#code-discussion

1 messages · Page 302 of 1

weak radish
#

oh god

pseudo girder
#

who want me

ancient root
#

Doing:

local print = print
print(string)

is faster than

print(string)

if you're repeatedly using that function

#

I didn't know that until now

celest orbit
#

hello

weak radish
umbral carbon
#

Investors? With that profile picture?

faint mortar
weak radish
umbral carbon
#

Like that just tells investors to automatically block you

zenith wyvern
ancient root
#

with 5000 iters and 7500 iters

ancient root
#

I thank Roblox for adding the 20k triangle limit

icy heron
#

but i wonder hwo much

ancient root
icy heron
#

its definetly a double edged sword

ancient root
ancient root
#

with models up to 1 million triangles

icy heron
#

dont want a yandev situation again

ancient root
#

Most of the time if it limits me i just separate the model into chunks

icy heron
#

also i dont htink they added it

#

iirc its just a engine limitation

ancient root
#

yandev?

#

who's that

icy heron
#

cant say the wordb ut

#

p word

ancient root
#

Roblox can handle millions of triangles on 1 model

#

(terrain)

icy heron
#

he made some weird ahh game where you kill people

ancient root
#

Terrain is the most unoptimised model there is

icy heron
#

had a model with 1.5m tris lol

ancient root
#

bruh

icy heron
#

for a toothbrush

icy heron
#

its so fucking horrible lmao

#

its acctually insane how badly they did it

ancient root
#

You have to manually export and reimport terrain to have it properly optimised

#

They don't need that many fucking polygons for terrain if it's flat.

#

Flat terrain should have a maximum of 2 triangles per face

icy heron
#

but the amount it has is insanea

ancient root
#

Just get rid of terrain at this point

#

Is there a way to batch raycasts without affecting performance that much?

#

I wanna fire 4 x 16 raycasts

#

with PostSimulation

icy heron
#

and whats the goal

zenith wyvern
#

do you achieve a 1.5m triangle toothbrush

#

jesus christ

#

4k toothbrush

#

in a low poly game

icy heron
#

not meant for games and shit

#

literally there for CGI and ads asnd shit

weak radish
#

Wow SO MUCH!!

pastel pine
#

Thats legit poverty wage bruh

#

Give them 2k usd per single model

worn breach
#

yo

keen comet
worn breach
#

whats up brother

keen comet
worn breach
#

nice

#

how long u been scripting for?

keen comet
worn breach
#

oh

#

nice

#

what u got down so far

keen comet
worn breach
#

like how good are u

#

like printing good

#

or mid scripts good

#

i've been doing it for around 4 years now

keen comet
#

Uhh like messing around and making useless stuff good

worn breach
#

ohh

#

ok

royal ibex
#

how would disable respawning in roblox?

#

is it just resetbuttoncallback false?

woeful storm
worn breach
#

also it's in my user

spice cypress
#

do you use lua perchance

worn breach
#

i don't do that

woeful storm
worn breach
spice cypress
spice cypress
#

idk why im in this server tbh

#

i just like programming

midnight geode
spice cypress
#

I like c

#

c is fun

midnight geode
#

c++?

spice cypress
#

well it's fun until you wanna do smt like make a dynamic array

spice cypress
#

i have to learn it next year at uni and im not looking forward to it

midnight geode
#

rust?

spice cypress
#

I haven't used rust that much

#

I should probably learn it at some point, but I'm not that interested

#

I don't like that it's so restrictive on memory management. It makes total sense if you're writing code for a company or something, but it's just not fun for a solo project

midnight geode
#

do u think rust is c++ killer

spice cypress
#

I've been learning zig and I quite like it, has some qol improvements over c, but doesn't restrict memory management like rust

spice cypress
#

c++ still has its place

#

some people like oop and shit

spice cypress
#

and it's more free than rust

midnight geode
#

for 7 yrs

spice cypress
#

yeah it's not released yet

midnight geode
#

do u know a c++ compiler

#

cuz i installed one but its not acc working

#

in vsc

spice cypress
#

just use visual studio, it's a good ide for c++

#

comes with a compiler

midnight geode
#

visual studio insiders?

spice cypress
#

i just mean the ide

#

visual studio

midnight geode
#

ye

#

i have it

spice cypress
#

use it then

midnight geode
#

but its not showing c++ compilers for me

spice cypress
#

¯_(ツ)_/¯

midnight geode
#

its showing python

#

javascript

keen comet
spice cypress
#

oh open the installer then and install the c++ shit

#

that should be on your computer too if you have it installed

#

and then option to make like c++ console app and shit should appear

midnight geode
#

ye i just saw it

spice cypress
#

visual studio can be used for c# too if you wanna make like desktop apps

midnight geode
#

im installing it now

spice cypress
#

and unity

midnight geode
#

ye i might learn c# to

spice cypress
midnight geode
#

but apparently its important to learn typescript or javascript

#

if u want a job

#

in swe

spice cypress
#

you saw nothing

tired violet
#

🙈

spice cypress
#

back end you got like c#, java and sometimes python. altho u can make the backend with ts or js with node or some other one

