#code-discussion

1 messages · Page 319 of 1

visual vector
#

its not workin for some reason

#

local label = script.Parent
local billboard = label.Parent -- CharacterText

-- Wait for the TimeLeft value we created in the Spawner script
local timeValue = billboard:WaitForChild("TimeLeft")
local timeLeft = timeValue.Value

while timeLeft >= 0 and billboard.Parent do
label.Text = tostring(timeLeft) .. "s"
task.wait(1)
timeLeft -= 1
end

visual vector
#

btw here is the spawn manager

#

rip cant send it\

versed dawn
#

show me the door in explorer

sleek vortex
#

changed to this

#

lemme test rq

versed dawn
#

show me the door in explorer still

#

that wont fix it, i know what the issue is but i want to see its name

visual vector
sleek vortex
versed dawn
#

i mean

sleek vortex
versed dawn
#

the actual door

#

not the door frame

sleek vortex
#

changed to this

versed dawn
#

or the door knob

#

show me hte door and its child

sleek vortex
versed dawn
#

okay

#

so for starters, you're gonna put a click detector in the door

eternal thorn
sleek vortex
#

what is that 😭

versed dawn
#

just search it up

sleek vortex
#

done

#

ill make it so the thing opens once you click on the yellow part then

versed dawn
#

and then ur gonna use this

local Door = script.parent
local ClickDetector = door:FindFirstChildOfClass("ClickDetector")
local DoorClosed = true

ClickDetector.MouseClick:Connect(Function()
    if DoorClosed then
    Door.Transparency = 1
    Door.CanCollide = false
    DoorClosed = false
    else
    Door.Transparency = 0
    Door.CanCollide = true
    DoorClosed = true
    end
end)
versed dawn
untold hemlock
somber linden
ebon mulch
#

very little why

grave arrow
#

Im getting into terrain generation.
But I'm thinking I might need to hire people for their expertise in it, because I need to make custom modules.
At least for getting me up to speed, I don't like iterating code with AI, I need the principles organized.
Lmk thoughts.

Specifically need to use Voronoi system (thereby constraining the generation, forcing it to apply hill, lakes in specified regions), and possibly a parts to terrain option (for finer control of the terrain, as well as to label what type of foliage or look).

I'd need to make use of octaves for good lower detail.

What my workflow is rn, I do large map blockouts, defining zones of a pve env, there are choke points, types of infrastructure.
Right now I'm studying layouts of destiny, creating high information maps in studio.

strong sigil
fathom igloo
#

hi is this any good

#
strong sigil
fathom igloo
strong sigil
#

its a buffer system

fathom igloo
#

oh ok

strong sigil
#

for example firing a bullet

limpid elbow
#

just found someone who says vibe coding is peak 💔

earnest radish
#

Can someone tell me if it's only rojo -> roblox or it can be the other way?

limpid elbow
#

its rojo - roblox not roblox - rojo

#

@earnest radish
rojo cannot connect directly to vscode using roblox studio
connection flow: rojo › roblox

earnest radish
#

Thanks

limpid elbow
keen comet
limpid elbow
keen comet
outer flax
#

what does it mean to be 10x faster than remotevents 🥀 isn't remote event the fastest

visual vector
#

does anyone know any openedsource hotbars i could use for brainrot games

latent stump
wary warren
#

Yk I thought about this, isn't this literally how pls donate works

#

😭

clever sapphire
cinder tangle
#

fr

#

what do you guys think of roblox-ts?

stuck rose
#

tsx for react lua is nice
otherwise only useful is you prefer ts syntax

#

roblox has pretty much made luau ts v2 anyway

cinder tangle
#

the npm package system is really good, too

cinder tangle
stuck rose
#

string interpolation and type annotations

cinder tangle
#

ah

#

im still used to the ts syntax

stuck rose
#

and += -= etc

cinder tangle
#

flamework etc

stuck rose
cinder tangle
#

i think its mainly wally

#

soemthing something aftman and foreman

stuck rose
#

release rotriever!!!

cinder tangle
#

what is that 😭

stuck rose
#

robloxs internal package manager

cinder tangle
#

oh

#

woah

#

man

#

thats so cool

stuck rose
#

but they release public code and expect us to use their rotriever files

cinder tangle
#

adapt

hasty crater
stuck rose
#

official?

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havent heard of before

hasty crater
#

yeah it's official but very early stages, does not have a documentation page yet or anything. but it runs on lute

#

currently accessible with lute pkg

stuck rose
#

how do i find out more

hasty crater
stuck rose
#

the package list is stored as a luau file?

ebon frost
#

is there a blender system within roblox that someone has made which can edit meshes in a live game session?

cinder tangle
#

i remember

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hearing something similar where meshs could be updated in real-time

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but im not sure

ebon frost
#

that would be cool

#

i've done some research but most of it is for studio rather than in game session editing

stuck rose
#

if you can find a plugin that does it then you can look at the source code to see what they do

tawny vigil
#

roblox added a mesh thing now

stuck rose
#

exporting editablemeshes is pretty new tho so there might not be much

tawny vigil
#

i forgot what its called but u can make meshes now but idk if u can change ingame meshes

stuck rose
#

yeah it works with in game meshes

tawny vigil
#

dang

stuck rose
#

only ones owned by the creator

tawny vigil
#

i guess softbodies are a thing in roblox now

hasty crater
ebon frost
#

i was like thinking of like a mini version of the blender modeling software but on roblox

stuck rose
#

ohh i thought you were asking if you could have blender update meshes in game

cinder tangle
#

go to another game engine 😭

tawny vigil
#

what about hype moments and aura

cinder tangle
#

yes

#

the auramaxxing would go hard

tawny vigil
ebon frost
stuck rose
#

so i found one that got broken with an update and one released in 2020 which is before actual editable meshes got added

