way to do it
yo i'm new to coding and i'd like some advice from people who are experienced to know what i should focus into, and some tips that could be useful, thanks in advance
there definitely is :) send ur code and lemme help u out
ok will do do you want me to dm or send it here?
variables, functions, loops, services, libraries
u can send it here, but myb in code-help actually im not sure
ill just do here
local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local keyEvent = RS:WaitForChild("KeyPress")
local function attachKey(model)
local part = model:FindFirstChildWhichIsA("BasePart")
if not part then return end
local restCF = part.CFrame
local activeParts = {}
local isDown = false
local function pressKey(player)
if isDown then return end
isDown = true
keyEvent:FireAllClients(part, "press", restCF, player)
end
local function releaseKey()
if not isDown then return end
isDown = false
keyEvent:FireAllClients(part, "release", restCF)
end
local hitbox = Instance.new("Part")
hitbox.Name = "Hitbox"
hitbox.Transparency = 1
hitbox.CanCollide = false
hitbox.CanTouch = true
hitbox.Anchored = true
hitbox.CastShadow = false
hitbox.Size = part.Size
hitbox.CFrame = part.CFrame
hitbox.Parent = model
hitbox.Touched:Connect(function(hit)
local player = Players:GetPlayerFromCharacter(hit.Parent)
if not player then return end
activeParts[hit] = player
pressKey(player)
end)
hitbox.TouchEnded:Connect(function(hit)
if not Players:GetPlayerFromCharacter(hit.Parent) then return end
activeParts[hit] = nil
if not next(activeParts) then
task.delay(0.1, function()
if not next(activeParts) then
releaseKey()
end
end)
end
end)
end
local function attachFolder(folder)
for _, item in ipairs(folder:GetChildren()) do
if item:IsA("Model") then
attachKey(item)
elseif item:IsA("Folder") then
attachFolder(item)
end
end
end
attachFolder(workspace)
-- ur code here
alr ty i didnt knew about libraries ill try to look into them
will do 🙏
let me try tosend it as a .txt file
lua
local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local keyEvent = RS:WaitForChild("KeyPress")
local function attachKey(model)
local part = model:FindFirstChildWhichIsA("BasePart")
if not part then return end
local restCF = part.CFrame
local activeParts = {}
local isDown = false
local function pressKey(player)
if isDown then return end
isDown = true
keyEvent:FireAllClients(part, "press", restCF, player)
end
local function releaseKey()
if not isDown then return end
isDown = false
keyEvent:FireAllClients(part, "release", restCF)
end
local hitbox = Instance.new("Part")
hitbox.Name = "Hitbox"
hitbox.Transparency = 1
hitbox.CanCollide = false
hitbox.CanTouch = true
hitbox.Anchored = true
hitbox.CastShadow = false
hitbox.Size = part.Size
hitbox.CFrame = part.CFrame
hitbox.Parent = model
hitbox.Touched:Connect(function(hit)
local player = Players:GetPlayerFromCharacter(hit.Parent)
if not player then return end
activeParts[hit] = player
pressKey(player)
end)
hitbox.TouchEnded:Connect(function(hit)
if not Players:GetPlayerFromCharacter(hit.Parent) then return end
activeParts[hit] = nil
if not next(activeParts) then
task.delay(0.1, function()
if not next(activeParts) then
releaseKey()
end
end)
end
end)
end
local function attachFolder(folder)
for _, item in ipairs(folder:GetChildren()) do
if item:IsA("Model") then
attachKey(item)
elseif item:IsA("Folder") then
attachFolder(item)
end
end
end
attachFolder(workspace)
oh wait i didnt dash it
copy that and paste it inside
lol dw u tried
(wertywertywerty777's code)
local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local keyEvent = RS:WaitForChild("KeyPress")
local function attachKey(model)
local part = model:FindFirstChildWhichIsA("BasePart")
if not part then return end
local restCF = part.CFrame
local activeParts = {}
local isDown = false
local function pressKey(player)
if isDown then return end
isDown = true
keyEvent:FireAllClients(part, "press", restCF, player)
end
local function releaseKey()
if not isDown then return end
isDown = false
keyEvent:FireAllClients(part, "release", restCF)
end
local hitbox = Instance.new("Part")
hitbox.Name = "Hitbox"
hitbox.Transparency = 1
hitbox.CanCollide = false
hitbox.CanTouch = true
hitbox.Anchored = true
hitbox.CastShadow = false
hitbox.Size = part.Size
hitbox.CFrame = part.CFrame
hitbox.Parent = model
hitbox.Touched:Connect(function(hit)
local player = Players:GetPlayerFromCharacter(hit.Parent)
if not player then return end
activeParts[hit] = player
pressKey(player)
end)
hitbox.TouchEnded:Connect(function(hit)