#

you can use rust for backend too

#

actually i think you can use rust for front end aswell

#

dunno how fun that is

midnight geode
#

is rust more reliable

#

for backend

spice cypress
#

probably more reliable in terms of speed

midnight geode
spice cypress
#

it's not the "go to" but it's used a lot I think

#

and java has spring boot for making rest apis

zenith wyvern
#

for web dev yes

#

software engineering is usually backend work

autumn shale
#

if im starting scripting should i learn an advanced system and understand it or understand and make a bunch of little systens

zenith wyvern
#

make a lot of little systems

autumn shale
zenith wyvern
#

everything

#

fundamentals is key

ripe jewel
#

i watched like every advanced scripting tutorials and i still can barely make basic systems lol... Any tips?]

zenith wyvern
#

the key is also to make stuff

ripe jewel
#

ohk, thanks!

random pelican
#

for complex/abstract systems utilizing overlapping combat and movement, should i implement a state machine based on tag updates to track which state the character is in?

#

i'm currently programming a combat system that also utilizes various forms of movement and am looking for a scalable and readable way to prevent players from performing certain actions whilst in certain other actions

ebon bay
#

yo guys what does roblox v2 group wall api returns? when it's disabled in grp

somber imp
#

sup guys

twin roost
#

guys

#

rate my project

#

Montecarlo sim 🙏

sinful forum
#

Lowk I am the best coder yawningsunglasses get on my level guys

rich dove
#

wow

sinful forum
rich dove
#

you got me dead

tribal mango
#

while True instead of while not Trials 🥀

rich dove
#

function HelloWorld()
print("Hello world")
end

HelloWorld()

#

you are passng the built in print function as an arugent to your hello world HelloWorld()) doesn't actually accept any parameters lua completely ignores that argument

#

the fix would be

twin roost
sinful forum
#

this is why we should never delete scripts

#

The pain they go through when you delete them.. At what cost?

uncut dove
#

Hey so i’m an animator and I often have my friend script stuff for me. When we make movesets for our game with weapons we find it troubling to make the weapons keyframes in moon animator work in game, if that makes sense. I want the model to move as well obviously, how can I do this?

pine pumice
vernal pollen
#

wsg who is looking for a scripted dm me

keen comet
gleaming mica
#

i want infite robux cuz i am a prob boy who dont like women

keen comet
regal salmon
severe radish
#

what are some good ideas to script in studio

#

sumn fun and quick

soft ember
#

any of you guys know how i can make sure players conserve momentum in the air

night drift
#

when should you use coroutines?

neat umbra
#

It runs alongside the rest of the script without pausing them

night drift
#

okey ty

sacred oriole
#

How do I implement the idle animation I made to players?

versed arch
sacred oriole
#

I followed youtube tutorials

#

If you dont mind, may I message you and screenshare so you could take a look at it?

compact echo
sacred oriole
compact echo
sacred oriole
#

oh damn, I may not have the skills to make my own system yet

#

Its my first time animating

compact echo
#

not hard i dont think u need tutorial for that

distant saffron
#

are you guys scared about AI and scripting

#

especially people learning right now because ur learning something that can be automated in 6 months maybe

compact echo
distant saffron
#

are u making ur own models and stuff?

compact echo
#

im using AI to make some functions cuz im too lazy for the easy functions i spend my time making the hard things only

distant saffron
#

its so ass rn tho

dense spade
keen comet
eternal thorn
shy cipher
gleaming mica
keen comet
mystic basalt
#

Is learning lua good?

#

I wanna learn it but I feel it’s gonna be very boring

#

Like is it good for making Roblox gajes

ruby nebula
#

someone give me an ideaa of what to code

wind wind
#

either you learn lua or you pay someone to code for you, there is no escape

mystic basalt
#

Ye

dense spade
#

dont make it using AlignPosition or AlignOrientation

woeful storm
ruby nebula
#

yh

woeful storm
ruby nebula
versed arch
#

can i also get an idea on what to code

glossy slate
#

code

versed arch
dense spade
#

or a helicopter that reacts to the roblox wind

dense spade
toxic grove
#

Anyone know somewhere to get commissions - I don’t program in Luau so I need a diff server so I can make money

long totem
#

why do people

#

stopped looking

#

for scripters

coral field
#

??

keen comet
long totem
versed arch
#

teamwork

keen comet
long totem
long totem
keen comet
long totem
# keen comet No idea

Do you have an idea about what types of games can attract people ?
away from brainrot content

near sonnet
#

guys i jst finished my next project anyone has ideas for a new 1?

long totem
smoky tangle
#

how can I get something like the jjs workshop where you can easily edit players or like a system where I could export the player from the jjs workshop and import it to my roblox studio

dreamy phoenix
#

Hello guys I'm a new scripter who wants to start earning but doesn't know where to start what do i do???

