#code-discussion

1 messages Β· Page 290 of 1

light fable
#

🀣 mann lm release the game then youll see some action

edgy quarry
#

Qartveli

#

Gaedzro dzmiii

#

Zd

hoary cedar
#

Ready Or Not fan?

light fable
hoary cedar
#

Took me forever to figure out A New America

light fable
#

all together

edgy quarry
#

Anyone needs help

cyan lantern
#

WHAT THE FUCK IS THIS

#

WHAT THE FUCK IS WRONG WITH JAVASCRIPT

#

WHY CAN IT SIMULATANEOUSLY READ SLICED ARRAYS CONTAINING EMPTY VALUES

#

AND UNABLE TO READ IT AT THE SAME TIME

#

WHAT THE FUCK

hearty lion
#

Yeah

cyan lantern
#

oh wait wait wait i figured it out

edgy quarry
fallow yoke
#

Hi

cyan lantern
#

gosh finally

#

fucking finally

#

i cant believe i spent 4 hours on this stupid kata

#

Persistance

#

that's the only thing

green sparrow
#

Frustration tolerance

distant hamlet
#

being better?

lean ocean
#

Blud

#

Knowing more

small creek
#

dm me

shy cipher
#

separation

#

y'all dumb

woeful marlin
#

Need a scripter lol

#

its too hard to find one

distant hamlet
#

being smarter?

#

better range

light fable
woeful marlin
light fable
light fable
shy cipher
#

just pay attention in ayanokology class bro you'll get it

#

this guy

#

how do you not know

#

which rock?

#

No it's supposed to waste your time

hearty lion
light fable
#

*painkillers

shy cipher
light fable
hearty lion
#

how come the door blowing up didn't make any debris?

rich tartan
#

Any other very powerful open source modules, like ProfileStore for example, that i should know about?

#

even paid ones, I just want to become aware of everything that could possibly be useful to me

rich tartan
past hill
past hill
#

nah im quite sus

#

STOP

#

SELF

rich tartan
#

there is a wolf inside of you

#

and he is gay

past hill
#

no he is straight

past hill
#

what i dont understand a single word cause im a dam

rich tartan
#

i'm gonna re-post my question cuz we spammed it into oblivion

#

Any other very powerful open source modules, like ProfileStore for example, that i should know about?

#

even paid ones, I just want to become aware of everything that could possibly be useful to me

tidal bolt
#

Signal too

distant hamlet
#

also replica?

#

in the big 26?

tidal bolt
#

I don't tend to use it too much

distant hamlet
#

its part of the skid stack

#

it generalizes replication for no real benefits other than ease of use

#

networking is specialized for each game

#

so just do it manually

distant hamlet
#

great debugger

#

in general keep ur deps to a minimum

void tusk
#

would say the way replica handles changes in data can be neat

#

personally i would never use it either

#

observer pattern go crazy

rotund pawn
#

My issue:
My game uses 3 save slots for more game files, used by key_(SLOTID = A,B,C),
This is optimal as the data table can get heavy.
Now I want to have settings save across slots, so I must create new datastore key key_Settings? That should be the most optimal way correct?

ashen jolt
void tusk
#

?

ashen jolt
void tusk
#

maybe

ashen jolt
#

uh

ashen jolt
#

@void tusk

#

@void tusk ???

void tusk
#

why should i dm u ?

ashen jolt
void tusk
#

it rlly depends on the comm

ashen jolt
crimson falcon
#

can anybody help me

#

in scripting

void tusk
#

well if you wanna commission me, then dm me

ashen jolt
#

i cant dm, discord flagged me...

crimson falcon
#

i am new to script

ashen jolt
crimson falcon
#

do anybody canhelp

#

me in coding

feral niche
rotund pawn
feral niche
#

I'm not sure how much you are storing in the datastores, but always try to compress as much as u can is the best tip I got

frail plaza
#

you could also

#

save each slot as a key

#

like

#

playeruserid..A

#

playeruserid..B

#

etc

thick ether
#

Just compress and use indexes (primarily numbers) as far as possible, a numerical array with a few thousand elements still shouldn't be too big to handle
Usually it's not a good practice to use more than one datastore to handle player data so afaik it's just better to stick to one

rotund pawn
frail plaza
#

i prefer Lars idea tho

willow maple
#

😭

rotund pawn
thick ether
#

Wait, you're not saving data using player user id as the key?

feral niche
#

store as much as you can in numerical values

feral niche
#

if you're storing names that can be defined as a constant, hash them and make a lookup table for hash = constant

rotund pawn
#

Okay so I can just create Translator that converts my data table to IDs and vice versa, then buffer it?

