#code-discussion
1 messages · Page 300 of 1
Are there any plans to remove the Github requirement?
not as far as i know
It's not an issue I just don't use it, if I just chucked a bunch of my work on there is that good enough?
what are you applying for?
Scripter
you can only apply with 1 script
so you can just use a github gist to do so
So I can just make a github account upload a script and link that then?
I’m treating as components anything that has per-entity logic. So yeah, I might be stretching the idea of components a bit. But idk, It sounds so intuitive at first, but feels awkward to actually implement
yup
Awesome
I've done something similar where I made an entity class that held other classes like what your describing but I think I literally only ever had one dependency between the components and that was with a state machine
My turn lemem.show U one of my portfolio I made EITH VIBE CODING
abdulrahman-art.vercel.app
oh also my roblox portfolio is in my bio
Bruh I sign have link perm
Ye I saw it did U make that
If yes
if i get ai to design stuff i only get it to make a mock so i can get an idea of what it could look like
i still code it myself
ai seems to have messed up your "stack" thing
you also don't actually have any work on this
even though you have a tab that implies you do
ok
HH me vibe coder that why :p
Guys should i make a hatching system with viewports or camera based?
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help me someone, it says the word end at the end is closed off by a bracket or sum, heres the script
game:GetService("Players").PlayerAdded:Connect(function(player)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local coins = Instance.new("IntValue")
coins.Name = "Coins"
coins.Value = 0
coins.Parent = leaderstats
local level = Instance.new("IntValue")
level.Name = "Level"
level.Value = 0
level.Parent = leaderstats
end
end)
no
you have an extra end if someone didnt help already
you got extra end second to last line
the high one or the low one
does anyone know how to fix the scrollingframe bug when your trying to place a image/button farther down but it keeps teleporting it up to the top and make the dragging start from the top?
control + z
it happens when you have a frame within a frame I think
but you should be able to just tweak it the right wway
How can a vibe coder have a portfolio
💀
I am just going to hold on web development for now lol
here are the things ai has coded for me!
💀
can someone help me, my code is supposed to plus one when i click the button, everything else works except this part
player.leaderstats.Level.Value = player.leaderstats.Level.Value + 1
ill igve free scripts
+= 1
player.leaderstats.Level.Value += 1
and if thats not working then most likely level doesnt exist
yes you dont need to reference the value again
+= is just an addition
okay
like 1 += 1 would come out as 2
i love you
np
LMAO
if i wanted to display the level that the character is on into a screenGui to texzt label, would i need a local script or script and where do i put it
how do ppl made a gradient change colors like a rainbow from left to right like changing from red orange yellow to then bringing in the green and the red goes out of view etc etc
math.random i think
like this
look in scripter for hire or sum like that
free dev lol
...
@fallen latch can i get your portfolio
Hey y’all! ▶ Before we start on this wonderful tutorial, I just wanted to say... Today’s obviously Star Wars Day, the famous date May the Fourth is here! Anyways, this tutorial is dedicated to teaching you about some satisfying gradient animations (among which is a rainbow all the at the end, don’t skip there!). For all of these anim...
why it look weird
Has anyone here worked with omnidirectional IK movement systems
do you have to have oop for games like deepwoken?
why do scrolling frames stop working correctly when an image inside it is rotated lmao?
I quit coding
https://medal.tv/games/roblox-studio/clips/msDKwVRCtrhVrRD13?invite=cr-MSxLc0YsMjY4MTM0ODk2&v=30
Watch Untitled by d3v_c and millions of other Roblox Studio videos on Medal. #robloxstudio
What is an easiet way to implement full intro tutorial, featuring "CLICK UI", BUILD THIS (Free building), DO this etc?
Should I just include ifs to the action & make them report action if player has tutorial enabled?
@keen mica
So can you use true anywhere for an Infinite loop?
guys I made proximity prompt and I want that when proximity prompt is trigged then player should freeze to one place
i have a question , if i make a custom chat and then doing blacklist for words that not allowed , is roblox will close my game?
while true do will be infinite, but if you dont put any yields itll crash because it tries to do it all in 1 frame
use roblox's text filters and abide by age group restrictions and you will be fine
Is a yield like task.wait?
yup
Oki ty
Also I've noticed you don't always need task before it is that a specific diffence?
you can run loops without yielding, it's just a problem if it NEVER yields
the more it tries to do without yielding, the longer it will take
and eventually will timeout
because, again, lack of yield means it tries to do it in 1 frame
Yea I get that but I noticed that wait() also works the same as task.wait() is there any difference?
task.wait is more efficient
you shouldnt use wait
Wait is less accurate
wait() operates at 30hz and is throttled
task.wait() operates at the frame rate and isn’t throttled
can someonme gimme a game idea which is a simulator ish and ill do it
anythign for the money
@obtuse furnace
Guys ,I’m looking for hiring influencers
Any idea?
🙏🏾
does any one have any idea what's an instance and why it's a data type
am so lost
😂
i'd help if you can rephrase what you wanted for your tutorial
So I have free build type tycoon game, I want to create simple tutorial: Open Inventory => Select Conveyor => Place it => Wait for dropper to sell the part => Go there.
I need to figure out the easiest way how to implement this into multiplayer place without creating a new separate place with Tutorial.