#

very nice

ebon frost
#

yeah

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but could you imagine how cool it would be to make your own meshes within a roblox game

tawny vigil
#

i mean

ebon frost
#

kinda like build a boat ig but with more degrees of freedom

tawny vigil
#

u probably could

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but its probably gonna be hard as hell to implement

stuck rose
tawny vigil
ebon frost
#

yeah

#

what he meant was like people would be able to be more creative

stuck rose
#

yeah

ebon frost
ebon frost
#

easiest way is the integrate blender into a live roblox sesh but that would mean all users must have blender in order to play

hasty crater
#

panda

ebon frost
#

yeah

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another way could be having a mesh editor rather than a full on mesh creator

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but that would be for tri editing

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idk im kinda stumped

stuck rose
#

could find a basic open source editor and port it

ebon frost
#

wdym

stuck rose
#

well theres probably plenty of open mesh editors just not for roblox

ebon frost
#

huh ig so

#

but idk how i would integrate it for roblox as roblox has so many parameters

stuck rose
#

youd be able keep the logic of mesh operations and stuff just take care of displaying and converting to editablemesh data

ebon frost
#

i see

stuck rose
#

ai could probably fully port one

ebon frost
#

rip

#

ill take a look

stuck rose
#

fyi this isnt a project id even attempt so gl

edgy plover
ebon frost
#

im not even a scripter

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LOL

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but ill try my best

stuck rose
ebon frost
#

thanks

#

lowkey this might be something i should make in unreal engine

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rather than roblox as roblox is mainly for kids and such but idk

stuck rose
#

whats the project anyway

ebon frost
#

im tryna make like a irl worshop sandbox where people can make creative robotics or custom projects where they can make anything they want to. just a creative place where players are limited based off the current world technologies and resources but players can sell final projects/products for money to buy new resources for their next projects

#

pretty much an irl makerspace sandbox cuz im really into that myself

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also it would reflect irl physics and stuff and allow people to test out things that they prob dont have access to irl

slate iris
#

Since roblox is against selling your in game items to ang currency

ebon frost
slate iris
#

If you allow players to sell their in game item to usd, you break roblox tos and can make your game deleted

ebon frost
#

thats not what i meant

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i meant all of the things would be in game and would be like a currency system within game

slate iris
#

Oh I though you said money

ebon frost
#

its all like a sandbox simulator nothing to do with irl except for replication of physics and real life accesibility to things

slate iris
#

Like real money

#

You're good

ebon frost
slate iris
#

But I think that's too good to be true mostly for that type of game you would need a team to develop it

chilly path
#

Can anyone help me with my code I’m new

ebon frost
slate iris
#

If you're a solo developer I doubt that you can finish it, well there's a probability but the chance is so low

ebon frost
#

everything else would be like a basic placement system similar to build a boat

ebon frost
#

kinda like a fun project for the summer

stuck rose
ebon frost
stuck rose
#

oh lol

ebon frost
#

shoulda prob stayed there

slate iris
ebon frost
#

thanks

stuck rose
#

yeah if you know unreal dont come to roblox

ebon frost
#

ill prob post updates to creations

ebon frost
stuck rose
#

ah

vocal wigeon
deep bloom
#

guys where can I learn Knit

prime plank
#

dont

iron kraken
pallid wigeon
# vocal wigeon whats up

why are there so mant death note people here but they never interact and stay within their own channels

honest flower
pastel oak
#

Anyone here who can help me out with something and has an executor? Can pay if necessary just need some help w/ something in my game. Hmu if yes

pastel oak
edgy plover
#

@opaque nest are you ever open long term? It’s an RTS!

opaque nest
#

edgy plover
# opaque nest

Like are you taking comms long term, or interested in a long term opportunity

#

I can’t add nor dm you, otherwise I’d share clips and more details

#

However it’s an RTS, real time strategy, it’s 85% done and we have a large scale team. We are just looking for some addition scripting help

opaque nest
#

no

edgy plover
#

Alright

dapper orbit
#

how to crouch in roblox studio?

lilac ridge
#

any clue how i remove the default animation in my player character? i'm not talking about the "animate" default thing, there is just one animation always here that do nothing and just break my ragdoll :/. I already try to stop it but it just doesn't care. (it disapear when the character die too)

wooden sierra
#

what happens to player on ragdoll

lilac ridge
# wooden sierra what happens to player on ragdoll

right now if i put ragdoll on an alive player it just do it but keep the animation and it's rly wierd, if there no animation he just fall in a block, there only the ragdoll physic but doesn't affect how the body look like

wooden sierra
wooden sierra
#

also what changes in second example🥹

fathom igloo
fathom igloo
wooden sierra
#

because waffles are tasty 🤤

lilac ridge
#

first part im alive, 2nd part i died, and i think it's the animation because when the character is dead there no longer that animation playing

wooden sierra
wooden sierra
#

💔

lilac ridge
wooden sierra
jolly panther
wooden sierra
#

or im just blind

real karma
#

lmfao I honestly hate those people who write their programming errors under stackoverflow website and after scrolling down for minutes just to find the person ending the discussion by telling that he found the solution and not explaining it

cold crow
#

Let us discuss.

wooden sierra
idle ivy
#

Hey, im new to coding and i was wondering if anyone could help.

cold crow
weary gazelle
#

Hey there, does anyone know what name i should put bank info + tax forms under / what person if im under 18 ?

fallow torrent
#

when using remote events, i heard people say that they are unsafe. Why are they unsafe and how would you use a better alternative?

rose raptor
#

they aren’t inherently “unsafe” that doesn’t make sense

#

but you just have to always assume the client is trying to lie to you about stuff and verify everything sent through is reasonable

fallow torrent
thick ocean
#

hey guys, I js learned how to make a number value!!!