if not Players:GetPlayerFromCharacter(hit.Parent) then return end
activeParts[hit] = nil
if not next(activeParts) then
task.delay(0.1, function()
if not next(activeParts) then
releaseKey()
end
end)
end
end)
end
local function attachFolder(folder)
for _, item in ipairs(folder:GetChildren()) do
if item:IsA("Model") then
attachKey(item)
elseif item:IsA("Folder") then
attachFolder(item)
end
end
end
attachFolder(workspace)
Beautiful
I'm on phone
that's great but idk what that has to w his script 😭
nah there is, cuz it fires to all clients
give the replicated insertation part if u can
make sure to send it as just a msg not the .txt file pls
lol sorry the formatting is taking longer than the fix 😭
oh ok
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local RS = game:GetService("ReplicatedStorage")
local PRESS_DEPTH = 1.2
local PRESS_TIME = 0.1
local RELEASE_TIME = 0.28
local infoPress = TweenInfo.new(PRESS_TIME, Enum.EasingStyle.Sine, Enum.EasingDirection.Out)
local infoRelease = TweenInfo.new(RELEASE_TIME, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
local localPlayer = Players.LocalPlayer
local event = RS:WaitForChild("KeyPress")
event.OnClientEvent:Connect(function(part, action, restCF, touchingPlayer)
if not part or not part.Parent then return end
if action == "press" then
local pressedCF = restCF + Vector3.new(0, -PRESS_DEPTH, 0)
TweenService:Create(part, infoPress, { CFrame = pressedCF }):Play()
-- Only the player who stepped on the key hears the sound
if touchingPlayer == localPlayer then
local sound = part:FindFirstChildWhichIsA("Sound")
or workspace:FindFirstChildWhichIsA("Sound")
if sound then sound:Play() end
end
elseif action == "release" then
TweenService:Create(part, infoRelease, { CFrame = restCF }):Play()
end
end)
oh well
okay so ur issue is the tween is too choppy?
yes
shoild i send a video
yes
yeah its just not smooth
like when its moving it looks like its moving in like 30 fps
so the keys are like moving up and down when im on them and also the sounds are firing randomly
ooh that's what you're making
what i'd just do in ur case just do it all locally
also instead of touch use magnitude so it wont jitter
ok
who even are you bro
Vro not every game has to be brainrot simulators
yep, the .Touched events are infamously unreliable
some people use zoneplus instead but ur fine w just magnitude
i need help i have a virus on me game
its so hard to find it
haha very funny got the whole squad laughing
you can take a bow now
just because i dont spend my life savings on roblox doesnt mean im poor
fine whatever
is PromptGamePassPurchaseFinished safe? it seems like users in my game have been able to spoof it (I already use ProcessReceipt for products)
context is that I see this shit
and I think the top 5 isnt legit
did u check if it returned true
and its not really recommended to use anyway
I checked if waspurchased = true, but it seems like clients can spoof that
userownsgamepass actually caches the wasPurchased when a client buys it
why not products
ive seen ppl on the devforum mention that the PromptGamePassPurchaseFinished is completely spoofable with exploits and that UserOwnsGamepass is useless because it caches whatever PromptGamePassPurchaseFinished.WasPurchased is 🙏
what u could do, not the best solution, but just swap all gamepasses for products and make sure ppl cant buy them twice and save them in a datastore
then u can use just processreceipt
In this video I mess around in Roblox games trolling a ton of people by killing them, kicking them, etc. And then I donate 300 million robux to some random game lol
Join my discord: https://discord.gg/vaehz
Forum post explaining the vulnerability: https://devforum.roblox.com/t/promptproductpurchasefinished-vulnerability-fix/2943231
Thanks for ...
thats someone using PromptProductPurchaseFinished
doing this is in every channel
yeah i do have a table for all my traits and even enums for it but the brute force is good enough for now
Also in your if blocks, your repeating the same lines
When incrementing newWeight
yeah there's way cleaner ways to do it that don't involve copy pasting shit and then changing the name
I think a simple dictionary will work fine
Since youre alreading using strings for your if statements anyways
thanks 👍
local Values = {
["Rare"] = 0.1,
["Epic"] = 0.25,
["Mythical"] = 0.5
["Legendary"] = 1
}
newWeight += (soulLevel * Values[entry.Id])
is this a virus
Yes
😨
Always verify thy code!!!!!!
anyone got advice on making better framework?