There should be Icon (like arrows) to navigate player what to click
make that first arrow show up when player joins for the first time and whenever he does something arrow wants him to do it goes invisible and second arrow shows etc
Yes
the way I would do this is by highlighting the components the tutorial is pointing to
with models I would just use a highlight object and for gui you just add a blinking arrow
Hmm
I have two ways how to implement:
Add IF player has attribute Tutorial, fire bind event of action to Tutorial Module Tracker.
Or create UI overlay, that will create TextButton (like circle) around target UI Button & waits for the click
too much
enough to make a grown man cry
A LOT, I mean, AI is amazing when I am too lazy to write long functions just for visuals etc
gg bro its over omgg
Does anyone use a mcp server?
is there still money in coding in 2026
hey guys can someone explain the difference between render.Stepped and render.PreSimulate ive read the documentation but i dont rlly why i should use Presimulate instead of stepped
Doing a breakdown on how much scripters actually make vs. how long they study. Looking for a few pros to share their stats in DMs for a Case Study. will be quick only 3-4 quesstions
yeah'
presimulation is used to do things before physics updates apply (e.g. you do something, then an object falls, then renderstepped is called), it's really dependent on what youre doing whether or not you should use it
ahh
cuz in documentation it jst said nowadys u should used PreSimulate
chat wtf how do i fix ts
RenderStepped and Stepped are different events
PreSimulation is a upgraded version of Stepped
oh
RenderStepped is called after physics updates but before the frame is rendered
yeah i think i meant stepped
PreRender is the same as renderstepped
And the one roblox recommends
They changed all the names ig
no one responds when i send my portfolio
that's hiddendevs for ya
Nothing of your own fault. Go solo for now.
build a team and make your own game 😉
hi, is there any scripter available to give me a better judgment cuz im confused at this animation scripting bit
Have it in your bio
And make sure its good looking and shows good looking content
To convince clients you gotta use high quality assets, even though it doesnt have anything to do with scripting
same bro 😭
just kinda give up for now
is 5k robux is enough to get a scripter? not much task to
Can I apply for it
yes sure dm
WRONG WAY ROUND
made my first if function im learning scripting
please use indentation
good job fam
how about hmmm
BWAA i cant send images -.-
||umm the code is 1 giant line btw||
Anyone here wanna do a a quick scripting commission
i want to make a private group that involves investors , and owners who want to get funded can anyone give me feedback on if they think this is a good idea
how much wobux :3
How much would it take to build an upgrade system like escape tsunami
There is already existing scripts u need to work around fyi, but not that general system
Talk in dms?
I bet is brawldevs
Yo, I'm a scripter and trying to get hired, any help? Anyone
yes
Im sorry but howd you mess this up..
get the nil off my screen
well ive watched all his video and its really helpful
start with a portfolio
Change pfps first
nobody will hire you if you having nothing to show
brodacho doesent even listen or look up💔
guys can y’all give me any recommendations for my chat game I added lobby and an obby I just need recommendations thanks in advance!
Y'all help me i accidentally discarded all the scripts and lost all the system is there any way to recover?
i think
Did you make a save at all?
do crtl + z
Is it a published game
Or saved
The indentation is not there, like it's weird to read but goodjob
please tell me how can i learn to code
start coding
Too old
and keep doing it for a while
bruh how do i learn?
what language
luau
You gotta start from an infant
devforum documentation practice and youtube tuts
Took me so long to download the roblox docs as a fetus, womb had such a bad connection 💔
tell me a youtube chanel and also this devforum documentation is not my thing its too hard to download
woah
is this brad pitt?
you aint gotta download anything bro
well documentation is but if its pretty easy to search in devforum
tell me a youtuber
just find yourself a problem and ask it with google search adding roblox in the end
no i didn't
i was testing a game
scripters giving %
good game idea, got investors
typa dude to give 1%
Didn't worked
I didn't publish
oops sorry
For somebody who had valorant tracker opened for the past 8 hours straight, my guess is your making another fps game with a similar play style to rivals hoping to be special.
Orrrr I j have it open cuz I didn’t close it?
Don’t make random ahh assumption
wow, theyll never catch you with such advanced obfuscation
Is he right though? I mean if he is, give the man some credit lol
Nope the game is not fps at all
we just use AI now
sure why not
how much recv from an action is too much
If you have investors then don’t hire for percentage
Go in #scripter-hiring
#code-help message would anyone know
Any tips for someone trying to become a fullstack dev?
Don’t
It’s too overwhelming
No its not
Nothing is "too" overwhelming you just gotta up your tolerance
It probably will be at the start though
Ima start small just learning how to script and becoming decent
You don’t know anything?
Not really Ive done nothing but ran a few really good projects/manage servers but Ive realized this skillset wont get me as far as becoming a dev will
Thanks for the suggestion
what’s a better learning source youtube tutorials or roblox documentation/devforum?
whats Laravel
does anyone know how network ownership isnt owned by anyone and why its happening to me ;-;
Omg I can never find a good physics scripter who wants to make hundreds of dollars to make a slop game idk why they’re so hard to find. If only I could ever find a good one 👀
yo i learnt a decent amount of lua a while back but took a pretty big break, is it worth getting back into and learning
i wanna make money and it seems interesting but idk
yes
how long would you say it takes to like start making things by yourself
i learnt for 2-3 months and was struggling
You'll end up being homeless
You don't need to know, unless you're a web developer
ggs 🕊️
a week
wrong channel blud
@pine hound
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This includes:
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Posting these outside of the marketplace is considered channel misuse and may result in moderation action. Only asking for advice/feedback is acceptable.