#

check this out

#

workspace.part.Transparency = 0.87

#

YEAHH Happy

prime plank
#

like a position

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you could spoof a position

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and js do yoir cjecks

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like check ifs not colliding with smth

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if its a valid position

fallow torrent
#

okay thank you

merry marlin
#

can i use a heartbeat to move a rootpart of like a stand model on a fireallclients and itd be replicated?

prime plank
#

Js do .renderstepped on each client

#

no need to fire thar many remotes

merry marlin
#

its a stand and moving the rootpart on another clients screen isnt being replicated

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when i do fireallclients

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and then move it from there inside a runservice

next grail
granite dust
#

Hello I have an argument with subhuman can someone answer pls : are server sided scripts accessible thru exploit, yes or no ?

next grail
#

Its ragebait you should relax

thick ocean
#

is this pro script lvl?

granite dust
next grail
granite dust
next grail
granite dust
regal salmon
#

investors are not allowed here

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nor is spamming

regal salmon
#

e.g. running an unprotected loadstring from player input on the server

rose raptor
#

The server should receive and trust as little data as possible from the client

regal salmon
#

^

rose raptor
#

i believe the idea is called zero trust, not sure if it applies for this use

tulip stag
# regal salmon ^

Mr novinity my app has been pending for 5 days, would you mind spending your valuable amazing time on reviewing it. Much love

regal salmon
#

for the most part the client should just be making requests to do things, don't let it decide the values used unless it's necessary (e.g. a level select or cosmetic select)

tulip stag
cloud linden
#

is c++ actually worth learning?

regal salmon
rose raptor
#

depends on what you wanna do lol

#

c++ as far as syntax goes is generally straightforward

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but the API usage with shit gets very confusing ngl

regal salmon
#

hello world print 😨

stuck trail
rose raptor
#

win32s documentation makes no fucking sense

rose raptor
cloud linden
regal salmon
rose raptor
#

c and c++ are pretty different

#

is it c that has all the operator loading shit

regal salmon
#

like a software engineering position

rose raptor
#

python lowkey the move

cloud linden
regal salmon
#

if you're wanting commissions in game dev, your best option is Luau for Roblox

rose raptor
#

more abstract but it’s just got such a big eco system

regal salmon
#

if youre wanting commissions in software engineering, i have no idea

#

lmao

rose raptor
cloud linden
#

not master

tall wharf
#

There is vulnerability in findfirstchild

rose raptor
#

🫩

cloud linden
rose raptor
cloud linden
#

and then told me to try c++

rose raptor
#

every language varies for what you need to use it for

#

as far as commissions go I would not learn c++

cloud linden
#

what would u do then?

rose raptor
#

Roblox/Luau takes the cake on commissions

cloud linden
#

discord bots with phyton?

regal salmon
rose raptor
#

the market is a lot better than almost anything else

cloud linden
#

lua is dead

rose raptor
#

not at all lol

tall wharf
regal salmon
rose raptor
#

yeah

regal salmon
#

discord.js has the largest community

cloud linden
rose raptor
#

very easy to learn

tall wharf
rose raptor
#

you think AI can’t handle c++?

#

ai is trained in 100x more c++ code than luau

cloud linden
regal salmon
#

yeahh every programming language applies to that argument

rose raptor
#

not to mention the Luau code models are trained on most likely sucks

#

just learn whatever you wanna learn

cloud linden
#

is lua rlly that ez?

stuck trail
rose raptor
#

it’s very subjective

#

but the syntax is i’d say much easier

#

it’s a scripting language and it’s very high level

cloud linden
#

i guess im slow then

rose raptor
#

so much easier than something lower level like c++

#

but i mean learning the first language is usually the hardest part

cloud linden
#

after watching vids, i understood c++ phyton and things but

rose raptor
#

the ideas from one apply across almost every other language

cloud linden
#

lua is just so hard

rose raptor
#

is it that the syntax is hard or just understanding the API

cloud linden
#

im on a begginer level in python

rose raptor
#

luau seems confusing if you don’t understand the API usage within Roblox

next grail
#

knowing what std::cout does doesnt mean you understand c++

rose raptor
#

but that applies with utilizing python or c++ libraries

cloud linden
rose raptor
#

luau basics might as well be objectively easy

#

it’s practically coding in plain english

next grail
cloud linden
#

lua tutorials be like:

rose raptor
#

don’t use tutorials man

cloud linden
rose raptor
#

you don’t learn shit like that

next grail
rose raptor
#

the best way to learn is to just do shit

next grail
#

It helps learn all syntax and basic basic logic

rose raptor
#

question everything and figure out what exactly the code means

cloud linden
#

what can i use for luau?

rose raptor
#

just code

cloud linden
#

vs?