thick ether
rotund pawn
#

Thank you, will try πŸ˜„

feral niche
#

Good luck bro, feel free to shoot me a dm if you got any questions

rotund pawn
#

Thank you πŸ˜„
Will take a while until I get home

lucid ether
dense spade
#

only 200 variables in a local script

lucid ether
dense spade
#

thank god

#

its so weird if that was a thing

#

i was confused maybe it was a thing that i never had to deal with

#

also what kind of script even needs 200 variables praysob

versed arch
#

or just someone who doesn't know how to reuse variables

dense spade
#

i dont thats even possible

willow maple
#

It has like more than 200 stuff nd diff mechanism

dense spade
rotund pawn
#

Spagheti AI code

mystic void
#

Hi guys, I am new to roblox development, came from golang background.
I have a question about best practice pattern of error handling.
how'd you suggest to handle failure of a function?
return true / false?
return nil?
use the error function?
wrapping things with pcalls ? (kinda remind me of golang's way, really liked it)
maybe something else?
I went over oss projects and saw that everyone is using something different from the other

dense spade
#

local function killPlayer(player)
if not player then return end
--code
end

dense spade
#

warn() might be better cuz it keeps the script running

modern seal
#

my bot gave me a HEART ATTACK 😭
i looked in the output and the bot randomly started targeting ME?? I FORGOT IT DOES THATT

clever kindle
#

but miy first attempt, doesnt move like classic snake, its more like a worm, finding the fastest route rather then previous positions

clever kindle
north escarp
#

Any coder dm me BONK I NEED

#

URGENT

tidal bolt
#

There's pcall but it's ugly and annoying to set up, it tends to get used for just async stuff like getting/saving data or prompting a gamepass purchase

bold canyon
ionic fox
#

could anybody let me know the basic considerations i need to know before working on an anticheat for my game

raw oak
#

Anyone here good with working with gui scripting? And i need someone who knows how to make like an animation of 3 rigs be like client sided. None of the animations play on the player I just want it to play only for the specific player

#

If that makes any sense

late yacht
#

heyyyyyy

#

wsp yall

tidal bolt
#

(also AnimationController)

ripe plume
#

what are you guys' worst issues/problems when making ui in studio?

inland zephyr
floral crown
#

does anyone know a good documentation for motorcycle chassis?

red stirrup
#

sup guys, i wanna know how can i get a job as a scripter, im new heree

rich tartan
north escarp
#

any coder dm me pls URGENT

woeful marlin
noble sonnet
lost pebble
graceful gyro
#

Em I good enough for coms πŸ₯ΉπŸ˜­πŸ™

ancient root
#

Be different, don't use humanoids.

boreal dirge
#

this looks basic

#

nothing too crazy

graceful gyro
#

Oh πŸ˜”

boreal dirge
#

wayyy too much folders tho

nova thunder
graceful gyro
boreal dirge
#

if u have that much stuff

#

store it in a module

#

like

#
local Characters = {
   ["Character67"] = {

  }
}
#

better to not see that mess gng πŸ₯€

nova thunder
#

real sigmas dont use modules

#

and jst drop scripts whereevers needed πŸ‘Ώ

graceful gyro
#

It’s all in move 1 bc if u have 4

#

And they all req so much I think it’s cleaner to store it in 1

graceful gyro
#

Can I be like you give me a job boss u so tuff

edgy quarry
#

local 67 = game:GetService("67"

strange kettle
#

What's a consistent way to detect when the player is in the air? whats something that Is detectable for when they touch the ground after a jump?

edgy quarry
#

world("hello")

strange kettle
edgy quarry
#

basically 67

atomic dune
#

hey! i’m a new coder looking for a small group of active coders (both beginners + experienced) to improve together, share tips, and help each other grow πŸ™ add me if your interested ( its a gc, must be helpful if ur advanced )

edgy quarry
#

raycast

#

then

strange kettle
# kind shore Raycast

Should i raycast the distance from the ground? or a short distance below the feet and stop the raycast then i detect something

#

If i originated the raycast from the humanoid rootpart how many studs would just below the feet be?

kind shore
strange kettle
fringe urchin
#

yall i finished brawldev beginners playlist a few days ago now what

fringe urchin
#

uhh idk if im good enough to make smthn yet

#

also lowkey idk what to male

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make**

#

i made like 5 different stuff from a challenge list i found

silk dune
#

Hi guys

restive elbow
#

can someone fix a script about making the player's jump animation play even when sprinting is happening?

void tusk
#

maybe

inland hawk
#

could i get some help with some camera shenanigans? having trouble getting the camera to follow the head in scriptable mode

#

not necessarily accustomed to first person cutscenes yet

void tusk
#

maybe

inland hawk
feral solstice
#

Who is an advanced scripter here

cyan jacinth
#

not me

void tusk
#

oml

#

just ask your questions people

cyan jacinth
uneven kernel
void tusk
#

no

uneven kernel
#

fuck you

void tusk
#

fuck you too

uneven kernel
#

i hat eyou

fringe urchin
left dome
fringe urchin
#

me******

#

very advanced

inland hawk
#

πŸ₯€

void tusk
fringe urchin
last ether
#

Alright, I created server-side Gacha and Inventory system designed to provide a secure, plug-and-play backend for any Roblox RPG or Simulator. I would like to sell this and know the fair price I should set this up and the procedure of how to do it securely. Any helpful suggestion is much appreciated :)

cyan jacinth
#

how to change my skin color black to white. i cant change with Color3

inland hawk
#

myf ig.