dreamy phoenix
#

But I'm scared i'll not know how to do the thing and it'll be akward

vague peak
#

practice more then

dense bluff
#

Yo wsp guys, I got a quest, who have played GPO(Grand Piece Online) here?

dreamy phoenix
vague peak
#

that depends on you

#

commissions say what they want you to do

#

if youre confident that you can do it then get in contact w them

dense bluff
# dreamy phoenix howd i know when I'm good enough

you'll never know untill you try, just go take a commission, if u can't do it(i recommend trying at least) then u cant, u got nothing to lose, they didnt pay you yet so i dont think its gonna be that big of a deal

dreamy phoenix
#

ok thanks

dreamy phoenix
royal ibex
dreamy phoenix
royal ibex
dreamy phoenix
#

wait

sweet girder
#

wait()

royal ibex
#

task.wait()

sweet girder
#

Heartbeat:Wait()

royal ibex
#

task.delay()

dreamy phoenix
#

x = 5
for _. in x do
task.delay(1)
end

#

Is my code correct?

sweet girder
#

or is this your first coding exp

dreamy phoenix
#

I did AI, data management and Self driving car simulation in python

dreamy phoenix
sweet girder
#

yeahh so in luau, the numerical for loop is a little diff syntax

#
for i = 1, x do ...```
dreamy phoenix
sweet girder
#

The in in lua is for generic for loops

dreamy phoenix
#

ohhh

royal ibex
dreamy phoenix
#

my code for brain rot game looks so unoptimized

dreamy phoenix
royal ibex
#

task.delay is for functions

dreamy phoenix
#

python is so much simpler

#

js wait()

#

no matter how

paper crystal
#

roblox used be wait() (deprecated now meaning unsupported)

#

now its task.wait

cosmic bloom
#

it's deprecated

near sonnet
#

anyone has an idea on a new practise project i jst finished mine :D

normal solar
near sonnet
normal solar
#

fight brainrots permadeath game with stocks that grow offline

near sonnet
#

sounds fun

graceful gyro
#

How can I upload audios it says I’m eligible but it don’t let me

#

How can I upload audios it says I’m eligible but it don’t let me

frail tusk
#

Can someone help me with animation events i need help really bad [I CAN PAY YOU IF I FIND THE ANSWER]

ornate needle
#

Anyone got people who can design 2D games on websites

inland dragon
#

clonedTroop.HumanoidRootPart.Position = Vector3.new(mousePosition.X, mousePosition.Y, mousePosition.Z) + Vector3.new(0,2,0)

clonedTroop.HumanoidRootPart.CFrame = CFrame.new(mousePosition + Vector3.new(0,2,0))

The CFrame positioning works, but when i use Vector3 for it, it doesnt work. Why? Arent these two lines doing the same exact things

limpid ore
#

@opal jacinth hi

opal jacinth
sweet girder
ancient root
#

Someone tell me why these tags exist by default?

inland dragon
sweet girder
#

the only difference is that the cframe being set resets the angles to 0. Pos setting retains the current orientation

limpid ore
opal jacinth
quick quartz
ancient root
autumn shale
#

looking for people to help make cashgrabs for robux

formal jay
#

do you model @autumn shale

rose root
#

anyone else studio just died?

formal jay
rose root
#

any clue what's going on?

formal jay
#

not sure

rose root
#

cooked, happened to my builder yesterday

formal jay
#

yeah hopefully theyll fix it this weekend

azure coral
#

they are probably tryna add some new slop feature or something

still spire
#

hi guys im searching for somone do some things for me

odd lantern
#

😁

still spire
clear cloud
#

how do I make it so tools arent automatically welded to the hand when equipped, i want it so like it plays a grabbing animation and when a animation event is fired it then welds to the hand rather then it happening instantly

odd lantern
still spire
odd lantern
#

depending on the pay, yeah

clear cloud
still spire
still spire
odd lantern
odd lantern
#

😔

still spire
clear cloud
#

50% upfront 50% when completed

odd lantern
#

^^

still spire
#

i dont really like this

clear cloud
#

what is that sentence bro

odd lantern
#

He said it in english but I feel like I need to translate it

odd lantern
clear cloud
#

I think he means he can do 50% but he wants to see work first

odd lantern
#

what is the task you need completed

still spire
#

srry praysob

odd lantern
#

its ok

clear cloud
clear cloud
odd lantern
still spire
odd lantern
#

lowk yeah AI could honestly do that for you

#

Unless you need like, an entire custom framework, just use ai.

clear cloud
#

sounds like one of those cash grab games that only catch the eyes of slobbering 5 year olds

still spire
clear cloud
clear cloud
still spire
clear cloud
#

300 😼

still spire
#

250

clear cloud
#

deal

#

so avatar changers

still spire
#

🥹

clear cloud
#

and what again?

still spire
#

is easy i need a couple of avatar changers and i need u can buy hd admin rank with ingame money

clear cloud
#

Ingame money or robux

#

?

still spire
#

ingame

clear cloud
#

do you already have a ingame money system?