congrats brotha
can someone help me? i put the same color for both of thm but the image label isnt showing the same color
i think its the texture/image thats its darker
i fixed it i had to use a all white texture asset
oh nice
Stegosaurus rig bug:
Everything works (animations + movement + states), but when I press Rest it looks like the dinosaur is floating. The HumanoidRootPart stays at ground level but the visible model sits above it like it’s “locked” to the top of the HRP instead of the ground. All animations preview correctly in Clip Editor but in-game the rig feels offset from the root. Need help figuring out why the body isn’t properly aligned to the HRP during Rest.
someone help
what is hipheight
doesnt have a humanoid
why humanoidrootpart but no humanoid
i just renamed it to that
its originally RootPart
do other anim works well
make the rest animation move the body down not the legs up
no its like the whole rig is just stuck on the top surface of the hrp part or something
even the idle kinda moves it around, its like the stego cant bend AT ALL
but in clip editor its completely fine
???
claude can make anything bruh
ts made a working ballistic missile with irl anti interception techniques
hey guys
Can anyone help me with a hitbox that is kinda slow? When the player dashes it kinda falls behind and when the player moves backward, the hitbox is studs ahead (it’s fixed)
If ur good at making games with ai then dm me
Why
Not u
Why not me
I need people hungry for robux from games

made a god aura for my game
Hello
if I'm using Replica with ProfileStore and, on ProfileStore init, I create a replica and pass profile.Data into the replica's data field, then using :Set() updates both the replica data and profile.Data.
Is this the correct way to use it and rely on replica methods to update both, or should I update the profile data directly through the data manager and then update the replica manually?
does anyone now why i stay mid air after jumping?
it doesnt rlly matter how you do it tbh
generally you want to have a single source of truth for things though
@void tusk are you taking comms rn
is there a way to make it so raycasting dosent pick up on accesories because idk how to type it up through filtering
you can make accessories CanQuery = false
thank you
@void tuskcan u help me pls
1sec
sorry for bothering you but how can I make it so if you join accessories can no longer query?
loop through the children of a character when it spawns and check if the child is an accessory
every accessory should have a part called "Handle" in it
you can set CanQuery false for that part
im ngl im super tired rn
its probably your "doJump" code tho
check whether line 238 is actually being run
add a print statement there and try jumping
ok i sleep
If I update profile.Data directly and then update the replica manually, is there any chance the data could get desynced?
you still on ts 💔
no if replica has the reference to profile.Data it wont get desynced
but dont do shit like that cuz its voodoo
** Looking for ppl who tryna make roblox games with ai i have a team of 3/4 lookin for ppl money hungry the reason we need 4 ppl is bc it means the gmes get done faster**
Whats like a complex feature to code that I could work on to improve myself on coding
make games
turn ideas into reality
that's what coding fr making stuff work
Yeah but id like to polish my skills a bit
Looking to do some commission work but i need advanced stuff for my portfolio
try finding like a system that is mostly appear in #scripter-hiring and do it
This was the image that caused this btw
you uploaded it?
the rocks maybe the reason
What’s wrong with rocks
it's look like an inappropriate word
I suggest use alt to upload image not gonna lie
change the r with c
no
what should i add?
to make it more immersive and stuff
danger
?
whats the bottom left for?
for night vision and stuff
i was working on a portfolio so uh wya think
https://roblox-portfolio-theta.vercel.app/
Three Tungs no more no less.
is 280$ a fair price to script my brainrot game and do the ui?
No
U gotta pay em more
thats the price he told me
overprices
I’m paying too much?
for ui slot spinners do you guys just tween the pos of the items and use clipdescendants? or is there a better way
for a full game you should honestly be paying more
Its badically free
you lose like 300 + 200 in ads
and you coupd make hundrefs of thousands
then theyrr probably gonna be shoving in a bunch of free models and ai code. Overall quality will likely be significantly lower for a price like that
Is attributes the best way to handle states in a combat game
my ass
for an actual fullgame yes
for a brainrot game no
it takes less than a week to make dude
making a rng type game
i'm sure this game has potential to surpass all rng games but the thing is I don't have the funds to hire devs needed so i'm looking for people to volunteer for a percentage of game's revenue. The marketing for the game is covered because I have connections with multiple youtubers with 20k+ subs and I do content myself also I have someone willing to spend ad credits on the game so It can hit the algorithing so please reach out to me my dming me
too low
depends on the game
how much would an rng type game cost to script
999999999
depends on the quality, 100 to 500 bucks myb
hey does anyone know any good free vps
yeah probably
someone probably knows but i dont sry
oof
is there a way to detect Full Mask face accessories and delete them?
hotspot vpn works for me when i wanna watch netflix in school
idk if its safe or anything but i've used it for years and havent had anything bad happen yet
you could just run a for loop through any accessory under the character and check it has a face attachment
What's your game
dm
Do I get paid
just go to dm
yeah send me it
pls dmmm me
hello butchers and what not
why would you pay 280$ which will take time and effort when u can pay me for a full game that is already ready for release with it all done
Dont pay her
he probably sold that same game to like 10+ ppl
Oh really?