fringe urchin
cyan jacinth
fringe urchin
#

idk i just finished a beginners playlist

cyan jacinth
fringe urchin
cyan jacinth
#

idk really

fringe urchin
cyan jacinth
fringe urchin
#

ill watch it tmrw prob

cyan jacinth
#

good boy

fringe urchin
#

fuck u

inland hawk
#

basically as of right now im dealing with some trouble trying to have the players camera follow the head of their character accurately for first person cutscenes. im switching from custom to scriptable for the temporary override but cant seem to get the camera to not "ragdoll" in a sense while scriptable is set

#

better?

void tusk
#

if your camera is scriptable, the only thing that should be affecting it is whatever code you have moving it

#

show your code for changing camera cframes

inland hawk
#

this is the first person section it only really applies to

#
function CameraController:updateFirstPerson(dt, springOffset)
    local cf = self.camera.CFrame
    local _, yaw = cf:ToOrientation()

    if self.rollState.yaw then
        local dy = math.clamp(math.atan2(math.sin(yaw - self.rollState.yaw), math.cos(yaw - self.rollState.yaw)), -0.25, 0.25)
        self.rollState.velocity += ((-dy * settings.roll.response) - self.rollState.angle) * settings.roll.response * dt
        self.rollState.velocity *= math.exp(-settings.roll.returnSpeed * dt)
        self.rollState.angle += self.rollState.velocity * dt
    end
    self.rollState.yaw = yaw

    local velocity = self.root.AssemblyLinearVelocity
    if Vector3.new(velocity.X, 0, velocity.Z).Magnitude > 0.25 then
        local sprinting = self.hum:GetAttribute("isSprinting")
        self.bobState.time += dt * (sprinting and settings.bob.sprintFreq or settings.bob.walkFreq)
        local amp = sprinting and settings.bob.sprintAmt or settings.bob.walkAmt
        local target = Vector3.new(math.sin(self.bobState.time) * amp.X, math.abs(math.cos(self.bobState.time)) * amp.Y, 0)
        self.bobState.offset = self.bobState.offset:Lerp(target, math.clamp(dt * settings.bob.smooth, 0, 1))
    else
        self.bobState.time = 0
        self.bobState.offset = self.bobState.offset:Lerp(Vector3.zero, math.clamp(dt * settings.bob.smooth, 0, 1))
    end

    local finalCF = (cf * CFrame.Angles(0, 0, self.rollState.angle)) * CFrame.new(self.bobState.offset) * CFrame.new(springOffset)

    local head = self.hum.Parent:FindFirstChild("Head")
    if head then
        local pos, look = finalCF.Position, finalCF.LookVector
        local minY = head.Position.Y - settings.clamping.headBuffer
        
        if pos.Y < minY then pos = Vector3.new(pos.X, pos.Y + (minY - pos.Y) * 0.25, pos.Z) end

        local fDist = (pos - head.Position):Dot(look)
        
        if fDist > -settings.clamping.headForward then
            pos = pos:Lerp(head.Position - look * settings.clamping.headForward, 0.35)
        end
        
        finalCF = CFrame.lookAt(pos, pos + look)
    end
    
    self.camera.CFrame = finalCF
end```
edgy quarry
#

anyone needs help>

inland hawk
edgy quarry
#

TELL

void tusk
#

is the bobbing and sprinting supposed to be active during cutscenes

inland hawk
#

nono, it only applies for movement.

edgy quarry
#

replace

#

your base with

#

local head = self.hum.Parent:FindFirstChild("Head")
if not head then return end

local baseCF = head.CFrame

void tusk
#

you will wanna skip it entirely when in cutscene

#

this whole section is likely interfering with your cutscenes

edgy quarry
#

local pos, look = finalCF.Position, finalCF.LookVector
finalCF = CFrame.lookAt(...)

#

remove this

inland hawk
void tusk
#

try commenting it out and see how it affects cutscene camera

static sage
#

whats the best luau obfuscator i can use

inland hawk
#

oki doke

void tusk
static sage
edgy quarry
#

😭

void tusk
#

what kinda code are you obfuscating

static sage
inland hawk
#

do you plan to sell it

static sage
#

yes

inland hawk
#

ah

static sage
#

so

#

what obfuscator should i use

void tusk
#

doesnt rlly do much but temporarily hide your code

mossy vessel
#

Need long term scripter dm with ur portfoilo payment 100-300 bucks

supple spindle
void tusk
#

no clue because its only ever used for cheats and stuff

static sage
static sage
#

im hiding the code in nil

#

but you can still decompile it

celest summit
#

..