still spire
#

yes i can give yu the money system core

clear cloud
#

kk

#

add me to the studio

still spire
#

mm

clear cloud
#

whats your age group since the new update limits younger groups from higher ones

still spire
#

u can do it withot be in

clear cloud
#

kk whats your user

still spire
#

imziber

clear cloud
#

fitting

still spire
jolly echo
#

This is a 2d sprite based off your character model, which can be dynamically rotated to show different parts of your model, while still playing animations properly (Although in this game’s screenshot, the animations are on 2’s or 3’s). It’s hard to describe, i dont really know where to put this question in.

jolly echo
peak jolt
autumn shale
sweet girder
remote bear
jovial moat
placid bison
jolly echo
placid bison
jolly echo
near sonnet
#

yo guys i wanna make a combat system but i have NO animation for anything

#

what do i do

regal salmon
#

make shitty ones

jolly echo
#

its the same exact art style you'll love it

rapid verge
#

found out luau has constants now

#

roblox doesn't properly lint them sadly

regal salmon
#

or perhaps they are?

#

idk const just dont work for me lol, i can initialize with the keyword but they're still mutable

stable inlet
#

who knew ai was so good at coding bro my game is actually coming together and I dont know the slightest bit of code 🔥

crisp plaza
#

rate out of 10

crisp plaza
#

ai cant debug

stable inlet
crisp plaza
rapid verge
regal salmon
#

in the 713 changelogs when const was first introduced, it specifies that const can be used for local variables

#

and doing so will reassign it

rapid verge
frail plaza
#

how would i make a grid snapping system like this?

thin plover
#

where should i start if im just getting back into coding ik the basics]

thin plover
frail plaza
#

advanced series?

thin plover
#

thats how i learned my basics a bit ago

thin plover
frail plaza
#

watch it

thin plover
#

ill try

shy cipher
thin plover
#

roblox studio ones??

shy cipher
thin plover
#

kk

thin plover
#

prior knowledge is all small tho

#

i know a little pythom

shy cipher
#

well I mean you usually only need to know how the language works at a fundamental level, like scoping, functions, etc. they elaborate on more "complex" stuff like recursion and closures most of the time

thin plover
#

oh ye ik how the language works

shy cipher
#

they really aren't going to explain how to declare a function or tell you how it works, if you know the toolset then you're eligible to read the docs

shy cipher
tame ibex
#

‘yeah’ 🤣

shy cipher
copper horizon
#

How to make an rng system?

#

I want to make chances of lootdrops

shy cipher
tame ibex
cedar sage
copper horizon
shy cipher
copper horizon
#

math.Random?

#

What to use

shy cipher
#

that's a very basic implementation

copper horizon
shy cipher
#

riveting

cedar sage
shy cipher
copper horizon
cedar sage
shy cipher
copper horizon
shy cipher
cedar sage
tame ibex
#

mr()<.4 🤣

shy cipher
#

gyet out 🤣

tame ibex
shy cipher
#

notty notty 🤣

cedar sage
copper horizon
tame ibex
#

if math.rand()<.4 all u need

shy cipher
cedar sage
#

if u only had rare and common then rare would have to be more common for common to be more rare

#

holy tung twister

copper horizon
tame ibex
shy cipher
tame ibex
#

rand called no args returns [0,1]

#

.4 is 40% as a percentage

shy cipher
shy cipher
cedar sage
#

buzzword spam, chadshiver explained it better

wooden harbor
shy cipher
cedar sage
#

jst say decimal

copper horizon
#
local Item = "Sword"
local chances = 0.4
chances = math.random()
if math.random() < 0.4 then
print("Obtained Item .. Sword")
end
#

Is this code right?

cedar sage
#

store math.random() into a varible.

cedar sage
copper horizon
#

Idk how to store it

cedar sage
#
local Item = "Sword"
local chances = 0.4
local result = math.random()
if result <= chances then
print("Obtained Item .. Sword")
end
copper horizon
#

Oh

#

I got it now

#

Thx

cedar sage
# void tusk why

more clear code “result <= chances”. and lets you stack if statements for the result that you got.

void tusk
#

with such a small example it doesnt matter

cedar sage
copper horizon
#

Guys I have a question about loops
How many kinds of loops there are
And why
" i or v" is used in loops

formal jay
#

for loop and while loop

cedar sage
#

for, while, and repeat

copper horizon
#

Can you explain the logic behind for and while

copper horizon
void tusk
#

typically "i" refers to a number, and "v" refers to a value

#

it could mean anything tho yes

cedar sage
#

“for i, v in x” is short for ‘index’ and ‘value’