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Quick question
Does this seem correct? :
I made that as a note to remind me
Let me expand it rq
:FireServer() --> Pings server (from localscript --> script)
.OnServerEvent(function(player)... --> Connects to server (script connects / gets signal)
:FireClient(player) --> Pings client (from server / script --> client / user)
.OnClientEvent(function(player)... --> Connects to client (client connects / gets signal)
:FireAllClients(function()... --> Sends to all clients (server / script --> all clients)
Lol
yup
Is 1.8k lines of code too long? Its for a UI controller
If you do it with a module script it shouldnt be that long
istg if the first 100 lines are local pi = math.pi local workspace = game:GetService("Workspace")
probably
try to find things that can be moved out into separate scripts
like different pages/screens or components that get reused (e.g. button animations)
u only need pi if u are making a circle math algebra typa game
Even though it is a LocalScript that acts as the main client side UI brain, it handles all of my UI, like menus, shops, daily rewards, HUD, and more, all in one place?
yeah
modules can be loaded on the client
so do you want to damage nearby players or do you want to show visuals
Hi, I need help about ragdollize
So, I'm making a spell that basically pushes you but also has to ragdollize your character, which I can't find out how to do... can someone help me with that?
type functions look so cursed. im loving em
luau is too good
little experimentation 🤣
fr
yeah im with novinity. you should definitely extract those different responsibilities into their own modules. much cleaner and far more maintainable for both you and any potential future scripters
guys does anyone have a video explaining replion by ytrev
the simple usage example on github seems super straightforward
For anyone who has experience with Blink, is it possible to implement events across multiple files?
but i dont udnerstand what this does
while true do
for _, player: Player in Players:GetPlayers() do
local playerReplion: DataReplion? = Replion.Server:GetReplionFor(player, 'Data')
if not playerReplion then
continue
end
playerReplion:Increase('Coins', 10)
end
task.wait(1)
end```
yes
Can you walk me through it?
I'm not sure I understand this option business
u create events in their own .blink file and import them into a main.blink that u run the blink command on
Still sounds like ass to me
this is an example where:
- loop through all players every second
- if a DataReplion exists for the player,
- then you call playerReplion:Increase("Coins", 10)
so it boils down to: every second, increase every player's coins by 10. and do it forever
its js a little usage example
so u could have a.blink, b.blink, c.blink files each with their respective events and in main.blink u do ```lua
option ServerOutput = "../BlinkEvents/Server.luau"
option ClientOutput = "../BlinkEvents/Client.luau"
option TypesOutput = "../BlinkEvents/Types.luau"
import "./a.blink"
import "./b.blink"
import "./c.blink"
I just transferred to rokit. How do I install my dependencies? I don't see a package folder
rokit is for tools not packages
so the replication to the client is through the increase method? So if i every edit a players data, i just call that method and recieve it on the client?
u install tools like rojo, wally and blink through rokit and you install packages through wally
Is there no uninstall/remove command for rokit?
not solely :Increase(). increase is one of them, yes. it looks like whenever you call :Increase(), it will replicate to client. correct in that regard
however, there appear to be several methods in replion which trigger this
u can just rerun rokit install
after removing a tool urself
I want to implement the networking endpoints in each feature of my game. I don't want to have to import every service to do that
replion has observers which is a core part of typical reactive programming. if you are fairly new to scripting or havent been exposed to observer patterns before, i recommend doing some research on that front first. it can be super wonky to wrap your head around at first
is there a difference between each one?
u only need to import it once and your luau code will never need to do that
oh maybe thats why, i have never really touched observers bfore
Every time I make a new feature, I have to make a new import
yeah absolutely. :Increase() is solely for numbers. :Set() works for anything
u can see the raw type here
the time it takes to make a new import is way less than actually creating the event in blink
Are there any good teachers/programs for new scripters that's very good/worth the money? So far i've spent about a week learning just off tutorials but I'm wondering if there are any other resources that help.
unrelated topic but do you think i should switch over to rojo? like does it come with better benefits than the basic studio ones?