#

if anyone

#

is dedicated enough to buy

#

they'll be dedicated enough to constant dump and reverse engineer

uneven kernel
# static sage i cant find it

moonsec is easily dumpable dont use it, moonsec's lua vm for some reason places every single global variable inside an array

static sage
#

will that do

celest summit
static sage
#

dude idc about all that i just want cheaters to not decompile it

uneven kernel
celest summit
#

if someone is buying your anticheat they are 100% dedicated enough to reverse engineer the code aswell

static sage
static sage
#

lets stop w the questions

celest summit
static sage
#

and just recommend me obfuscator

celest summit
#

use skidware v4

static sage
void tusk
#

obfuscation is not gonna do anything if someone decomplies your code

uneven kernel
celest summit
void tusk
#

also cheaters shouldnt even have access to server code

supple spindle
static sage
#

a modulescript

uneven kernel
#

making ss anticheats is a chud move

celest summit
inland hawk
#

inaccessible to

#

exploiters

static sage
#

before u SPEAK?

supple spindle
uneven kernel
#

people pay

#

to get it deoubfuscated

celest summit
static sage
#

do u people THINK before u SPEAK?

void tusk
celest summit
#

it won't

#

you dont need obfuscation for that you're just cooked

supple spindle
#

whole editor just lagged aswel it was impossible to do anything there

celest summit
uneven kernel
supple spindle
static sage
#

YO.

inland hawk
#

@void tusk still no luck even with the bobbing disabled

celest summit
supple spindle
#

but it was thousands of encrypted lines and i just didnt obfuscate them all

celest summit
#

they know what to do

static sage
#

u ppl r worse than redditors bro just tell me obfuscators i can use

#

my god bro

celest summit
uneven kernel
celest summit
#

an obfuscator won't do anything end of story you're wasting time

uneven kernel
#

USE UR OWN MAKE UR OWN

static sage
uneven kernel
#

YOU CHUD

static sage
#

i asked for an obfuscator and u start giving me a whole lesson

celest summit
uneven kernel
#

ALL OF THEM ARE DEOBFUSCATEABLE

supple spindle
uneven kernel
#

MAKE ONE YOURSELF OR PAY FOR LURAPH SINCE DEOBFUSCATION FOR LURAPH IS EXPENSIVE

supple spindle
#

what you can do against it is add keys

void tusk
celest summit
void tusk
#

then running a cutscene

inland hawk
void tusk
#

yeah basically

inland hawk
#

ah

supple spindle
inland hawk
#

i can try that sure i guess

static sage
#

selling the anticheat to the cheater..?

supple spindle
celest summit
#

we need a diagnosis

supple spindle
#

a cheater doesnt buy an anticheat and says "yeah bro i exploit games need to decrypt ts asap" they go like "yeah bro need an anticheat to keep people from exploiting"

static sage
void tusk
#

prime code help infesting code-discussion

static sage
#

i told u

uneven kernel
static sage
#

send me obfuscators

#

and u still have yet to name an obfuscator i can use

#

like holy shit bro i dont care about all that

#

just tell me the obfuscator

uneven kernel
celest summit
#

all of them are deobfuscatable, they're useless, go to code-help

#

done

static sage
#

i tried

uneven kernel
#

find some niche one

static sage
uneven kernel
#

and use it

supple spindle
#

luraph

static sage
uneven kernel
#

orj ust make ur own

static sage
supple spindle
static sage
#

my anti detects metamethod hooking so debug.info is needed

celest summit
static sage
celest summit
#

yk what

#

just use an obfuscator and see how long it takes for it to be decrypted

void tusk
#

obfuscation makes ur module look suspicious

celest summit
#

wait

#

bro if its a module obfuscation isn't doing shit

static sage
celest summit
#

if the module is accessable to the user from the client

void tusk
#

whats the point of hiding a module in nil

celest summit
#

its not doing anything

static sage
supple spindle
static sage
#

the only thing i have to do rn is obfuscate it so it cant be reversed

static sage
supple spindle
#

ah

celest summit
inland hawk
celest summit
#

if the client can find a way to access that module its ggs

#

obfuscation is done

static sage
#

konstant decompiler times out after like 30 secs

celest summit
static sage
#

yh

celest summit
#

thats like near impossible yk that right?