the template for steal an item im selling 5 copies of
Scammer
but the complete game im selling 1 copy only
its an original idea never been done before
There is literally a free model for that made by a youtuber😭
Pls dont listen to this guy @hallow escarp
Ignore him
for what?
mods
tf..
what
what did i even do why u calling mods now too
i dont get it all i did was offer to help him out
he just accused me of lying lol
its my daily slogan
if u look in my bio
"mods"
I did not say you are lying
Im warning ppl not to buy from u
BCUZ steal a thing is a FREE MODEL
YOU CAN LOOK IT UP IN THE TOOLBOX
anyone here working on a game
🤑 👀 this again 😃
what is blud doing here
a game ✅
damn you
DM to make game togther
I made camera bobbing instead
https://medal.tv/games/roblox/clips/mIU0pxqjD9p9Zuj6q?invite=cr-MSw0NGwsMTgwMDE1NjMz
Watch CameraBobbing2 by KyanidOfficial and millions of other Roblox videos on Medal. #roblox, #camerabobbing
@quiet stream dms!
Does anyone want to make a game with me, you get your fair share of whatever the game makes
what r u gonna do
Dm me
yo i need some help or ideas so i gotta make a roof system like which is apart of a main building system but i kinda dont understand it fully.. since i do need the roof models to work like each point is clicked and it strectches and fills that space im not sure if im clear or smth?
👋 Just a reminder to read our rules and use the marketplace to hire!
-# Hiring or looking for work in our channels classifies as misuse and will result in moderation.
Who wanna make a game with me ?
how long did you guys code before doing comms?
anyone reccomend any good networkers? currently using packet rn
Yo why do ragdolls like not work
5years
too risky to collab with no payment tbh
Hi all, I am learning scripting, can someone point me towards a resource that can help me with button simulators and incremental maths
They kick you
DM me if your looking to help in a chainsaw man inspired game
wdym incremental maths
like addition?
you kind of learn that in primary school
this may help with buttons
specifically Activated()
Incremental games probably
i know but like what is there to learn really
unless they mean how and what to add
vars
Probably just how to balance the formula with all the different components
what are good systems to script for portfolio?
FPS/Movement system
@vestal pendant dms!
quicknet and netray compile are the fastest networkers rn
Yo guys
dm me
why?
Holy crap dude
That’s crazy
js make it incredivly inflated
like
massive numbers
so it looks fast
right from the start
Yo guys
Who have experience in moderating? Dm me if you do
hey does anybody have a lock pattern module for a server wide distribution system? ill pay if needed
@coarse cedar is a scammer guys btw, has a fake dyno bot that takes your roblox account info
@wintry tartan dm me
Yes how to balance it what like for e.g multiplier straight up boost primary currency gain, right? What do other stars do? Do they also boost the previous currency?
E.g.
Multiplier -> boost cash
Rebirth -> boost multiplier in turn increasing cash?
Or how else does that work
Cc @twilit cloud
local groupId = 36002928
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
repeat wait() until character:FindFirstChild("Head")
local plrTag = nameTag:Clone()
local StrikesCount = player:WaitForChild("Strikes"):WaitForChild("StrikesCount")
plrTag.PlayerName.Text = player.Name
plrTag.PlayerRank.Text = player:GetRoleInGroup(groupId)
plrTag.Strikes.Text = tostring(StrikesCount.Value)
StrikesCount.Changed:Connect(function()
plrTag.Strikes.Text = tostring(StrikesCount.Value)
end)
plrTag.Parent = character.Head
end)
end) ```
why does this part not work:
```StrikesCount.Changed:Connect(function()
plrTag.Strikes.Text = tostring(StrikesCount.Value)
end)```
you didn't reference the value properly
or atleast I think so
try using
StrikesCount:GetPropertyChangedSignal("Value"):Connect(function()
plrTag.Strikes.Text = tostring(StrikesCount.Value)
end)
while at it also change this part player:GetRoleInGroup(groupId) to player:GetRoleInGroupAsync(groupId) as its deprecated
anyone heard that new lucki album?
pro
it still doesnt work
when the value changes, the text doesnts.
did you like try printing the value and the text at the same time after that line to debug it?