if you want to go the route of a course or tutor, you can certainly do so. your learning process, your rules
but in my experience, just experimenting is the best teacher. nothing teaches better than trial and error. start with small projects to build a foundation and then you can begin branching out and creating cool and fun things
to start, id recommend sticking with tutorials but actually attempting to implement what you learn in ways that differ from the videos. copy pasting isnt a good teacher. if you continue to struggle with learning after even more time, then thats probably when you should consider paying for a teacher/program
but again, if you do wanna skip the hassle and go straight to paying, all the power to you
yes
up to you. there are tons of benefits
especially with the sheer customizability of your editor
me personally i just stick with studio. i havent had any severe limitations yet
uh do you know how i would even like install replion onto studio
because where do i put this src code
oh yea theres also the benefit of different packages and libraries being easier to install, such as replion in this case
but for this case, just manually create the modules and copy/paste the code
or i believe there are actually plugins for inserting repos straight into ur studio proj
i typically dont use any premade libraries so im not much help in this regard
alright tysm tho u the best
maintainers should start putting rbxm files into github releases
no problem. good luck
yeah itd be much more accessible. i guess most just assume everyone uses rojo
frostfall started doing this with fluid using a github action that runs rojo build to automatically build the rbxm
Awesome. I just don't want to be stuck in a cycle of not learning/retaining information from tutorials since it's daunting right now to try and compile information from said tutorials into one larger scope/project. Since I'll be working with loads of questions in mind that i don't really have the answers for I'm just wondering if a tutor or a program is best since i feel like im getting to a stage of working on my own things just wanting to have answers to questions that I'm having to spend hours of research on just to answer
oh thats actually awesome
@wise turtle, I'ma need you to walk me though this, lol
what if i'm summing the reciprocals of the squares
yeah thats honestly one of the most valid concerns for a beginner. tutorials are an extremely alluring trap sometimes. people who watch tutorials dont retain the information since theres just a simple copy and paste of code. its not a fault of their own; thats just how tutorials instrinstically are. there is no critical thinking or actual problem solving occurring, so it just goes in through one ear, out through the other
the only real way to really learn is to implement what you learn in different ways. obviously there an infinite number of ways to do this, but one of the most barebones examples:
- a tutorial teaches you to
:Connect()to aTouchedsignal on a part
- on your own, you can view the roblox docs for perhaps a
ProximityPrompt'sTriggeredsignal and implement it the exact same way - the content differs enough where you actually have to apply critical thinking while still being similar enough to where its feasible
where master.blink located
you could watch every tutorial in the world, copy and paste every line of code, and retain nothing. even this simple means of applying the material in slightly differing ways goes a super long way
a lot of programming is just repetition
function Utility.PathType(Path: string): "absolute" | "relative"
-- on unix-based systems, '/' is root
if string.sub(Path, 1, 1) == "/" then
return "absolute"
end
-- on windows systems, it is %w:[\\/]
if string.sub(Path, 2, 2) == ":" then
return "absolute"
end
return "relative"
end
you wont memorize syntax after using it once. not even twice. perhaps not even thrice if not consistent
maybe prefix with / for absolute path
you just need to consistently make use of what you learn and youll be good. its how just about everyone builds their scripting skill: repetition and consistency
docs don't say i had to read blink source this is W development
or maybe it means real root
and not project root
./ referencing what?
Yeah, I guess that's where my question leads is that are there any good tutorials/programs that scripters know of that really helped them learn or that they figured out after they were already advanced that woudl've helped them. Something like a hidden gem course or playlist/tip (lol) that is really helpful for beginners
I need to import from src
Not something that cuts or just tries to skip over hard parts of learning. Because that's not what im trying to do. just something that really helps
Looks like u can only use relative paths
This shit
Because as I've learned literally everything else to do with studio except advanced and even beginning scripting i know of tens of programs/plugins/cheats that make life so much easier
I swear to god
yeah fair. i cant speak for everyone, of course. but me personally i started off by just searching "roblox scripting tutorial" and clicked the first result
just try and find a tutorial where the youtuber communicates their thoughts clearly and coherently
once you nail the basics, like really have them nailed down, then you can begin to wonder about courses and such for more advanced topics and where to go next
yea scripting definitely differs in that there are no cheat codes. with building, you can get super fancy plugins to automate stuff. you can get blender. with ui, you can go to a photo editing app. there are tons of super great ui plugins
but when it comes to scripting, there... arent really any shortcuts
the harsh truth of scripting really is that it boils down to: respect for the consistency youll have to put in to make progress
Understood. The tutorial path that i've been following is Brawldev's beginner and advanced scripting playlists. And he's very good at explaining and helping retain information. Is this a respectable tutorial path?
yeah absolutely. make sure you really engage with the material and retain as much as possible
as for next steps after youtube tutorials if you are really struggling: i know a youtuber named crusherfire is fairly competent and has a paid course. that might interest you
but i recommend just giving it a go the ol' natural way: trial and error
probably the best tutorial ytber rn
Yeah i've created a discord server full of my notes so far. It's helping out a lot and I do feel like I've got a good foothold I was just needing the confidence that the tutorial i was following wasn't for nothing
ye i know hes highly respected
Awesome because I'm like 9 hours deep into his content so far
watch the videos at 3x speed king
guys is using a state controller and updatestate function (the one made by monzter dev) outdated. Like should i learn something else for replication or just keep doing it because it works
then you'd be 3 hours deep
the great thing about programming is the basics are so fundamental, no matter where you learn, as long as the educator has a reasonable level of experience, the material wont differ much
does bro know the accumulator pattern
I wish that I could understand it at such a pace lol
go as fast or slow as you want brother
youtube lets you hold spacebar to set speed to 2x can save time on simple bits by holding it
it will reset to 1x when you let go
So far I'd say i'm definetly advanced in Modeling and Building. intermediate at Animation and UI design now it's just for scripting
you're cooked
thats awesome man. jack of all trades ftw
I think for your case an AI, could definitely help you learn faster - also teaches you ahead of time being able to read jargons so you can easily browse through documentations without issues. Specially since you're getting started with basics.