#

theres decompillers so powerful they can handle multi-million line scripts

supple spindle
celest summit
static sage
#

im talking about konstant g

supple spindle
#

i never found one

static sage
#

the one executors use

celest summit
supple spindle
celest summit
static sage
#

dude im using volt and it uses konstant

celest summit
#

yea volt is shit

supple spindle
celest summit
#

overrated

static sage
#

i know'

inland hawk
#

well ive figured out kind of. it follows but the camera is very limp. doesnt center properly.

celest summit
#

volt is 20 monthlky

static sage
#

a friend gave me a key

#

its not that expensive anyway

celest summit
#

it is

static sage
#

i guess bro

void tusk
#

if its scriptable, either your camera cframe code for cutscenes is wrong, or you have something else changing it

inland hawk
void tusk
static sage
#

you cant make a serversided anti for my usecase

void tusk
#

your prevention methods rlly dont prevent a client from just messing with the require in the first place

static sage
#

handshakes

#

firing remote to server every 15 secs

void tusk
#

again tho, these are all things that can be faked by clients

static sage
#

if you hook require it never fires to server

static sage
void tusk
#

well you do you

static sage
#

if they try faking a handshake itll get flagged

rich mauve
#

Yo guys does anyone know how much will it cost me to hire someone to make me cmdr+ with all the commands i want?

torn pulsar
#

f

inland zephyr
#

You know there's a website where if I type Build a shop UI with a cash system. Grid layout, 3 columns, items have name/price/description. Server-side purchase validation. Save cash to DataStore. It'll give me script and help me make it.

shadow sphinx
#

How can I improve my code?

local discotileFolder = Instance.new("Folder")
discotileFolder.Parent = workspace

local discotile = Instance.new("Part")
discotile.Parent = discotileFolder

for i = 1, 5 do
    discotile:Clone().Parent = discotileFolder
end

while true do
    for _, tile in pairs(discotileFolder:GetChildren()) do
        tile.BrickColor = BrickColor.random()
    end
    task.wait(1)
end
frail plaza
exotic phoenix
#

code progress then vs now (took me a month to get from that to this)

versed arch
#

i don't know what the one on the right is supposed to be or what it does

exotic phoenix
versed arch
#

is it OOP

exotic phoenix
#

or can u actually read the code

#

I swear that's got to be the most readable code I've ever written 😭

versed arch
#

i would like you to actually explain to me what the fuck is going on in the image on the right instead of insulting my intelligence

exotic phoenix
#

is happening

#

so u can read the code on the left but you can't read the code on the right?

versed arch
exotic phoenix
#

OOP isn't necessary

#

I do use OOP for when OOP needs to be used

#

otherwise it's just functional

weak radish
#

if the website is made by ai, does that mean the thing costing 13$/month is too? lmao

weak radish
#

most obvious ai made website giveaway

civic hornet
#

hey i want to learn to make uis functional and interactable how do you guys recommend i start learning

icy heron
#

don't think there's any actual ai

weak radish
#

Believable?

icy heron
void tusk
civic hornet
weak radish
# icy heron very

The ai's so good he cant even stop it giving a summary of what the code does

icy heron
#

and I mean check as in check

weak radish
icy heron
#

5 nembers πŸ™

weak radish
#

fs

#

Thank god theres a tutorial on writing the prompts

#

especially when the prompts are written by ai

#

lmao

gleaming cliff
#

Is it true people are making good fully ai games, or is it just a scam

glossy slate
#

not fully bro

supple spindle
regal salmon
#

but yes people are making fully ai games

glossy slate
#

how will they build the map?

weak radish
#

let me ask claude

gleaming cliff
glossy slate
#

bru i hate living in this era bro

gleaming cliff
#

Or ai

glossy slate
#

it makes learning scripting seem usless

weak radish
#

Its just about branding your consistency

glossy slate
#

i know but like in the future

weak radish
#

cus ai cant do that

weak radish
glossy slate
#

i mean

gleaming cliff
gleaming cliff
silent wasp
#

You connect claude to your roblox studio

silent wasp
#

So he can like see everything in studio

weak radish
silent wasp
#

?

gleaming cliff
silent wasp
gleaming cliff
silent wasp
#

Fr πŸ™

gleaming cliff
#

A newbie with claude is better than someone who was scripting gor 2-3 years

supple spindle
#

claude AI sucks

gleaming cliff
supple spindle
#

ask him to make an anticheat πŸ˜‚

gleaming cliff
#

5 stages of grief, number 1 denialπŸ’”

weak radish
#

just leave atp

glossy slate
supple spindle
#

its not denial if u dont reach the level of programming that claude has after 3 damn years of programming then sorry to break it to you but then your IQ is listed as room temperature

weak radish
#

Why do people come to #code-discussion to try and flex that they can get ai to write a script

#

its so jobless

glossy slate
#

fr

gleaming cliff
#

Unc i didnt say that

weak radish
#

theres a reason people still pay programmers

supple spindle
glossy slate
#

plus people dont like hiring people who use ai

gleaming cliff
#

Im just saying that claude is too accessible

#

They gotta make it bad

weak radish
glossy slate
#

so how are u suppose to get ur first robux for ads?

supple spindle
weak radish
supple spindle
#

build up money from commisions and then invest in ads

glossy slate
covert yacht
#

Uh

supple spindle
gleaming cliff
supple spindle
#

what

covert yacht
#

😭

supple spindle
#

wtf is this

#

yeah nobody paying ur ahh for u to write prompts

#

son

glossy slate
gleaming cliff
covert yacht
#

Prompt Engineer πŸ₯€

supple spindle
glossy slate
#

wdym i dont use ai

gleaming cliff
glossy slate
gleaming cliff
supple spindle
# covert yacht Prompt Engineer πŸ₯€