#

you can change the name of them just like any other variable

karmic wadi
#

Im sorry for work at a pizza place
im sorry for our sponsors
Im sorry for the dev team

void tusk
#

is this parody

copper horizon
#

How can I create a loop
That checks if the part or instance is still in the workspace

void tusk
#

wait he actually said that

#

this situation is still so awful

cedar sage
copper horizon
#

But ai is not reliable because it can give wrong answers bro

karmic wadi
cedar sage
#

claude is genuine goated

karmic wadi
#

I was looking up at the loser but he needs to be studied

formal jay
void tusk
#

if he didnt fake it then someone was hospitalized over this

karmic wadi
#

0 proof he was hospitalized

formal jay
#

who what

void tusk
#

if he did he's still a scumbag and the games still going down

cedar sage
#

hes still in the wrong for laughing abt it

copper horizon
#

Which ai is best for learning scripting

formal jay
#

can i be let in on the tea

cedar sage
#

if or if not someone was hostipalized

cedar sage
formal jay
#

^

karmic wadi
#

idk what yall are talking about

#

who was hospitalized

cedar sage
#

oh im tripping

void tusk
#

claims of zeal being hospitalized

cedar sage
#

🤕i jst wanna be included so i was lowk larping the situation

void tusk
#

again regardless its situation still sucks

#

that game was peak

karmic wadi
void tusk
#

when did i say that

karmic wadi
#

and there happens to be an acc named zeal's mom in his discord

formal jay
#

who is zeal

karmic wadi
#

and the acc was made 6 years ago

karmic wadi
void tusk
#

who ??

formal jay
#

oh i think i saw a thing today about this guy and they said he did something bad to another dev at rdc

void tusk
#

just us here

karmic wadi
cedar sage
#

is this the sitation where someone had a seasure bc of epelepicsy

karmic wadi
#

i thought you meant that he was in the hospital

karmic wadi
void tusk
#

ragebait platform

karmic wadi
void tusk
#

no

karmic wadi
#

alr good

#

the game still got 5k ccu

void tusk
#

but if he was thats still a bad thing

karmic wadi
#

ig

void tusk
#

literally everybody is pulling out

#

the games gonna last cuz there are people (mostly children) just not in the know

karmic wadi
#

yeah but he is running from consequences

#

so he is a fucked up guy

#

the silent hill 2 james saunderland wallpaper makes sense

#

acting like the guy

karmic wadi
#

and his acc was also active

#

so he will make money

#

unless roblox removes the game

void tusk
#

nullscape update in 6 days

#

please nothing happen

karmic wadi
#

idk whats that

void tusk
#

go and play it rn

#

its a very fun game

karmic wadi
void tusk
#

jus look it up im tired

remote bear
remote bear
frail plaza
remote bear
frail plaza
#

and how are you importing them

#

same for textures

remote bear
# frail plaza how are you rendering all those models at a playable framerate?

Editable image/ Canvas draw allows me to import and display textures among other graphics stuff. For importing models i just export models as .objs and copy the text and paste into studio https://devforum.roblox.com/t/canvasdraw-a-powerful-graphics-library-draw-pixels-lines-triangles-readmodify-image-data-and-much-more/1624633

frail plaza
#

my raycaster struggles like shit on textures

#

could be attributed to the fact that i was using js for it

remote bear
frail plaza
#

i get around 28 - 35 fps with full texture rendering

#

32x32 textures based on a color bitmap

#

is it called a bitmap?

remote bear
frail plaza
#

just an array of a bunch of numbers representing the color and position

#

i love learning abt how og devs had to workaround performance issues

#

raycasters are rly cool

remote bear
remote bear
ashen quail
#

Hello guys and person. How to make my code invisible for exploiters?
Thanks you. Sincrely. Cone Paky

#

Thanks you.

maiden crag
#

if i use state attributes in client using a module, will it replicate to the server?

remote bear
sage timber
#

guys if i put swear words in my code will my game get banned

remote bear
sage timber
remote bear
#

as long as it doesnt appear ingame

visual maple
#

for scripters that do fighting games how do you do your statemachines?

karmic wadi
oak bone
#

shocks!😲

halcyon summit
loud cipher
abstract sentinel
fickle dirge
#

so i assume i can ask questions in here aswell? What's the most optimized way to toggle Lods

dreamy phoenix
#

How to start learning scripting and game dev in general. I already know the basics. I also know python so what is the correct route for me?

remote bear
distant arrow
uncut sapphire
#

dm me if yoir a scripter must have of 1 year experience

keen comet
patent gorge
#

anyone would like to test my game?

willow tusk
supple ice
#

hey guiys

dreamy phoenix
#

does anyone want to make a game with me?

humble maple
#

it's been 2 years.

long trench
#

can someone help me ?

#

f.Image.Image = v.Image
f.Image.Image : the image property of the image, v.Image : the id of the image ( 123455678)

#

the image dont load

crystal bloom
#

f.Image.Image = "rbxassetid://" .. v.Image

long trench
#

i did it but I retest

#

same issue

crystal bloom
long trench
#

IsLoaded is false

jovial moat
long trench
dusky relic
#

hmm

grizzled sable
#

hi
i need to work Could you provide details?

fervent belfryBOT
#

@surreal junco

Tag » Use the Marketplace

All hiring, recruiting, or collaboration requests—paid or unpaid—must be posted in the marketplace channels. Read #marketplace-info to find out how to post.