Im skeptical about learning scripting with ai
never seen that before
Respectfully, I've been avoiding AI since I've taken both C++ and Java courses through my college and it's actually numbskulled
im always hesitant to suggest ai for beginners. i absolutely agree that ai is amazing material for learning at an increased pace. however, for beginners, they dont exactly understand how to not abuse ai in a way that will actually harm them
Well as long it's some basic concepts then AI is basically very versed on that - it's pretty much learning from codes from other books, resources, etc.
its the exact same trap as not retaining from youtube tutorials, though arguably far more dangerous with ai
i'd probably be ass at programming if is started post ai
Yeah, I understand where you're coming from - definitely, it's basically a double edge sword
not even just basic concepts. ai is actually amazing as a learning tool for just about anything. but you simply have to have a level of self accountability to not abuse it
it's very easy to get tempted to just vibe code when things get rough
it has to remain as an educator, not a raw copy/paste tool
exactly
Yeah I've gotten to the point where I'm just going to finish out the skill tree and become the dev i need for my projects lmao
thats why its especially alluring for beginners
I learned scripting when AI was non-existent so I had a different experience - but AI has been 100% help with productivity
I don't have to do repetitive tasks and I mostly focus on some complex tasks
yeah same here. i actually use ai frequently nowadays. when it comes to researching about more niche or just generally more complicated topics, it speeds up the process for me massively. no combing through dozens of articles
Yup - you're still the developer but you have a second pair of hands making suggestions
exactly. same philosophy as a human teacher, essentially. they can guide you, not hold your hand or do it for you
I do really like using AI as someone who peeks through my code and let me know some analysis - ofcouse the analysis is written as detailed as possible so I can read it and make sure it's not just making some stuff up
oh yeah ai is great for debugging
claude has been mean to me lately 💔 everytime i try to correct it it doesnt believe me and when i prove it wrong it starts making snarky replies
So then, would you guys susggest instead of searching for answers online to first go towards an AI to ask the topic? Or the other way around to catalog through forum first then AI?
didnt know llms had an attitude these days
or not raw debugging because that too is a skill you have to train. but for scans of large systems
helps find edge cases that couldve slipped thru
id recommend online to start
ai keeps gaslighting me saying i am wrong
If it's a research with some concepts - then yes, you can definitely take advantage of AI
i am right!
shoot claude is good but too expensive
i aint taking no attitude from somebody so expensive. fuck claude
at the bottom of his long yap session, there's a skill file you can give claude
And if I am to use AI, what would you suggest?
you may find it useful
shoot. chatgpt is plenty fine
gemini
no ts is not anthropic this is for the ant colonies that rely on claude code to get their work done 🐜
i hear good things about gemini
nothing burger
Actually Claude is very good if you have a lot of money to spend LMAO
Would Claude be the trump card for learning with AI? and how expensive?
Though tbh it will take some context engineering to make it so it actually aids you on your workflow instead of being hindrance
good prompts, context engineering, and best of all, doing most of the coding yourself with claude's help
In my case - it's basically almost like an underpaid programmer
china uber eats ai winning in writing
is there any research into lobotomising llms
how much noise can you inject into their weights 🤔
is it morally ok to mangle an LLMs network 🤔
How much is it? Similar to CHATgpt premium or more than 20$ a month
morals are subjective so do as you please
i saw a video of a guy fucking up chat gpt by manually deleting/editting entries in chat gpts chatlogs
Tbh if you want to be comfortable then it's basically 100-200 USD a month
if you want more than that then you'll have to pay per-usage
my morals are objective
dude you can't possibly use up the full 200 USD context window
wtf is yr bio
custom status*
But if you want to check Claude, start with the smallest plan
you got a problem with dungeons and dragons?
customm starus
Yeah but their freakin weekly quota and limits in every session basically forces you to get better plans
statussssss
it's not about the monthly limits
he a freak that's what the fuck his status is
Lmao quote from a vampire novel
if you want to "learn" then chatgpt or any model is enough
what about grok
idk chat gpt has been a bit gaslightly recently
grok my king
I luv grok
you'll barely run into the 100 USD limit if you're using claude a ton for one project
@grok teach me scripting in Luau
I already pay for ChatGPT premium, so i was wondering if ishould switch over to Claude
yes
claude is way better for coding
I see - I haven't really used it myself but I'm thinking of testing it out
revoke free speech
from me or from grok
you
bro i thought it was going to tell me off like all the other models do
i didn't think it would actually talk back

you may run into the weekly limit... but I don't think you'll often run into the daily limit
understood, is there a preferred website? I tried making an account on LLM stats but it's just looping me
if youre on free plan
u can vibe code all day long and still not hit the 5x limits
but vibe coding is no longer the future
maybe its because im on free
tap into vibe robotics
Is it possible to use path aliases in VSC for Roblox?
the luaurc
Yes
You can make an aliases for the project, but it will fail to translate to Roblox
Obviously, Roblox doesn't understand src/shared/
It understands game.ReplicatedStorage.Shared
roblox understands things like "@game/ReplicatedStorage/foobar" now iirc
so if you set up aliases for that
if you don't name your folders ReplicatedStorage you can prob setup symlinks in a special directory for the aliasing
I forgot how string requires worked mostly because its uninteresting
idk i haven't touched roblox dev since they've added all that
auto-import winning
I just wanna do @shared/ in VSC and have it translate to game.ReplicatedStorage.Shared
uh u migjt have to use darklua for that one
roblox ain't never letting that happen
let roblox add getenv
Is it possible to have Rojo ignore the creation of a file in src?