plrTag.Strikes.Text = tostring(StrikesCount.Value)
end)
print(StrikesCount.Value)
print(plrTag.Strikes.Text```
it doesnt print anything, maybe because it doesnt come to that point. there is nothing in the output though
wheres the local script located??
also make the print enter that function
its a basic script in SSS
^^
is it wise to store an OOP class as a component on an entity
for instance related stuff
@scenic harewhat should i do
gng I have no idea honestly
it should work for everyone
maybe its your location of the script
and see whats not working
like print to see if strikescount exist
print the value
prints are your friend
chat is "the game" botted? it seems like an mm2 modded game so weird
what is THE game?
check out the charts in roblox
it's in up and coming
40k ccu
this is crazy it just came out just today
and the owner account is created also just today
what is that 😭
crazyyyyy
what kind of experiment ah game is going on
how do u get the commented lines of code to become green instead of the dark gray it is on default
ikr 😭
and it's in the frontpage and was created today
I already told you 😭
mm2 modded ah game
has to be one of the weird things happened today
well i mean considering that roblox gets millions of CCU on top games this just could be possible
but its definitely botted for sure
maybe kids are carrying the game
yeah but the weird part is it just came out
it will probably taken down
niklis hate mm2 modded games now
wtf this is so strange
servers dont look botted too
well its not like i can tell the difference between a 7yo and a bot
but man..
2.6M visits in one day??
they definitely did something unethical to the game and it succeeded
I joined one and seems like not botted
but there has to be something fishy
there definitely is
by now I feel like kids would go:
wow i see game -> wow game has many people -> i join game
yeah considering it's in the front page right now
cant even tell the difference if its a bot smh
😭 roblox weird man
but its not even been a full day yet wtf
imagine it's some new crossroad and all those kids are cooked
LMAOOO
possibly
I would be ok if it's a week
i dont like to join new sketchy games that released in less than a day
but just in hours?
with that much people
not even a whole day
😭
ts fishy asf bro
and the group only has 2 people
will have to wait what happens
yeah
yeah its lowkey interesting
maybe some youtuber will talk about it
I saw a sharkblox vid discussing about this
already??
it's not about the game though
more like a roblox dev giving away all his limiteds because he is getting termed by making mm2 modded games
similar ccu to "the game" rn
do you two know how to properly send over the camera position, into a server script
Anyone invest?
Yes
Yo guys
Yo
RemoteEvent
thank you
camera itself only exists on the client. the server has no idea where a player is looking hence a remoteevent could help with that
np
Can anyone help me script
sub
yo how you doing
iam doing greate what about you
I'm doing great too. What have you been on recently
ihave made my team and iam working on my proj what about you
I've been working on the MVP of my game
your own are what
A MMO-RPG
nice
Can you rephrase that , I don't understand
i want to chalenge you
Ok, what's the challenge?
Wdym
my game vs your game who ever got the highest ccu will be the winner are you down ?
Yes but my game is huge tho
Suffocating.
Do you have footages of yours?
Co-Founder of HeavenBreaks. Building MMOs with Senior-Level Engineering. Backed by top creators. Building the future.
Discord : https://t.co/IhqTyXMeYv
Footages of my game
The game is like 5% done
ok
FPS RAY PATH:
MUZZLE TO CENTRE OF CAMERA OR HOW WHAT IS THE START DIRECTION AND END POINT
Thank you sir
quicknet has 0 stars and netray has 8 stars on github
So is bytenet the best then
bytenet is probably better than unused things
actually has a userbase
Ok
i got a question im a starter and i wanna learn programming to but where did you guys learn to be good
why is ur pfp merely
Guyz is InputBinding scriptale cz last time its code wasnt created by roblox in luau while instnce was created
packet is fine
dont move to a bigger framework for the sake of moving to a bigger framework
What’s packets official Wally dependency
oh right then yeah use bytenet
theres also bytenet max if you want remotefunctions
That is actually cool
but theres def a lot of unofficial wally uploads for packet
in general even a lot of unofficial forks are fine
do you have one that you use
well i dont use wally but i use @rbxts/bytenet-fixed which is unofficial (like 99% sure it is)
but in general a lot of unofficial uploasd aree going to be fine, because people are just reuploading the same code as the roblox module
you'd have to check your versions though
already come pretty far on an rng game but today a rng template is releasing so im too late already.. anyone got other ideas?
How do yall learn How to code
youtube, making simple games, hiddendevs
rate? how much would this sell for?
im trying to make a ball car, the hardest part is probably camera control
playerr.Character.Head.NameTag.Strikes.Text = playerr:FindFirstChild("Strikes"):FindFirstChild("StrikesCount").Value
How do I make a text of a textlabel the value of an intvalue in a script in SSS?