This includes:

  • Job offers, freelance work, or commissions
  • Team recruitment for games, partnerships or volunteer work

Posting these outside of the marketplace is considered channel misuse and may result in moderation action. Only asking for advice/feedback is acceptable.

-# View our Discipline Guidelines for more information about the rules.

surreal junco
#

Oh

#

Alr

#

Asking for a feedback, a good scripter would be GREAT yk hopefully someone reaches back

hollow wadi
#

how do i find a scripter w rev share me my builder and 3d moddler r all like waiting for a scripter so we can move futher but this server needs payment

hollow wadi
#

not tryna pay for a random scripter off dc

keen comet
summer isle
#

yo i need

#

a

summer isle
#

programmer

#

fr who is a programmer i think everyone here is innit?

keen comet
summer isle
#

eesti guy uhm bro can u dm me rq

hollow wadi
#

i mean i kinda wana learn scripting but ion know

#

looks scary

summer isle
#

bro

keen comet
summer isle
hollow wadi
#

i had a look at some of the scripts my old scripter did

#

vector point, 03 or smh like that

#

full on alien

icy heron
hollow wadi
icy heron
#

not sure what your doing for school but youll prob have it eventually

hollow wadi
#

nah

#

i wont

#

year 11 still havent dealt w scripting

honest fern
#

Go take AP Physics

#

The spring unit is very translatable to game dev

#

Same with momentum and just general kinematics

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But I’ve used springs the most

flat haven
#

not knowing vectors in year 11

dreamy phoenix
#

Any beginner wna build a game with me?

supple wadi
kindred coral
#

What's good yall. If there's any beginner/mid-tier scripter that is interested in joining a dedicated team, dm me.

humble goblet
midnight flicker
#

I NEED SOME SLOP

#

TO INVEST INTO

modern seal
midnight flicker
unborn vector
frail perch
#

I am very bad at scripting tho

near sonnet
#

yo guys how do i get idicators for damage, combos onto my character?

fresh beacon
#

does anyone else get this 2000 upload limit

#

because I feel like it should be 100

fresh beacon
#

was a damage bindable event

#

call it when ever I wanted to damage somene

near sonnet
#

i alr got the damage and combo system

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i jst want visual indicators

#

idk what or how to do them

fresh beacon
#

I forgot

#

I did make something like it

near sonnet
#

lol

fresh beacon
#

lemme get it rq

near sonnet
#

dw

#

ill wait

fresh beacon
#

basically

#

I would have a local script in player gui

#

and in the bindable event (for damaging players) I would clone the local script and set its enabled to true

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and in the local script I would clone a damage billboard from rep storage (locally)

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so only you would see the damage counter

#

idk thats just my way of doing it maybe you could find an easier way

near sonnet
#

alr

fresh beacon
#

its a local script

near sonnet
#

so billboard gui and tween it whenever takeDamage accours

fresh beacon
#

and its so you can have multiple damage counters

fresh beacon
#

cz I just did it locally

near sonnet
#

alr

tropic scaffold
#

Do any of y’all know how to get imageperms in here? I have a quick UI question

fresh beacon
#

🤷‍♂️ this is just my way of doing it.

tropic scaffold
fresh beacon
#

it still works at the end of the day even if it seems unoptomised to you.

near sonnet
near sonnet
tropic scaffold
#

Ah yeah I prob gotta chat more

#

dangit

tropic scaffold
# static coral what is question

I’m using a UIGridLayout to sort my frames and all the parent and child frames are in scale. Not offset. I’m even using a UIAspectRatioConstraint on the furthest parent frame but for some reason on smaller devices the UIgridlayout is scaling weird

static coral
#

uigrid layout overrides sizing

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you need to set cell size property

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and cell padding for space between

#

child size does not matter for uigrid

tropic scaffold
#

The cell size is in scale

#

I made sure of that, same with the cell padding

slate valve
#

is it convient to accept 3.5% as an animator for a rpg game that is the size of deepwoken content (its in development)

cunning horizon
#

gl bro ✌️

cunning horizon
iron kraken
#

no

cunning horizon
#

in all realism it should be like 7.5-10%

iron kraken
#

ur not making deepwoken bro

cunning horizon
#

holy negative

iron kraken
#

unless ur dev team is crazy

slate valve
#

is it convient to accept 3.5% as an animator for a rpg game that is the size of deepwoken content (its in development)

cunning horizon
#

holy realistic

slate valve
cunning horizon
#

np

slate valve
#

oh fr lemme answer you

slate valve
cunning horizon
#

then no

slate valve
#

we got a team already

cunning horizon
#

how much

slate valve
#

they are under comms

cunning horizon
#

ppl

iron kraken
#

lower the scale of the game is my advice

formal kayak
#

your game will never come out

#

sorry no negativity

slate valve
#

1 modeller

tropic scaffold
#

Hi

cunning horizon
#

gg's bro

formal kayak
#

Usually those types of games don't come out for years

#

can you be sure those people can lock in for years?

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and then are the people there even working right now?