I ended up going with this structure, @wise turtle
But of course,
it is common practice to just put all the event definitions outside of any synced directory
since its not even luau code
and the generated output should be somewhere in network for ease of access
because vsc is a better text editor the studios editor
@wise turtle, I'm finding that Blink's sync validation doesn't work?
I have my event set to SingleSync, but have two functions bound that yield
doing scripting coms for 5k robux
u remember me?
hi yep
for vibe robotics
do you know if an app exists for this shit
im doing it raw
can it be seen by exploiters if i place server modulescript code in ReplicatedStorage
dont do that
yes, they wouldnt be able to run it on the server though
they would know what remote arguments to send right?
it helps them see how you process those arguments, you can already see those arguments from client.
true
the only risk is if your game has vulnerabilities and it gets figured out
can anyone review a server i made , it will propably benefit you too
its a private group rn , not asking for money or anything
whaddya need?
the people dont approve of my post so im trying to get a scripter here
for percentage
hiring isnt allowed in these channels
Oh sorry
not many works for percentage,u gotta be lucky to find one
yea but u need money,they all ask payment after completion
No
not percentage
Especially when you don’t have a reputation for making games
Thats sad
You can’t get people for percentage
id work for %, i need expereince
How much you have expierence
It’s because people don’t want to work for free if they have skills that they can be payed for
ive made like 2 games
people are fine with percentage if both parties have skills that help each other,example a builder hiring a scripter for percentage
Im a stud slop builder
ai stud slop builder or just stud slop builder
not ai
ah this is the important question
this is good
How can you do AI slop?
Ty :D, i have 2 weeks of expierience
tuff
3d generation software but those are straight up buns
wtf,2 weeks and this good?
Ohh ok
better to create slop by your own hands to make it look more sloppier
how do u make those terrain? do u manually place and rotate those parts? isnt that tiring?
Yea
How exactly can you be an ai stud slop builder
That’s not real
retexture with stud i presume
Cmd+D, 3 to rotate, 2 to scale
but thats so slow 
And i mostly do works with reference
i dont have that kind of patience
Im young so i have lots of time i guess
By chance are you a scripter i gib u 50% 😄
dms ffs
nah im good thanks
real lift calculation?
Yea
what are the lines
those green arrows are lift,red is drag but what is purple?
i mean pink
Forces
i switched the display which sped up the engine may more then mu optimizations 🥹
Elevator lift
oh right for the rotation and stuff
bro cooked on that sit animation
XD yea it’s nice
3d engine in a 3d game?
its going to be worth it, trust
whats the use? other than using it for a viewport frame alternative?
or maybe a retro game emulator
i guess there isn't, i am making it because why not and i am learning some new things while doing it. I will make it open source so whatever people do with it they can do
i still want to add alot of stuff that will be a pain
yay open source 😁
I've been having issues getting VSC to autocomplete GetService calls. Am I missing something?
I have the Luau LSP installed
im not
id like to see ai make the n word appear in output
😭 i had anticheat code there
Thank god i moved it to serverscriptservice
No wonder exploiters were always finding a workaround
Ai can’t get you far
yeah it can
if ur not a coder
u cant code a game
even with ai
yes u can
i bet you 10,000,000 robux u cant make an advanced simulator game 100% with AI that is maintainable WITHOUT KNOWING CODING
ai doesnt know how to think, thats why we coders exist
i can but i know how to code
so there is no objective here
How do you know LOL
that's not much robux if ur game is on top 70-100 earning ish
because nobody has that
People has wayy more bro
Top earning games make hundreds of billions of robux a month
10,000,000,000
10 billion
u aint betting 10 billion bro
even if u could
1 billion
oh wait i wrote 10 billion LOL
thought i wrote 10 mil
there u go
10,000,000,000 = 10 bil
LLM’s still make mistakes. If you don’t know how the code works especially if you didn’t write it you will get unresolved issues with you game, obvious or not
u DONT have that
How do u know
just tell it whats wrong and it will fix it
because others would know u
you gotta debug yourself
Do you know whos the owner of sniper duels?
yes it is, i do it every day while coding my game that i WILL NOT tell you
"my cousins friends dads mother's little sister" ahh
i asked ai to make a module for me and it tried to add a property to the function it was returning
didnt say anything like that
you said "others would know you"
That’s the thing you won’t know most of time and it would just probably hallucinate a “fix” if you don’t exactly know what’s wrong and if you do exactly know what’s wrong, why use Ai?
but do you know who owner of sniper duels is?
why would i know if i play roblox like once a year
i aint reading allat
so wdym by "others would know you"
whats sniper duels
one of the top earning games
surely makes 10 billion robux a month
i want
Agree to disagree? Not sure what you don’t understand
holy jesus thats like
No use arguing with a stupid person
well i dont spend my entire life wasting it on roblox unlike u, u spent 6 years on ur life that ai can do in seconds btw
50 million quid a month
Im using AI daily on my work LOL
And i still make more robux than you
and how much is that
so you admit ai can make a game? nice
Why would I tell you
u may make more robux but im 14 and make more money
why not
Robux is MONEY
hey calm down there im 18 , not much difference is it
I don’t think he is stupid, just misunderstood. It’s easy to assume something about programming if you don’t program
How much do you make
earnings are personal information
but ill tell you, it's somewhere around 5 digit USD a month for sure
please tell me ur personal information
13.2k a month from a buisness i made
and what kind of business is that
im not willing to share that information
thank you
alright then
goodluck with ur ai slop
vibe coding stuff
i will spam pings through my windows terminal
Bro quit using mine 🥺
:( bro calm down
dont do that </3
Ayo
Bro literally has "£2k made" on bio btw
@remote bear
it will overload ur network so much that you wont even notice a change
does anyone wanna give some feedback ,i ve made a dc serv looking or some feedback rn will propably give free access since its a private group
no
Yo, I'm a scripter and trying to get hired, any help? Anyone
We told you what to do yesterday
So atp youre just using this as #scripter-hirable
which gets you punished
what do you need help with?