Systematically hyperoptimising and iteratively refining large language model inference directives through advanced prompt engineering methodologies to achieve precise, deterministic alignment with your multifaceted operational objectives and desired output parameters.

glossy slate
#

if relying on ai is ur power what are u without

#

it

weak radish
gleaming cliff
#

How about now lil btoβœŒοΈπŸ˜‚

supple spindle
weak radish
gleaming cliff
#

Il ask lemondade

#

Or smth like that

glossy slate
#

son is useing ALL the ai,s no one is safe

covert yacht
#

gg

gleaming cliff
#

Do i have to learn oop?

covert yacht
#

below lv5

weak radish
weak radish
#

so whats the point

supple spindle
gleaming cliff
weak radish
#

or linkedin

supple spindle
weak radish
glossy slate
supple spindle
glossy slate
weak radish
gleaming cliff
weak radish
glossy slate
#

yo ai "Explain what a module script is Please"

gleaming cliff
#

So i guess

weak radish
exotic phoenix
gleaming cliff
#

Is encrypting code necessary ✌️

#

Ts sounds so complex

weak radish
supple spindle
weak radish
#

lmao

supple spindle
#

first of all its not encrypting its obfuscating

#

second of all why would you do that

gleaming cliff
#

And people said you need it or exploiters boom bah ur game

weak radish
weak radish
glossy slate
#

just hide the script in a vault bro

weak radish
gleaming cliff
#

But not server script

#

And they can modify local scripts

dusk basin
#

hi im tryna script a car however whenever i press w it just spins in a circle (the right wheel spins faster than the left), ive checked the properties and they all the same and im currently using motor hinge constraints, is this the best way to script a car or is there a better way of doing it?

weak radish
# supple spindle ?

you said its not encrypting, its obfuscating and im saying you can encrypt it it just wont stop anything

supple spindle
#

yeah since its already encrypted by default lmao

weak radish
gleaming cliff
supple spindle
weak radish
supple spindle
gleaming cliff
#

I meant that

weak radish
#

it just delays it

supple spindle
weak radish
supple spindle
#

stops 99.8% of the exploiters from modefying the code

gleaming cliff
weak radish
supple spindle
#

its like having a door, now you add a lock to the door
still anyone can come in but most people will not do it

weak radish
#

its just harder

supple spindle
#

no lock is safe for anyone, yet people add them because it prevents most of the people from taking your stuff

weak radish
weak radish
#

it doesnt stop them but it just makes people less likely to be bothered

supple spindle
#

and thats the thing

#

lockpicking is easily learnable in 1-3 days

weak radish
supple spindle
#

no need for force

supple spindle
weak radish
supple spindle
#

son

supple spindle
#

its really easy to do

supple spindle
#

decrypting however without knowing the key

#

is almost impossible

coral coral
#

is vs code better than using robox studio?

deft ibex
#

and scripter wanna collab

strange kettle
#

In order to get dashes that will move with your camera, eg if i'm dashing for 0.4 seconds and i move my camera to the right during that time while shiftlocked.
Do i need to update my velocity every heartbeat relevent to my camera orientation? or is there another better way to handle it?

remote phoenix
#

oh wait now I get it my bad

ivory dragon
#

out of curiosity can someone with the knowledge tell me why AI is not optimal for mainly coding rather than being an assistant

void tusk
#

but generally bad idea to let it be the driver

#

supervision is needed to prevent mistakes

fervent belfryBOT
#

@deft ibex

Tag Β» Use the Marketplace

All hiring, recruiting, or collaboration requestsβ€”paid or unpaidβ€”must be posted in the marketplace channels. Read #marketplace-info to find out how to post.

This includes:

  • Job offers, freelance work, or commissions
  • Team recruitment for games, partnerships or volunteer work

Posting these outside of the marketplace is considered channel misuse and may result in moderation action. Only asking for advice/feedback is acceptable.

-# View our Discipline Guidelines for more information about the rules.

deft ibex
#

bruh

marsh osprey
regal salmon
#

bugs and flaws you might not even see until it's too late

deft ibex
#

takes 3 weeks to get a maybe

#

extra 2 for a no

#

extra 5 for a yes

regal salmon
#

if youre not gonna want to do it anymore in 3 weeks then youre gonna feel the same even if you get a scripter

deft ibex
#

I can make a game in 30 minutes with $10

#

easily

marsh osprey
regal salmon
#

do it then

deft ibex
#

not even 30 minutes

#

5

cinder siren
#

larper switched channels

deft ibex
#

bet that chump

cinder siren
#

XDDDDDDDDDDDDDDDDDD

regal salmon
#

go on

deft ibex
deft ibex
cinder siren
#

you are my jester u do not get bored.