Use a remote
send the data with it
i want it for every player to see though
its for a nametag system
FireAllClients
??
use FireAllClients for the remote
im already using one
from localscript to script
local playerr = game.Players:FindFirstChild(PlayerToStrike)
playerr.Character.Head.NameTag.Strikes.Visible = true
local PlayerGUI = game.Players:FindFirstChild(PlayerToStrike):FindFirstChild("PlayerGui"):FindFirstChild("StrikeNotificationGui")
wait(0.1)
playerr.Character.Head.NameTag.Strikes.Text = tostring(
playerr:FindFirstChild("Strikes"):FindFirstChild("StrikesCount").Value
)
PlayerGUI.StrikeNotification:TweenPosition(UDim2.new(-0.016, 0, 0.738, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, 1, true)
wait(3)
PlayerGUI.StrikeNotification:TweenPosition(UDim2.new(-0.216, 0, 0.738, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Back, 0.5, true)
end)```
areYouSureLabel.Visible = false
local PlayerToStrike = textBox.Text
game.Players:FindFirstChild(PlayerToStrike):FindFirstChild("Strikes"):FindFirstChild("StrikesCount").Value += 1
ReplicatedStorage:FindFirstChild("StrikeRemote"):FireServer(PlayerToStrike)
end)```
This is the local script
i Need Help w a script if anyone can help?
modellers are so hard to find these days
yooo guys
im a modeler
Shush
guys can some one explaine to how can i get ad credit ??
i need to fix a small bug on one on me script the bug is Sometime when i use the taser on some one its kill him idkn Why
Who have experience in moderating? Dm me if you do
anyone know where i can obf a script for free?
i do
anyone want to build a roblox game toghether pm for details {you will be the scripter}
hello, im new to scripting and ive been working on a card batler game, my question is how people put vfx on ui, ive seen a guy do it, i cant find info online, any info will help me, my goal is to make the battle visually appealing
sonion 😭
you would need the vfx assets to be in the game if you wanna use custom ones
best you can do with just scripting is basic glowing parts
i have the vfx assets though, but when i try to apply them, they just dont work 😔
idk if i need 2d or what, well that makes no sense
Most UI VFX in Roblox aren’t actual 3D particles directly on the UI. Usually people either render particles in the world with a ViewportFrame, use sprite-sheet animations, or fake the effect with ImageLabels + tweens/gradients/glows.
If your VFX assets “just don’t work”, it’s probably because ParticleEmitters and Beams only work on 3D parts, not ScreenGuis directly.
Example of fake UI VFX:
local image = script.Parent
image.ImageTransparency = 1
image.Size = UDim2.fromScale(0.5,0.5)
game.TweenService:Create(image,TweenInfo.new(0.3),{
ImageTransparency = 0,
Size = UDim2.fromScale(1,1)
}):Play()
People usually stack this with glow PNGs, rotating UI, gradients, blur, additive effects, etc to make flashy battle UI.
tysm
yes i will!
Can marketplace service only be called only in one script?
No. Roblox Studio MarketplaceService can be used from multiple scripts at the same time.
For example:
- one script can handle gamepass purchases,
- another can check owned passes,
- another can process developer products.
The main thing is:
- use
MarketplaceServicefrom the correct environment (LocalScriptvsServerScriptdepending on the function), - and avoid connecting the same purchase callback multiple times.
Example bad practice:
MarketplaceService.ProcessReceipt = function()
inside several scripts — because only ONE ProcessReceipt function can exist globally on the server. The last one overrides the others.
But normal calls like:
MarketplaceService:UserOwnsGamePassAsync()
MarketplaceService:PromptGamePassPurchase()
can be used anywhere across multiple scripts.
Chatgpt ahh response
whatever pays the bills ahh response
hey openclaw respond to all messages in code discussion make no mistake
wb process receipt?
Whatever gets me right in this conversation ahh response
whatever floats my boat bro
Huh
only set process receipt one time
yeah ProcessReceipt is the exception its a global callback for dev product purchases so if you do this in 2 scripts:
MarketplaceService.ProcessReceipt = function(receiptInfo)
the second script overwrites the first one usually people make 1 central purchases script for all dev products then handle everything from there
otherwise it gets rewritten
idk why people were
bullying marketplace service so much
i saw exploiters found a way to fake purchases
I HATE MARKEPTALCES ERVICE
i dont think that usually happens, they just bypass the paywall instead
but honestly considering roblox security i wouldnt be surprised
i dont remember how exactly its done
its something with async
dude hyperion is so weird
inline constexpr uintptr_t Walkspeed = 0x1dc;
inline constexpr uintptr_t WalkspeedCheck = 0x3c4;
``` this is hyperions memory check for walkspeed LOOOOOOOOOOL
I want to ask what kind of velocities are needed to make the ball's trajectory fully adjustable and so that it can bounce off surfaces without stopping the given traction.
@barren pelican dms!