mummy's money business
Does anyone know a good youtube playlist that can help me learn scripting
Yo dms
https://www.youtube.com/playlist?list=PLQ1Qd31Hmi3W_CGDzYOp7enyHlOuO3MtC
https://www.youtube.com/playlist?list=PLQ1Qd31Hmi3WKkVHnadvhOOjz04AuMYAf
In this 2025 Guide to Roblox Scripting for Beginners, I will go through everything you need to know to start scripting/game development on Roblox!My mission ...
@flint smelt check dms
thanks a lot
SyncValidation does nothing
Thats odd
read the compiled source
it doesn't warn iirc
and that causes issues
if you yield
Sync validation is meant to warn if it detects yielding
the chrono bug 🥺
from like a year ago
idt we turned on sync validation
yea
where do i get comissions fr
looks amazing... now make an entire fully functional simulation of the ISS.
what the hell.How does that work
do it like gun viewmodel man
what how? like viewports?
yo guys
why does the union become like this when i add a hole in the middle? or if i separate + union again
add a hole in blender and import it
If anyone is good with physics scripting dm me lots of earning potential
I didn't get any help yesterday, all y'all said was get a portfolio and like 1yr exp isn't enough, like I need actual help
Making a portfolio does help you get hired 💀
But like I'm already working on it, idk what to use honestly, like carrd, framer etc?
I mean isn't making a portfolio already obvious? Like I'm asking for stuff like how to dm people who are hiring and etc
almost everyone hiring expects a portfolio
most ppls port is so trash they barely have any work at all
whats the best way to delete massive amount of objects without any major lag?
How many lines of code in a single script is bad/unoptimized?
Yo guys I was trynna cook a smooth combat system for my game and someone recommended me to use CSP (client side prediction) and server sided hitbox with VP (velocity prediction), balancing it around 100 ms max because of roblox internal server buffer.
However, Ive also seen the concepts of client side hitbox OR character replication. If you are not aware, character replication is when you send a players position from client to others client. Because of this, the position you see a player will be the same position the same player is in their screen. No ping issues. I think thats the system CSGO uses? So, what system do you guys recommend so i can accomplish my objective? What concepts should i merge? Is there anything that work better than these options and I am not aware of?
Yeah making that but like what do I dm people?
nothing because you havent made a portfolio yet
multiple video examples of your work
not just any work, your best work
i think that varies on what your making?
The main script for my combat
Module script aswell idk if that matters
lol get back to working on chrono blud
I -> will use it soon
thx
Do you really need that hole? 🤔
i was wondering why it does this bc the previous model is a union
if i separate then union it again, the same issue comes up
so its not the hole doing it
Optimization
Hey guys let's say I'm tryna get back into Roblox scripting what projects should I do as my first 5 coding projects? I want an updated portfolio but I don't want AI ideas I want unique ideas from y'all 😁
bindable function bro thats crazy
remote event is the best
remote function is good
bindable event is shit just use a module
bindable function is more shit just use a module
I use bindable events just because they're clean
also they remind me of scratch message broadcasts (the good old days)
yeah but like...theyre ass for performance
modules are faster but it's neglegible
i use a signal module
signal modules are very fun to make
i feel like there are definitely times where'd youd need something tht isnt just a module function
plus its cleaner than bindableevents , thats why lots of ppl just use modules instead of remoteevents/remotefunctions
custom signals are 10x faster dude...
faster but not 10x faster
Watch Untitled by naketm_55557 and millions of other Roblox Studio videos on Medal. #robloxstudio
i hate this
if u need a networking module ur bad at coding loick in
hi anyone here who can do simple ui and scripting?
yes me
pay me though
if you are so good show us the games you made
it's just to make organization better
a lot of big games do that
im baiting anyways
its fine to use packet
im pretty sure thats what ur using
i wouldnt use it personally because i dont like bloat but packet is useful
then use your own one or one of the million other networking modules
it's not exactly hard to create one i just like packet
i use a lot , most of them are like max 200 lines so i don't really see the point in rewriting them
spend 5 minutes reading it and you'll understand what's going on
They're negligibly faster. If you need to apply the event to hundreds of instances, then a module is the way to go. Otherwise, it's unnecessary.