#

or just studio

next grail
rose raptor
#

the best way to learn a real language is to have conversations and interact in that language

#

same applies with coding

#

i mean you could just use lua with like Love2D but i’d probably just use Roblox

stuck trail
rose raptor
#

that’s like saying i need to learn machine code to learn c

#

you don’t need to understand the exact low level concepts at all

cloud linden
#

@rose raptor i still couldnt take any commission

rose raptor
#

you can learn lua without understanding what the VM is doing

rose raptor
#

why couldn’t you

cloud linden
rose raptor
#

what

cloud linden
#

how can a guy who js watched a video on how to make a kill block

#

make a full combat system

rose raptor
#

i mean you don’t make huge jumps like that

#

you work your way through

#

you will not become fluent in lua in a few weeks with no prior programming background ngl

stuck trail
rose raptor
#

learning low level concepts and general programming basics at the same time doesn’t work well

#

that’s why scripting languages are great for beginners

cloud linden
#

and what can i do with lua

#

instead of making roblox games

rose raptor
#

our intro to c class for comp sci majors at my college was considered one of the hardest classes just because it’s so hard to get into with no prior experience

rose raptor
#

python would be better for scripting outside of roblox

#

there’s a library for everything imaginable already

cloud linden
#

are lua and roblox lua different languages?

wise turtle
rose raptor
#

yes

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roblox is Luau

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it’s like gradually typed and shit

cloud linden
#

where can i find luau docs

rose raptor
#

idk the specifics

wise turtle
#

luau has a completely rewritten vm to be much faster and it is both interpreted and compiled with a type system, native buffer and vector types and more

rose raptor
stuck trail
cloud linden
#

YO

#

whats this

#

print(p.z) 😭

wise turtle
#

?

rose raptor
#

what is P

wise turtle
#

hes talking about the code snippet on luau.org

cloud linden
wise turtle
#

what about it

crisp flame
#

i make football games and etc can show work sm1 hire

cloud linden
#

thats already hard

wise turtle
#

...?

cloud linden
#

how to find roblox docs

stuck trail
stuck trail
cloud linden
stuck trail
# cloud linden never

Ohh I see
Try watching tutorials to start
The docs is only good if you have prior experience, it kind of assumes it

cloud linden
#

okk

#

thanks

#

just need something to start

#

something different from phyton

stuck trail
#

Mhm
You should take my advice and learn c first as well
Even for seasoned devs, they dislike c++, for a beginner it’s even more confusing

cloud linden
#

okay thanks

#

guys thanks yall

#

imma go to bed

stuck trail
rose raptor
#

not the move bro

vocal wigeon
#

why would a beginner learn a low level programming language first

rose raptor
#

for someone with no programming background

#

abstraction is their best friend

vocal wigeon
#

unless ur like math genius fine whatever

rose raptor
#

what

rose raptor
#

what

vocal wigeon
#

but some random dude in roblox discord server shud not learn c first 😭

rose raptor
#

no c is not high level

stuck trail
# rose raptor abstraction is their best friend

Not at the cost of complexity
You expect a beginner to even know what a bit wise operator is
That’s the first thing they use with cout for hello world
My point is c is a lot more minimal
Ur probably just thinking about the smaller standard library for some cases

rose raptor
stuck trail
#

You want a beginner to learn about classes and templates and all those things to even use the language with some understanding

rose raptor
#

what beginner needs to know about bit wise shit?

#

it literally just depends on your goals

rose raptor
#

that’s not a requirement

#

if you’re making Roblox games there’s no need to understand the low level concepts

stuck trail
vocal wigeon
stuck trail
#

At that point ur actually using a lower level language

verbal quarry
rose raptor
#

but you don’t NEED to understand the low level concepts to know how your code works?

#

I don’t understand wtf the luau vm does

#

i know what my code does

#

i understand luau

stuck trail
rose raptor
#

i don’t gaf about what happens at the next level under

#

if i wanted to utilize lower level concepts i would code at a lower level

verbal quarry
wise turtle
rose raptor
#

time to go learn how the luau vm works

#

so i know how my variables are allocated in memory because that will surely help me out

vocal wigeon
#

😭

rose raptor
#

i think certain concepts are good to learn so i don’t completely disagree

#

it’s useful to know how luau garbage collects for one

wise turtle
#

its useful to know that x*3 is 40% faster than 3*x

rose raptor
#

fr?

#

40% of a tiny number is very minuscule but sure

wise turtle
#

its these little things.

vocal wigeon
#

then never end up shipping a product 👍

wise turtle
#

🙁

rose raptor
#

but at least my code runs .0004 picoseconds quicker than yours

glossy slate
modest hound
#

💔

wise turtle
rose raptor
#

same

modest hound
wise turtle
modest hound
#

first step take yo pants off

rose raptor
#

lame answer

wide sparrow
glossy slate
#

my recipe arent ganna tell themselves

modest hound
rose raptor
#

average uk meal

modest hound
wise turtle
#

Blocked

#

im eating soon i dont wanna see that food

vocal wigeon
wide sparrow
#

code organizatoin question, per feature, do yall module script and then scripts on server and client or just put the module script clietn and server script all grouped under the same feature in replicatedstorage with runcontext

rose raptor
#

american supremacy

modest hound
#

or gui module inside starter gui

#

i use a loader yea

wide sparrow
#

no but i mean like the ones that have cross-server importance like

#

say im grouping the backpack system

modest hound
#

u can put all of em tg in 1 place in replicated storage tg and add an attribute for loader to load certain scripts

#

but meh its js prefernce

#

dont recommend putting anything server sided in RS

#

tho

wide sparrow
#

like i mean do yall do:

PS/BackpackHandler.luau (client)
SSS/BackpackHandler.luau (server)
ReplicatedStorage/Backpack/Types.luau
ReplicatedStorage/Backpack/Builder.luau

or

ReplicatedStorage/Backpack/client.luau (client)
ReplicatedStorage/Backpack/server.luau (server)
ReplicatedStorage/Backpack/Types.luau
ReplicatedStorage/Backpack/Builder.luau

wide sparrow
modest hound
#

@wise turtle

#

where can i apply for luau role

modest hound
#

side

rose raptor
#

it doesn’t matter

#

it also doesn’t matter if your server logic is visible just don’t make shitty logic

wide sparrow
modest hound
#

i got 2 games working on both got diff arch type

rose raptor
#

best practice is to obviously conceal server side logic

#

but it really doesn’t matter ngl

wide sparrow
rose raptor
#

if it’s replicated storage it does

#

if it’s a server only container then no it doesn’t

wide sparrow
#

no im 99% it doesnt replicate runcontext server scripts over to the client

rose raptor
#

it’s a module son

wide sparrow
#

?

rose raptor
#

he just stated that no?