Fr
how did you guys learn oop? I’m finding it very difficult to understand
like
6 or 7?
8
looking fr ui and scripter
For what?
for hide and seek
Ur very funny man
thanks
whwre
its a side project im working on if you send me sample lua code i can show you
its pretty good
i mean thats just cause they are really new
i mean, bytenet crashes on like half the networking benchmarks
packet is good its just not very fast and lacks some features
Zap is better
zap is ok theres just better options, zap is also kinda old
What would you say is better
blink, netray compile and quicknet are generally faster, like i said before the last 2 are the fastest networks but they are new
how should i go about making players bounce up a bit after being slammed into the ground
Blink
Someone know why hd admin dont work?
because its bad
okay the speed is like
close to negligble at the scales most people are going to be using them
plus i agree it doesnt give you yknow full control over the typings (like blinks insanity of vector3s with defined types of every vector or cframes etc etc) but like
again its just you're realistically never going to need that level
not even that, packet doesnt let u have dynamic tables without using Any, and theres no optionals or unions
also no unreliable
it doesnt?
oh mbad i guess i was conflating two libraries yeah nvm
i take back what i said thats horrible
packet isnt horrible. its great for people trying to dip their feet into networking or just need something simple. but there are numerous better alternatives for networking
yea exactly, i really like packet's api its super simple
who can test m1 parrybased game rq
hi guys
can some on give me ideas ??? i have the speed shop system and i have the base system i need ideas pls help ?
what is a speed shop system
llike you can buy speed for mooney
robux?
Do programmers actually rely on Roblox’s built in help when writing code because it just gives you the code or they write everything or most them selves.
I’m new and the basic stuff is being given to me so I was wondering how it affects more experienced folks
Wdym built in help
Like it gives you the code as you are typing it
not really, it just gives more context
This what I meant
Like it gave you the code
sometimes
Really? Seems useful
Fr I disabled it, it was annoying relying on it and letting it do everything for me it’s like no different from using Chatgtp to do things for u
guys pls can some on give me ideas ??? i have the speed shop system and i have the base system i need ideas pls help ?
makes sense. Is it because you are a beginner or like even as an experienced you rather do everything yourself
listen to me guysssss pls reply can some on give me ideas ??? i have the speed shop system and i have the base system i need ideas pls help ?
nah I feel like it’ll slow your progression in learning stuff and progressing bc your letting something else do your work instead of just you doing it yourself and improving
Oh alright. I’ll take that to mind. Thanks.
FindFirstchildOfClass is better
bad most cases imo
its like autocomplete but even dumber than gh copilot autocomplete
my main problem is in most cases it has no way of knowing what you want to actually accomplish next
Yea I see how its mistakes can be annoying plus getting in your way.
can some one help me find idea for my game ?
my game have base and plot system and money ui andd speed shop working
This is an okay feature in any other text editor with tools like github copilot
However, the roblox studio in-built assistant specifically is very much utter trash at most things
If you're going to use any AI, do not use any of the AI provided by roblox
It's all very bad
looks like it improved well since i tested it last time
idk if it is still that bad
definitely not better than copilot ig
networking modules are nice because they deter exploiters
rate my code
its over become a modeler
this is really just assigning variables and changing UI properties
THE FUCK IS GAMEGUI? DOES THIS SHIT RUN???
over 1.5k lines of tomfoolery and messing around
runs perfectly 👍
2 fps?
its been running for hours
so?
see runs good if its new
ill fix that someday
it's a whole ass custom environment
coded in lua
worlds worst character code ever
running on a game engine that uses gdscript
bad optimization stays bad optimization. no matter the difficulty of the code
i'm getting reddit flashbacks
i jus forget to clean up a few tables
it still only uses 100 mb after 3 hours of run time
that's fine
thats 2 mb every 3 hours
do you think it could be the 16 studio instances i have open
idk
prob not
brotassium carbronate, ts has been around for like a month with partial progress
it is NOT finished
or finched
18 days
see
18 days, not even a month
shit is younger than my 19 day old cousin
and this is mostly just code to make sure instances work right
and inherit they shit right
If anyone could rate my website message me i want partners and testers.