#

if they have nothing done then they'll never do anything

cunning horizon
#

thats true

formal kayak
#

people should understand that passion projects require actual passion from everyone involved

cunning horizon
#

realistically people will become demotivated under a period of times so scheduling would be set, otherwise fired. Also exponential work must be made over a period of time so sufficient monitoring must be placed, which means timezones must be similar or progress is recorded.

formal kayak
#

you can't allow anyone in the team to be unserious about it

cunning horizon
#

never played deepwoken or seen it but im pretty sure its a big game so scripters should have at least 4 years ✌️

formal kayak
#

yea I honestly think you should have atleast 5 million robux to start anything like that

#

and even that lowkey might not be enough

jolly cipher
#

How long have you guys been coding for?

cunning horizon
#

3 years ngl lol

jolly cipher
#

dang

formal kayak
#

I think like almost 1 year now

jolly cipher
#

Ive been for 2 years but quit to be a build developer

cunning horizon
#

thats nice

jolly cipher
#

Ive been working on a solo project

#

Like a retro cooking game

cunning horizon
#

what is it?

#

oh

jolly cipher
#

It's nearly released, but I'm worried I won't get big players since my discord server isn't big

formal kayak
#

yea I'm not gonna lie I sometimes just lie about how long I've been scripting...

cunning horizon
#

i made a survival game with my friend for a game jam

jolly cipher
#

nice

cunning horizon
#

i dont lie but realistically its 2.5 years because tutorials are overcomplicating everything

#

i needed my friend to teach me

#

so ig but scratch kinda counts so 3 years

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i cant believe 3 years ago i didnt know what a variable was

formal kayak
#

i started with javascript in school

#

I made my own platformer

cunning horizon
#

nice

formal kayak
#

during class when I should've been learning

#

so roblox scripting literally instantly clicked in my head

cunning horizon
#

i lwk made darksouls inscratch last year

jolly cipher
#

Ive made my first scripts in 2019, it was a coin collecting system

cunning horizon
#

javascript isnt that far off from lua ig

formal kayak
#

right now though im completely lost

cunning horizon
#

rip

formal kayak
#

I was thinking about joining some random passion project

cunning horizon
#

same

jolly cipher
#

Ive been getting better, ive learned how to build really well, make UIs really well, code sorta

formal kayak
#

I know they'll fail but idk it might be intresting if it has me script something different

cunning horizon
#

im looking for someone that wanna be as some would say "code buddies"

formal kayak
#

ill be ur code buddy

cunning horizon
cunning horizon
#

wow that went smooth

formal kayak
#

yea lol

#

I just like scripting and I wanna script but I also don't wanna script something myself because it usually doesn't amount to anything

cunning horizon
#

ngl ive never made a successful game

cunning horizon
formal kayak
#

The other aspects of developing are so annoying

cunning horizon
#

no offense funds but i hate ui

formal kayak
#

i made a game by myself and omg I hate ui I hate building I hate monetizing the game

cunning horizon
#

but its as how roblox organizes it

#

the thing with ui is the constraints so it fits in every device

formal kayak
#

like OMG monetizing has to be the single more boring thing to script EVER

cunning horizon
#

best value lol

#

500m gold best value ! :O

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im waiting for a situation where i can do that

formal kayak
#

what should we script as our first expenditure as coding buddies

cunning horizon
#

i will tell u in dms

jolly cipher
light fable
inland widget
#

local DataStoreService = game:GetService("DataStoreService")
local Players = game:GetService("Players")

local store = DataStoreService:GetDataStore("PlayerPosition_v3")

Players.PlayerAdded:Connect(function(player)

player.CharacterAdded:Connect(function(character)

    local hrp = character:WaitForChild("HumanoidRootPart")

    local success, data = pcall(function()
        return store:GetAsync(player.UserId)
    end)

    print("LOADED:", data)

    if data then
        local pos = Vector3.new(data[1], data[2], data[3])

    
        task.wait(1.5)


        character:PivotTo(CFrame.new(pos + Vector3.new(0,5,0)))

        print("TELEPORTED")
    end
end)

end)

Players.PlayerRemoving:Connect(function(player)

local char = player.Character
if not char then return end

local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end

local pos = hrp.Position

print("SAVING:", pos)

pcall(function()
    store:SetAsync(player.UserId, {pos.X, pos.Y, pos.Z})
end)

end) How to Make the player spawn where they left and if not they spawn in the spawnpoint? but i dont get it working anyone that can help would be nice

#

if anyone can help ping me please

honest fern
inland widget
#

Idk how

night drift
#

left shift and left to ?