#

has asking about module scripts

rose raptor
#

do scripts even run in replicated storage

wide sparrow
#

yes with their runcontext set

rose raptor
#

why would you do that

modest hound
#

do wha u please

wide sparrow
rose raptor
#

that’s just stupid tho

wide sparrow
rose raptor
#

use the server script service container given to you

modest hound
rose raptor
#

never even considered that so i wouldn’t know

modest hound
#

it suppose to only have shared/client modules tho

#

some people prefer it for easier debugging

rose raptor
#

yeah that’s all i’ve ever used it for

pearl ruin
#

all of my client sided scripts are in replicated storage

#

well really I only use module scripts and one client sided script

clever sapphire
#

this is what i be rocking with for the most part

wise turtle
#

hot

pearl ruin
#

thats what I said

pearl ruin
wide sparrow
boreal grail
pearl ruin
#

60% faster code

#

and I just made that up but it makes it easier to reuse code

clever sapphire
clever sapphire
lethal stag
#

those aren't the default right

#

mine look different

clever sapphire
#

look up vanilla3, i think it is

lethal stag
#

ty

modest hound
#

anyone know how will an index system look

obtuse wind
#

Making weather propabilities is such a bother

desert forge
#

look at this bum

#

🤣🤣

normal solar
desert forge
opal pasture
# desert forge

I semi agree, ai can ONLY be good if you hold its hands and it'll do what you say

opal pasture
#

and even then it loses its brain at harder things

desert forge
#

😳

opal pasture
past hill
#

👋 Just a reminder to read our rules and use the marketplace to hire!
-# Hiring or looking for work in our channels classifies as misuse and will result in moderation.

fierce pasture
#

Hi

tacit tendon
#

Where do I turn off constraint view in the new studio redesign

versed arch
# desert forge

"Heavily advanced" AI telling me to make 5 module scripts of some bullshit

fathom igloo
versed arch
#

I dont know it was a long ass time ago

#

I think it was something along the lines of how to make something but im not sure what it was

maiden canyon
#

Gotcha. Yeah it can definitely be hit or miss, althought they've improved lately. All kinda depends on which agent you use and if its free or paid.

edgy plover
#

@fierce valve are you a front end scripter, and are for hire?

frail parrot
edgy plover
desert forge
limpid elbow
#

?

#

oopies

fathom igloo
alpine dirge
#

yes

limpid elbow
#

payment?

alpine dirge
#

not in discord chat channels

limpid elbow
#

oh mb

#

ok

alpine dirge
#

yes

limpid elbow
#

so you need 1

alpine dirge
#

delete before someone warns you

#

no I can script

limpid elbow
#

ok

regal salmon
modest hound
#

is using math.random for variety bias good idea? i js calc wha number it spawns with and if it bigger than certian number it picks that variety

sweet girder
# modest hound is using math.random for variety bias good idea? i js calc wha number it spawns ...

I would recommend using this formula https://youtu.be/7DisaruqPPg

📘In this video, I go over sigmoids in Roblox Studio and how they can help you create neural networks, transitions, and help balance probability and balancing in your Roblox game!

0:00 - Intro
0:17 - Sigmoids Explained
3:09 - Machine Learning
3:47 - Mapping & Transitions
9:41 - Probability
12:36 - Probability Example
15:51 - Damage Dropoff
19...

▶ Play video
stuck rose
#

sigma

quasi light
#

Yo guys

orchid lance
devout orchid
#

what can 5 ad credits get you 🙏

stuck rose
#

one bacon hair

devout orchid
versed arch
errant oxide
narrow stone
#

Excuse me, can someone help me with the UGC bundle where I'm experiencing an error?

"Validation Errors"
Cannot detect frown expression for the Dynamic Head. Please adjust the cage landmarks for the mouth to match the mouth's location on the head and make sure it can display the frown expression.
how to justify this T^T

stuck rose
#

heavens forbid the dynamic head cant frown

gusty locust
next grail
#

What experience do you have

night drift
#

What should i try making i have been scripting for 1-2 months.

earnest briar
#

its as simple as sending the hit pos to the server getting the model getting the humanoid within that model and spherecasting and dealing damage

fading blade
# earnest briar a basic weapon framework

I done did this. I’ve been learning around 1 or maybe coming up on 2 months I’m not sure. I’ve just been tryna make the game that I’d wanna play. I made a weapon framework which fires the correct sounds and plays the right animations for the guns you are using / equipped

gusty locust
fading blade
#

I overthink it a lot tho

fading blade
gusty locust
errant oxide
quasi light
weak radish
iron kraken
#

BLUD

quasi light
gusty locust
#

fps is a good one

fading blade
gusty locust
#

teachs u alot abt viewmodels

weak radish
iron kraken
#

BLUDDD

fading blade
quasi light
weak radish
#

???

weak radish
gusty locust
#

u do have a decent point

fading blade
quasi light
gusty locust
#

LOL

fading blade
errant oxide
fading blade
#

Idk if they’re true but I wasn’t gonna take chances

gusty locust
fading blade
# errant oxide Practice with tycoons, obbys, like sum tiny pet simulator and all that and when ...