deft ibex
#

im that confident

regal salmon
#

nah im not home rn

deft ibex
#

watch me

cinder siren
#

are u gonna show ur amazing building skills

regal salmon
#

if you use ai im Killing you

deft ibex
half heath
#

guys i chose data store over profile store for a rng game

deft ibex
#

anyways hivise start the clock

cinder siren
#

bro is not big like that

regal salmon
#

this dude genuinely gets a notifcation any time ai is slightly criticized

near sonnet
#

guys is it normal that i run in so many problems when i wanna tween models or use pivotTo

regal salmon
near sonnet
# regal salmon what problems do you run into?

so first my tween didnt work at all, then my friend told me to use primary parts, but if i clone them from replicatedStorage into worksspace they somehow not get clone with the model

regal salmon
near sonnet
#

so i set the PrimaryPart of the model and then i can tween the primary part and the model gets moved with it?

regal salmon
#

and all the parts you want to move with it are welded to it in some way

near sonnet
half heath
#

thats ur problem

near sonnet
#

mb gng

regal salmon
near sonnet
#

should i use one iyo

half heath
#

ofc

regal salmon
#

i don't think it's necessary in this scenario

half heath
#

claude is the way

#

but if u wanna learn

#

dont use ai because it becomes addciting

regal salmon
#

so long as you use it appropriately, it's fine

#

aka dont vibe-code

near sonnet
#

i dont rlly know how people actually vibe-code. Like u just tell the ai to do smth and then hope for the best?

regal salmon
gleaming cliff
covert yacht
#

skid coding

near sonnet
#

so claude is telling me I should use PivotTo and than a for loop to Pivot every part down..

#

idrk abt that

regal salmon
regal salmon
covert yacht
regal salmon
#

SetPrimaryPartCFrame is deprecated, PivotTo is the correct way

near sonnet
#

for i = 1, 100 do
local neueY = 150 - (i * 1.5) -- langsam nach unten
PlaneObjectClone:PivotTo(CFrame.new(175, neueY, 9))
task.wait(0.05)
end
Claude, not my code

#

german btw

#

dw abt the text

covert yacht
#

so we just don't code in english anymore

near sonnet
#

bro i think my claude wants me to fail

near sonnet
gleaming cliff
regal salmon
covert yacht
#

. <> > ,< >>....

regal salmon
#

like there are some features built into other languages that you have to do manually in luau

gleaming cliff
regal salmon
#

if you want to use a different language, youll have to go to a different engine

#

for example, Unity uses C#

near sonnet
#

yo can i post my code in and u guys see if im high or is that some illigal thing to do

regal salmon
#

Unreal Engine uses C++

gleaming cliff
regal salmon
#

Godot uses C# and GDScript

covert yacht
#

heil na

regal salmon
#

there are methods you can use to use Typescript in roblox

#

using roblox-ts

#

third party methods

#

but i dont know of any ways you can use C++

gleaming cliff
#

Yeah i guess

covert yacht
#

How good is path of exile 2

near sonnet
#

alr so where is my PrimaryPart going (i stopped the test and resumed, after i resumed it was gone. I never use destroy() or set the parent to anything different tho).

#

guys i might crash out fr fr

regal salmon
#

if so, make sure it's anchored or has cancollide on and is above ground

#

it's probably falling into the void

near sonnet
#

claude told me to unanchor it and turn off cancollide

regal salmon
#

since it's by itself atm

near sonnet
#

mmmh

regal salmon
#

if all the other parts are welded, it can rely on their collisions to keep it up

near sonnet
#

and if i anchor it and check cancollide, then i tween the part or the model?

regal salmon
#

but yes you can then tween the part

#

again, though, make sure everything is welded to that part

#

because they wont move with it otherwise

near sonnet
#

u the goat ngl

#

is there like a check mark somewhere if i welded the parts together in properties or smth

#

cuz im not sure if ive done it correctly ngl

regal salmon
near sonnet
near sonnet
#

got it

deft ibex
#

took longer than 30 mins but its done

stone thorn
# regal salmon yup

yo how do I make it so that a ragdoll stays after death? ive been trying to figure this out for a hot minute

regal salmon
stone thorn
regal salmon
dense spade
#

if yall wanted a plugin that helped to make UI,what features are you guys looking for

regal salmon
dense spade
#

that was the main goal of ny plugin

#

i made it work for UICorner and UIStroke

regal salmon
#

tuff

#

well thats all i want so shrug

inland hawk
#

that would be dope

dense spade
regal salmon
#

release it for $10

#

actually

#

$100

inland hawk
#

yo..

regal salmon
#

make yo bank cuh

inland hawk
#

dont become moon animator bro

#

πŸ₯€

regal salmon
#

im actually thinking of making a animation plugin similar to moon animator

#

thought it would be pretty cool

dense spade
#

nah im gonna make it cheaper than AutoScale

regal salmon
#

and get this..it WONT be $20

inland hawk
#

it'll be 30!!

#

kidding

regal salmon
regal salmon
#

good idea!!!