- Feedback is appreciated to, message @burnt niche
This is just gui code its hard to judge since your just changing the values the whole time
And part instances
you shouldnt be setting the parent before setting all the other properties, that'll slow it down since it has to update the object more after it's been displayed rather than only updating it once
How Can i Take acssosories Shirts pants Clothes etc. And Put it on a Dummy Is there a way on Studio To Take The things the palyer is wearing and via A Local Sided of that palyer Put The stuff a random friend of his is weraing like a Friend Invtier I am trying to figure out how to do it Can anybady help me is there anyWay in studio to do that or is it imposible i Got it to work Via the server but via the Local side of the player i couldent figure out
same reason why Instance.new(type, parent) is discouraged/deprecated

guys roblox AI is insane you dont need a coder anymore just know how to prompt and command it what to do
ok
lol yeah coding is pointless but whatever tell me otherwise the next 2 years from now i just 100% know nobody then will be coding but prompting
i mean ik how to code i just know the future i used it myself and im impressed
like a month ago it was horrible but now its awesome
and they were right LOL
i'm not going to deny that ai will be at least on par with humans in the near future
i just enjoy coding by hand
hey thats okay!
and wish more people would enjoy it too
coding is fun
your right but i was just saying it cause i was impressed
i do know roblox will soon be complete slop with this cause its now more easier then ever to make slop with a free coding tool
(it is some slop) but again i hope people use it for good
yeah ive accepted that and left roblox dev for the most part already lol
lol yeah but hey dude if u wanna make quick money the door is open! and now is the best time to do it, but actually if your doing this to be happy and for fun and not for money thats cool. im actually learning to make 2d games cause i wanna upload a game idea i had to steam soon
i do want to make money, but simply for the reason that i want to be able to continue doing game dev as a career. i'd rather enjoy making the game than make a shit load of money from it
thankfully the steam community would not tolerate ai slop nearly as much as roblox
i understand but still its not like hard to make slop its easy they call it slop for a reason
a dude made a brainrot game in a day from AI, Roblox AI so its not like you have to enjoy it but do it to pay bills
lol
yeah thankfully
im also working on a steam game atm
david is pumping it out ofc and hes doing it cause it makes money lol
started pretty recently but ive already paid the fee so no going back now..
naming an npc Swashbuckler broke my game entirely and renaming him to Pirate fixed it
this engine is cursed
yep
hey thats cool dude whats it about
it's a co-op wizard game, similar in style to lethal company, repo, yapyap, etc
ive always loved those types of games so its what i tend to lean towards when coming up with ideas
hey thats neat gl with it!
fun fact i actually knew the guy zeekers lol
before he made lethal company
through roblox
nothing rn i just been making things like snake ect'
XD simple math stuff
cause i wanna get good at math
i mean the idea you mentioned
i can DM the snake game
cause you said you had one you were working towards being able to make
OH a tower defense style mech game
vampire survivors mixed with TD, mixed with mechs machines
lol
im not learning it rlly anymore i mastered it and nobody likes it lol
clickteam fusion 2.5
oh
ive tried that before, seems like a bit of a challenge outside of point and click, no?
well trust me
it was it took me 2 years to master it
and i can make a game in like days
impressive
the only think that holds me back ever would be art lol
real shit
i added u
most of my friends are roblox devs, but thankfully my job as a programmer is the most engine-heavy so they arent forced to learn it to help me
yeah cool
bs how’s that possible
ai is very fast
But no way it’s advanced enough to make a full functioning game for you. Roblox won’t allow that. It will make dissatisfied devs. And Roblox needs devs.
i wouldnt know, i havent tried to make a full game with ai before lol
ai is a pestilence
im looking for some developer friends if anyone wants to add me. i have a group with 20k members and 1.3M+ visits for context
lol ai dude
actually use it and see for yourself the roblox AI
You use steam?
Did you try coconut simulator?
i did not
🤔
Okay I just guessed
im going to sleep now, but thanks again, i succeeded in doing it
Good night
😭
on the bright side most of the negative reviews are jokes
can anyone tell which ai bot is best for code checking
claude
Nice gn
im looking for some scripter friends just add me up
@weak bridge dm me!!!
Lead Programmer / Senior Roblox Developer — The Company The Company is seeking an experienced Lead Programmer to support the continued development and maintenance of the game. This is a senior-level role intended for a highly skilled Roblox developer with strong technical knowledge, proven experience building advanced systems, and the abilit...
howdd u do tht ??
do yk how much
and whos david cuzi wanna ask him how
his full name is jack david cuzi
and he made the jaccuzi
sucks to be me :/
.
ill get back to you in a sec
Okay haha, cause my game is so terriblely optimized, its using 715 mb of lua heap 😭
I am assuming connections are being maid and arent being cleared, which is causing a steady increase of memory usager
Yes whats your question?
u wont mind if i sound ai generated
right
ah frick i ruined it
za conversation
sad :/
wait 1 sec
im busy on side quests irl
i deleted my browser not even kidding im lowkey sorry foor this inconvenience
AW DAMMIT
Haha all good
thanks
np
what type of scripter u need
can some one help me to make the brainrot games lighting
it basically doesn't even cache
move local Cached = {} out of the function's scope
why it dont cahce
every call you set Cached to an empty table
at the start