I think Tycoons would be a way to test my skills, I don’t think I wanna do commissions, I’m a pretty experienced 3d modeller so my $$ comes from there. I’m only learning scripting to make a game I wanna play / publish. I hope it doesn’t seem like I’m deflecting the advice, I appreciate it, I do get stuck a lot overthinking things, just tryna explain my situation in case there’s some niche advice praysob

fading blade
weak radish
#

i took the liberty of googling the exact definition for you bc no one seems to know how to google ig

errant oxide
fading blade
errant oxide
fading blade
#

Yea I watched a bunch of tutorials first, but mainly just learnt from making things I was interested in

#

It’s way harder to learn when I don’t care for what I’m making

#

But I get obsessed with future proofing which is kinda my downfall, I rewrote the same code because I was worried it wouldn’t hold up if my game ever became a real thing

#

It’s good to think that way, but not when learning cause it makes you get stuck

errant oxide
fading blade
#

Actually the beginner playlist I watched and sorta made things along the way

#

Then advanced was kinda when I watched them when I wanted to

#

I procrastinate a lot but not when I’m interested in the thing, the tutorials I’ve watched are the ones I don’t have use for rn

errant oxide
gusty locust
prime plank
#

and take a small break after a while

#

like if you r exteremely overwhelmed take a break and take your time

#

Slowly it gors from 15 to 30 then to 60

#

thats what i did when i started learning

#

i did atleast 10-20 mins daily for like a year

#

then i reached like 6 hpurs straight

errant oxide
prime plank
#

its abt being consisent

fading blade
#

I don’t mind coding when it’s something I wanna do, but I get to a point where I can mentally no longer read or write praysob

#

Usually after an hour or two

#

I’m sure it gets better over time but I legit just have to stop for the day

errant oxide
fading blade
#

I think drafting a plan on notes would help

fading blade
#

It’s so annoying

#

It’s like my Brian melts

errant oxide
viscid ivy
#

does anyone want/need a working verification gamepass, with a gui to buy it? it gives the player a chat icon, and an icon above the players head

neon grove
#

hi

#

how are yall

viscid ivy
#

im good ty hru

neon grove
#

im fine:D

prime plank
#

i like problem solving for instance

#

so its easier

#

js keep a paper by your side

#

It helps with abstraction a lot

#

and start prototyping there

tacit rampart
#

yo is there a way to make an automatic sliding door which opens when it detects literally anything? like a part going into its hitbox or a walking npc/rig cuz ive been trying to find a video tutorial for one but every video makes it so that only the player can open it

subtle fractal
tacit rampart
#

im gonna be totally honest ive got zero idea on how to do that

errant oxide
tacit rampart
#

i know how to make a part spawn using an instance lmfao

#

i kinda just started learning

errant oxide
errant oxide
tacit rampart
#

alright ill try

#

and to open it i can use tween service right

dreamy ginkgo
#

Who here can code my game

#

It’ll probably take you 1 hr max

spark trellis
#

print("Hello, World!")
error("Bye")

gilded hare
prime plank
#

id preferably use getpartsinbound

tepid canyon
#

s

fallow torrent
#

is it bad practice to keep similar variables on both the client and server to prevent exploiters?

For example, if I have a walkspeed variable on the client, could I also implement the variable on the server to validate that the player should be going at the necessary walkspeed or would this just be redundant?

stuck grove
#

How to find a backdoor installed in my game

hasty mesa
#
  • they cant't inject code unless you have a backdoor or read server code
hasty mesa
#

which some games do implment

#

and can bypass basic walk speed modifcations

fallow torrent
#

oh ok thanks

#

so is it an ok practice to do?

gilded raft
fallow torrent
#

okay thanks

#

i was asking because sone people would say that it’s redundant, as you’re repeating yourself more than once

idle musk
fallow torrent
#

like from client to server

idle musk
#

meaning client can freely change X value and when replicated server accepts it as truth

fallow torrent
#

right now it is

#

but i don’t want that

idle musk
#

can you tell me what the state is?

fallow torrent
#

can you clarify what the state means?

idle musk
fallow torrent
#

i’m making a double jump system right now and i wanted to know if i should reference a jump counter variable on the client but also on the server so that the server can confirm that user has the correct number of jumps

idle musk
hallow willow
#

I’m new too coding and I was wondering what’s the best way too get better at coding?

uneven hollow
#

tenacity

light fable
uneven hollow
# gilded raft do that its the best practice

it's pointless. client already has full network ownership of their character and doesn't need the server to tell the character where to move. so unless an existing movement anticheat is in place and it can factor in how many jumps the client is supposed to have, there's no real benefit for the server to track how many jumps the client has

uneven hollow
stone rapids
#

Code. Code, lines, and code. Lines of code, and code lines. Intellisence. Lines of lines and codes of code.

magic tendon
feral prairie
#

can someone help me make a rocket building system i have the parts and parts they snap onto but i cant get anything to work please help.