If I am overwriting the Roblox Health system, should I place the script inside of StarterCharacter or StarterPlayer?
character
ty
I've made this local script but it only updates for the local player - for other players it doesn't, how do I fix it?
local character = script.Parent
local humanoid = character:WaitForChild("Humanoid")
while true do
if humanoid.Health < humanoid.MaxHealth then
humanoid.Health += 1
end
task.wait(5)
end
it is inside of the StarterCharacter
it shouldnt be a local script if you dont want it to be local
make it a normal script
alright
yeah, I thought of that but I just didn't knew that startcharacter and player can hold server scripts
thank you
You know this isn't really a starter player or character requiring script
do you need to shut down all servers when u update your game
Game.players.playeradded: connect to character added would be better
I think it's automatic
yes it is
If you want all servers to be updated
because it uses script.Parent
tell me more
In the first place
ok so how else do you find the specific player without unnecessary overhead such as a connection to playerAdded
its perfectly fine to keep it as is
hmm unnecessary overhead or script in startercharacterscripts
hes just nitpicking
this is wrong
Just create a server script and connect the character added thingamajig to player addrd
new servers will be updated
yeah
unnecessary overhead
old servers need to be shutdown
dont do this
Unnecessary overhead?
What
😂
yes it is infact unnecessary overhead
I understand
But what does overhead mean
its like bloat, for example byte overhead is unnecessary bytes
Time spent doing something other than the primary task
if youre using 8 bytes for a int that only requires 4 bytes
Is TS deep or what
Bloating as in like debloating face fat?
Like the potassium maxxing
I feel like cloning a script might have more overhead than playeradded
its minimal and i dont think a noobie knows data cleanup and you're making a connection to every player anyways
well i guess a noobie also doesnt know that
characters dont get auto cleaned up or whatever
still whatever its nitpicky
Guys why doesn't roblox add shaders?
replica module good?
does anyone reccomend any tutorials to get good at scripting?
is this a memory leak or normal?
FYI
ty
I don't know how the default health script looks but you should maybe just modify it instead
If I could just find it
I did it the other way around
this may not be best practice but here's something I just quickly wrote:```lua
local function regen(char)
local humanoid = char:WaitForChild("Humanoid")
local regenerating = false
humanoid.HealthChanged:Connect(function(newHealth)
if newHealth < humanoid.MaxHealth and newHealth > 0 and not regenerating then
regenerating = true
while humanoid.Health < humanoid.MaxHealth and humanoid.Health > 0 do
task.wait(5)
humanoid.Health = math.min(humanoid.Health + 1, humanoid.MaxHealth)
end
regenerating = false
end
end)
end
local function newPlayer(player)
local char = player.Character
if char then
task.defer(regen, char)
end
player.CharacterAdded:Connect(regen)
end
local function init()
for _,player in game.Players:GetPlayers() do
task.defer(newPlayer, player)
end
game.Players.PlayerAdded:Connect(newPlayer)
end
init()
The CharacterAdded and PlayerAdded scripting events are a beginner’s trap! You are almost guaranteed to run into issues the first time using them. I’ve seen this issue pop up for new programmers in my experience. This tutorial will help you understand the problem. TL;DR please don’t do this: -- naive method game.Players.PlayerAdded:Conne...
- using healthchanged to start the regenerating while loop instead of just running a constant while loop
- ensuring we apply the function to any existing players too and not just newly added players (to avoid a bug, as shown in the devforum post)

I'm new, what does task.defer do?
you can probably simplify further by adding/removing players from an array so that only one while loop exists instead of one while loop per player
local playerTable = {}
healthchanged(function(player) -- too lazy to type it all out
playerTable.insert(player)
end)
-- and then in our existing while loop:
while ... do
for _,player in pairs(playerTable) do
-- heal player here
end
end
v
I think it waits until any existing things happening on the char are done
If I am making a new leaderboard (leaderstats) then I also shouldn't do then player.added ?
take inspiration from the devforum post I linked
do u like geography?
I do
who owns the Amazon?
not exactly

it defers the execution to the end of the resumption cycle
Jeff Bezos 😎
tank yu
isn't that what courotine.yield does?
@remote phoenix I use player.added for adding a leaderstats, could it be the reason to why I am getting infinite yields on my leaderboard sometimes?
maybe
no that yields the courotine
that is different from a defer
anyone on rn could help with my app?
application
i got rejected, but i'm not sure what's wrong with my commetns
does anyone know a good way to learn more code?
how do i disable health in general or is that not a thing
MaxHealth set to math.huge
and Health
will the void still kill them
void deletes any anchored parts no matter what
you can set it to 50k studs down via workspace properties
but you can’t disable it
Tp them up before they hit void
k thanks
i found the best way is to set urself multiple small tasks like make a tool or such
thats how i learnt
what does __index do ?!?!?
Its related to metatables, you can find more resources on that specifically
yeah i went to the roblox engine api thing and i still dont understand what it do 😭
https://www.youtube.com/watch?v=bk8UVm-gxBs This guy goes over it well
Discord: https://discord.gg/bEn49K5JUt
Patreon: https://www.patreon.com/Suphi
Donate: https://www.roblox.com/games/7532473490
In this video i will be showing you how metatables work
https://developer.roblox.com/en-us/articles/Metatables
http://lua-users.org/wiki/MetamethodsTutorial
http://lua-users.org/wiki/MetatableEvents
thank 🙏 🥹
Of course!
i always forgot you can do oop in scripts and not just in module scripts
how do poeple find dev partners none of my irl friends do this 🙏
same 🥀
lmk if you fulfill these requirements 🥀
- you want a partner
- you're around 16
U don’t
That’s the thing
ur either solo carrying or ur hiring people
everyone who does sucks