#

`` tree of these

inland widget
#

Okay

#
local Players = game:GetService("Players")

local store = DataStoreService:GetDataStore("PlayerPosition_v3")

Players.PlayerAdded:Connect(function(player)

    player.CharacterAdded:Connect(function(character)

        local hrp = character:WaitForChild("HumanoidRootPart")

        local success, data = pcall(function()
            return store:GetAsync(player.UserId)
        end)

        print("LOADED:", data)

        if data then
            local pos = Vector3.new(data[1], data[2], data[3])

            task.wait(1.5)

            character:PivotTo(CFrame.new(pos + Vector3.new(0,5,0)))

            print("TELEPORTED")
        end
    end)
end)

Players.PlayerRemoving:Connect(function(player)

    local char = player.Character
    if not char then return end

    local hrp = char:FindFirstChild("HumanoidRootPart")
    if not hrp then return end

    local pos = hrp.Position

    print("SAVING:", pos)

    pcall(function()
        store:SetAsync(player.UserId, {pos.X, pos.Y, pos.Z})
    end)
end)```
#

I did it

inland widget
#

I did

autumn raft
#

guys ive been coding since 2009

inland widget
#

Plsss

#

Trying to get it to work over 2 hours

autumn raft
#

bet

#

whats the problem?

inland widget
#

How to make the player spawn where they left

#

And if they new they spawn in spawn point

autumn raft
#

its not working?

#

does it give anything in the output

#

also to save multiple values use updateasync

#

just cleaner

inland widget
#

I tried and it gave me a error

#

I will try again

royal marten
#

Has anyone ever crashed their Roblox studio?
I didn’t use bounce and it’s now frozen and won’t close, help

autumn raft
#

local pos = Vector3.new(data[1], data[2], data[3]) or workspace:FindFirstChild("SpawnLocation")

royal marten
#

My laptop has reset itself

autumn raft
#

basically if the player has no stored data then just do or and then set the pos to the spawn location of the map\

frozen valve
#

you can crash studio

inland widget
#
local Players = game:GetService("Players")

local store = DataStoreService:GetDataStore("PlayerCFrame_v1")


local function cframeToString(cf)
    return table.concat({cf:GetComponents()}, ",")
end


local function stringToCFrame(str)
    local nums = {}
    for num in string.gmatch(str, "[-%d%.eE]+") do
        table.insert(nums, tonumber(num))
    end

    return CFrame.new(unpack(nums))
end

Players.PlayerAdded:Connect(function(player)

    player.CharacterAdded:Connect(function(character)

        local hrp = character:WaitForChild("HumanoidRootPart")

        task.wait(1) -- allow spawn to finish

        local data
        local success = pcall(function()
            data = store:GetAsync(player.UserId)
        end)

        if success and data then
            local cf = stringToCFrame(data)
            character:PivotTo(cf + Vector3.new(0,5,0))
        end
        -- else: Roblox default spawn happens automatically
    end)
end)

Players.PlayerRemoving:Connect(function(player)

    local char = player.Character
    if not char then return end

    local hrp = char:FindFirstChild("HumanoidRootPart")
    if not hrp then return end

    local cf = hrp.CFrame
    local str = cframeToString(cf)

    pcall(function()
        store:SetAsync(player.UserId, str)
    end)
end) ```
#

@nimble mango

uncut pasture
#

Can anyone tell me how you overwrite roblox default animation im stuck at that

#

idk why its made so complicated

inland widget
#

Like walk or idle

#

@uncut pasture

uncut pasture
#

walk and run

twilit cloud
#

theres many tutorials on youtube for that

uncut pasture
#

preferably and pls dont be toxic 🙏 i already get bullied out of another server

#

I failed with yt tuts ngl

twilit cloud
#

thats how i do it

uncut pasture
#

i putt he animate script intop starterCharacterscripts and changed walk animid

#

but smh it aint working

twilit cloud
#

oh

#

i forgot you can just copy it

#

i would make my own animation script

uncut pasture
#

yeah thats what i seen on youtube

twilit cloud
#

like an idiot

uncut pasture
#

i dont know what i owuldve to do for that

#

But i noticed my char is still walking in r15

#

i need to change dat right?

twilit cloud
#

is your animation r6

uncut pasture
#

yeah

twilit cloud
#

i would start there

#

make your game r6

uncut pasture
#

I might sound dumb where do i find that 🙏 i know i hchanged a random thing to r6

#

since the studio rework i cant find anything anymore

twilit cloud
#

i think

#

somewhere in there is avatar settings

uncut pasture
#

omg what have they done to studio 😭

cold crow
uncut pasture
#

ik

#

ugly as hell

#

i only changed anim packs hmm

#

but like where is body whatever i have to change

still spire
uncut pasture
#

i dont think its loading my anim

#

I dont know why but i made a localscript in startercharacter and made hum.Running play my animation and it worked now

solemn ermine
sweet girder
dawn cedar
#

guys for hitboxes whats better for hitboxes:

  1. hum hitbox
  2. magnitude check
  3. raycast
twilit cloud
#

the walking animation is for slow walking only possible on mobile and console

cobalt loom
#

How would i go through making minecraft expansion effect in roblox

formal jay
#

@cobalt loom

cobalt loom
formal jay
#

idk

cobalt loom
cobalt loom
formal jay
#

you should ask if anyone knows

near sonnet
balmy sorrel
gusty yoke
#

can sm1 help me w my gamepasses not working

near sonnet
gusty yoke