feral prairie
#

wdym

uneven hollow
#

what efforts have you attempted to connect the parts together

feral prairie
#

i used attachments with a script on parts that ack of snap tools

uneven hollow
feral prairie
#

acks*

stone rapids
#

🤣

uneven hollow
#

what does acks mean

stone rapids
#

ackor/ackress

feral prairie
#

act*

#

holy cow mb

uneven hollow
feral prairie
#

auto correct SillyChamp

#

acts

uneven hollow
#

if you have attachments on the parts already and you just need them to connect by their attachments, apply a manual weld that copies the attachments' CFrame property to the weld's corresponding C0/C1 properties

feral prairie
#

can you make that for me praysob

uneven hollow
#

im not claude

feral prairie
#

should i use claude

uneven hollow
#

sure

feral prairie
#

wait should i make it ui instead

#

like a ui minigame

uneven hollow
#

idk your vision but if you think it's fun then sure

feral prairie
#

will it be easier

uneven hollow
#

probably not

gusty locust
stable urchin
#

it's still in the works but looks promising

vapid hedge
#

my brother said he aint scripting any stuff for a tower game bcuz he wants to use the etoh kit

near sonnet
#

yo guys i have this problem with my scrolling frame that i can scroll too far and all the things that should show are not on it anymore. someone knows a fix?

stone rapids
near sonnet
fathom pebble
uneven hollow
#

and a month after that i'll be promoting to sergeant :>

light oasis
#

how did you guys start scripting? Cuz I've watched like all the tutorials of what each of the stuff does but Idk what to go from here. Did you just choose things to script and kinda work on it from there?

charred terrace
uneven hollow
#

sometime in elementary school

uneven hollow
regal salmon
#

having to go back and rewatch the tutorials or look things up is fine, doesnt mean youre not learning

#

just make something you want to make

light oasis
#

okay thank you

charred terrace
iron kraken
#

h8u

primal wasp
#

im building a portfolio im making discord bots for free dm me

rough shuttle
#

hey does anyone have any reccomendations on where to start learning coding???

rough shuttle
edgy plover
#

@twin terrace how much luaa experience do you got

twin terrace
#

enough

edgy plover
twin terrace
#

since 2019

stone rapids
twin terrace
#

yup

edgy plover
#

specifically long term

twin terrace
#

depends on job and payment

edgy plover
wispy lion
#

hi

hasty crater
#

hello

obtuse wind
#

Does anyone have a smaller script i can study

abstract urchin
#

the free section

obtuse wind
wispy lion
# obtuse wind Does anyone have a smaller script i can study
local CameraController = {}

-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

-- Variables
local Player = Players.LocalPlayer
local Camera = workspace.CurrentCamera

local Character
local Humanoid:Humanoid
local Root
local Head

-- Config
local Config = {
    Offset = {
        [false] = Vector3.new(0, 1.5, 0),
        [true] = Vector3.new(0, 1.5, 0)
    }
}
local Shiftlocked = false

-- Functions
local function UpdateParts()
    if not Character or not Character.Parent then return end
    
    Head = Character:WaitForChild("Head")
    Root = Character:WaitForChild("HumanoidRootPart")
    Humanoid = Character:WaitForChild("Humanoid")
end

function CameraController:Init()
    Camera.CameraType = Enum.CameraType.Custom
    
    Character = Player.Character
    UpdateParts()
    Player.CharacterAdded:Connect(function(NewCharacter)
        Character = NewCharacter
        UpdateParts()
    end)
end

function CameraController:Start()
    RunService.RenderStepped:Connect(function()
        if not Character or not Humanoid or Humanoid.PlatformStand == true or not Head or not Root  then return end
        
        local targetOffset = (Root.CFrame + Config.Offset[Shiftlocked or false]):PointToObjectSpace(Head.Position)
        
        Humanoid.CameraOffset = Humanoid.CameraOffset:Lerp(targetOffset, 0.05)
    end)
end

return CameraController
#

it lerps the humanoid offset to where the had is susposed to be

obtuse wind
#

Thank you

edgy plover
#

How much lua experience do you have?

obtuse wind
#

I started 4 days ago and have spent almost the entire time trying to make clouds work

edgy plover
#

Dm me

#

@obtuse wind

static gazelle
#

Sup y'all

edgy plover
#

*sup

static gazelle
#

What's going on bro

edgy plover
#

What do ya do?

static gazelle
#

Basically everything lol

#

Just no gfx stuff why what's up

#

Mostly script though. Did you need help with something?

edgy plover
static gazelle
#

Almost a decade lol

#

How you guys feeling about these spells so far?

#

Oh can't even post here

#

Lame

edgy plover
#

Dm me @static gazelle

scenic pike
#

u need to be a certain rank to post

umbral carbon
mossy bridge
#

I was planning on learning how to script, does anyone got any tips I should know?

ruby heron
#

Is there any workaround robloxes age chat as I run a milsim and it depends on how players talk to eachother if no one can communicate how do I run it?

real karma
#

use yt to understand basics then move into the docs

#

for while if elseif else local function hello() print()

#

instances

#

directory

#

studio basics

uneven hollow
gilded raft
uneven hollow
#

which would break tos and cause the game to be moderated

gilded raft
#

Atleast it works

haughty garnet
#

Wait nobody has said this strong of words before
Bomboclat Walahi

ebon frost
#

is there api documentation for blender to roblox model uploading?

tepid canyon
#

s

#

s

#

d

tardy garnet
#

anyone know how does the growing mechanic in GAG works??

tardy garnet
#

was thinking the part inside the model became visible one by one based on duration and the others stay invisible , but i think its way more complex and efficient

uncut nest
#

What's Fizi doin here

feral night
#

Which one

shy granite
#

Anyone having issues with breakpoint not triggering on server clients test on the server side?