#

thank you astreuu.

inland hawk
#

😭

#

ur welcome

regal salmon
#

ik what im doing and stuff

stone thorn
glossy slate
dense spade
lapis haven
#

they try to stop u from giving the plugin out to ur friends

stone thorn
#

I want it to stay after death

lapis haven
#

by having a weak ass check in a script hidden

stone thorn
drowsy pumice
#

so it doesn't mess with the ragdoll

glossy slate
#

yh find a way to remove the player or something

compact sun
#

theres blood in the picture so i assume the actual playermodel has functioning scripts

remote bear
glossy slate
#

bro are u makeing a 1990 mario 64 style game?

covert yacht
#

makeing

remote bear
regal salmon
#

or make it invsiible

regal salmon
#

IF i finish it 😭

urban scaffold
#

quick question

glossy slate
#

remove it

#

if u delte all of its instance would be gone

urban scaffold
#

can i have an OOP type code within a non OOP function?

dense spade
urban scaffold
#

im not too familiar with OOP right now but im trying to learn it

regal salmon
urban scaffold
dense spade
urban scaffold
#

but thats too much work for one day

regal salmon
#

lmao

urban scaffold
#

ykw ill figure this out myself actually

#

too early to ask a question

glossy slate
#

guys u should learn physics first then printing last its the best way to learn scripting thats how i learnt it

dense spade
glossy slate
#

no like

inland hawk
glossy slate
#

scripting physics

inland hawk
#

physics in scripting..

dense spade
dense spade
glossy slate
#

my hardest is only future funk sadly

#

im going to jump to an insane demon then acu extreme demon

remote bear
inland hawk
#

why are we just spamming gd gifs dude

#

ts is not code discussion

remote bear
sullen fox
remote bear
deft ibex
#

Making games is so easy

dense spade
deft ibex
dense spade
#

whats the game abt

deft ibex
#

but im gonna sell it as a template

#

lucky blocks for brainrots

dense spade
deft ibex
#

then u place them down

#

and they make u money

dense spade
#

you made the whole game urself in an hour?

#

no Ai?

deft ibex
#

no ai

#

in an hour

deft ibex
dense spade
deft ibex
urban scaffold
#

what type of hitbox should i be using for a projectile, say for example i threw a knife at someone

well actually, say i threw a big orb of energy at someone

#

cause i know precision matters for one but not the other

livid maple
urban scaffold
#

tbh i should rewrite my entire movehandler to use OOP and other things like that, however right now i just want a good proof of concept projectile thing

#

i mean its relatively easy to code actually

#

ill see how it works

nimble bear
#

HELP HOW DO I MAKE THE TOOLBOX WINDOW GET TINIER IT COVERS THE ENTIRE SCREEN AND I CANT REACH THE CORNERS TO MAKE IT TINIER :(

hardy pier
#

Any one volunteer to code and script

civic current
urban scaffold
#

i sure do see why they used object oriented programing for this, creating a projectile without it which has zero gravity (again, like an energy ball) is more hassle

nimble bear
#

OH NEVERMIND IT reseted :')

gentle spire
#

How should I handle stamina regeneration so it dosen't lag the server and isn't exploitable

regal salmon
#

what are you doing to make it lag 😨

#

anyway handle it on the server and do it in RunService.Heartbeat

gentle spire
#

Well its not lagging but I expected that runservice would make it lag

dense spade
#

im assuming he is doing alot if Hearbet connections for each player stamina

dense spade
gentle spire
#

Thanks for the help

blissful arch
#

Why’d they warn me πŸ€”

thorny yoke
#

πŸ’€

hoary cedar
#

TIL that Roblox mistyped all MarketplaceService functions involving players to be Instances and not Players πŸ₯²

edgy quarry
#

Kukumber

edgy quarry
modest hound
#

yo one of modules jsdisappear at runtime

#

why does it disappear 😭

dense spade
dense spade
haughty reef
#

yo

#

anyone here a scripter πŸ™

#

am looking for one to hire

dense pumice
#

@worldly crag

#

@worldly crag

distant hamlet
#

did son get banned

fervent belfryBOT
#

@haughty reef

Tag Β» Use the Marketplace

All hiring, recruiting, or collaboration requestsβ€”paid or unpaidβ€”must be posted in the marketplace channels. Read #marketplace-info to find out how to post.

This includes:

  • Job offers, freelance work, or commissions
  • Team recruitment for games, partnerships or volunteer work

Posting these outside of the marketplace is considered channel misuse and may result in moderation action. Only asking for advice/feedback is acceptable.

-# View our Discipline Guidelines for more information about the rules.

modest hound
modest hound
#

so they dont yield

weak radish
primal escarp
#

im trying to make a flight system, my flight system manipulates the player's cframe and position. Im having a problem with the gravity where the player keeps falling, Is there a way around this?

remote phoenix
#

the simplest and easiest is just updating their CFrame every frame

primal escarp