tardy garnet
sick flicker
#

Hey, I need help with some code. I tried it, but it didn't work. I also asked AI but couldn't fix it. Can anyone help me? FYI : I have 2 teams in game.Teams called BlueTeam and RedTeam. This is a serverscript in a part. ```lua
local debounce = false

local Players = game:GetService("Players")
local Teams = game:GetService("Teams")

local TeamBlue = Teams:WaitForChild("TeamBlue")
local TeamRed = Teams:WaitForChild("TeamRed")

script.Parent.Touched:Connect(function(hit)
if debounce then return end

local character = hit:FindFirstAncestorOfClass("Model")
if not character then return end

local humanoid = character:FindFirstChild("Humanoid")
if not humanoid then return end

local player = Players:GetPlayerFromCharacter(character)
if not player then return end

debounce = true

if player.Team == TeamBlue then
    player.Team = TeamRed
else
    player.Team = TeamBlue
end

print(player.Name .. " switched team")

task.wait(0.5)
debounce = false

end)

modern seal
#

iirc

sick flicker
#

ohh so what should i change?

modern seal
#

player.Team = TeamRed
to like
player.Team = Red or smth

#

brick color

#

literally this is js a guess

sick flicker
#

uhhh

#

doesnt work

modern seal
#

let me check my old code for teams iirc i have smth written hereeee

#

idunno tbh but for me creating th team in serverscript worked for mee ??

sick flicker
#

mhmm

modern seal
#

mayb try making a lobby team n js trying that rqq

sick flicker
#

'''lua local Teams = game:GetService("Teams")
local TeamBlue = Instance.new("Team")
TeamBlue.Name = "Blue"
TeamBlue.TeamColor = BrickColor.new("Cyan")
TeamBlue.Parent = Teams
local TeamRed = Instance.new("Team")
TeamRed.Name = "Red"
TeamRed.TeamColor = BrickColor.new("Maroon")
TeamRed.Parent = Teams

script.Parent.Touched:Connect(function(hit)

if hit.Parent:FindFirstChild("Humanoid") then
    print("Touched")

    local player = game.Players:GetPlayerFromCharacter(hit.Parent)
    
    if player.Team == TeamBlue then
        player.Team = TeamRed
    elseif player.Team == TeamRed then
        player.Team = TeamBlue
    
    end
end

end) '''

modern seal
#

make a neutral team rq n set th player to it at start of script nn see if th if/else works after tht

static coral
modern seal
honest flower
sick flicker
#

mhm

honest flower
#

cannibal or gay which one

sick flicker
#

ohh yea bruh

static coral
#

oh i wasnt following

sick flicker
#

so what do i change

static coral
modern seal
honest flower
static coral
modern seal
honest flower
#

oh ok

modern seal
#

sick flicker
#

i fixed it t

#
local debounce = {}


local Teams = game:GetService("Teams")
local TeamBlue = Instance.new("Team")
TeamBlue.Name = "Blue"
TeamBlue.TeamColor = BrickColor.new("Cyan")
TeamBlue.Parent = Teams
local TeamRed = Instance.new("Team")
TeamRed.Name = "Red"
TeamRed.TeamColor = BrickColor.new("Maroon")
TeamRed.Parent = Teams


script.Parent.Touched:Connect(function(hit)
    
    if debounce[hit.Parent] then return end
    
    if hit.Parent:FindFirstChild("Humanoid") then
        print("Touched")
        debounce[hit.Parent] = true
    
        local player = game.Players:GetPlayerFromCharacter(hit.Parent)
        
        if player.Team == TeamBlue then
            player.Team = TeamRed
        elseif player.Team == TeamRed then
            player.Team = TeamBlue
        else
            player.Team = TeamBlue
        end
        
        task.wait(1)
        debounce[hit.Parent] = false
    end
    
    
    
    
end)
modern seal
#

i need more retro// roblox origin monster ideassss
rnn i havee
drakobloxxer - general do it all monster
lanky - ambush
classic zombie - swarm of very basic pathfinding bots
oozing oscar - ???

modern seal
#

nn noooo

#

those r more like characters than monstersss

static coral
#

david baszucki

modern seal
#

yes perfect monster

elder owl
#

not apostrophe

elder owl
acoustic vigil
#

DM me if you wanna make a game

blazing dust
fervent widget
#
local muaha = "code code js 67"
print(muaha)
upper hill
#

Guys i want ask something

#

The advance series by brawldev it complete how much percentage from what in devfourm?

thin mist
#

hey should i just use vector3 instead of cframe if im trying to set the position of a part

#

Only reason I wanna do Cframe is cus I wanna try and get familiar

dreamy ginkgo
#

How do big developers handle all ui animations in their game?

upper hill
#

U actually can use vector3 in CFrame

thin mist
#

bet

dreamy ginkgo
# upper hill What u mean

How do they handle all the ui tweeting and stuff like that… because I know they don’t use a local script for each ui

upper hill
dreamy ginkgo
#

lol ok

shut narwhal
#

what do u guys think of this system

prime plank
#

like js repetitive vode in a module

#

like on hover on click on spawn etc

#

you could also make. Awhole gui handler that has custom types and with esch type there is an animation asdociated with it

pseudo cairn
#

how do i unstall uicord guys

visual tree
tame warren
#

does anyone know a good way to make like smooth tweening for objects? because im making a clicky keyboard game and my keys movement is not smooth at all. any help?

edgy plover
#

Chat, who’s the best front end scripter here

regal salmon
regal salmon
#

if so, try doing it on the client instead

remote bear
#

“Dm me if you like not getting paid”

ebon frost
#

quick question, if i wanted to possibly somehow use code used by the f3x plugin tool (building tool) but integrate parts of it into my game, would it be possible to do this?

orchid lance
regal salmon
ebon frost
regal salmon
#

its unlikely you will get copyrighted

ebon frost
#

oop

#

ok

regal salmon
#

but be aware that its possible

ebon frost
#

ok

#

can i build off the code or nah

regal salmon
#

same situation

ebon frost
#

ok