#code-discussion

1 messages · Page 235 of 1

lean ocean
#

on client

woeful mural
#

okay welp i did it all but the players jump power didnt even change

#

😭

lean ocean
#

send script

#

is it even firing the remote put a print

woeful mural
#

local script

#

server script

lean ocean
#

ITS SITLL THERE

#

put player in the OnServerEvent bracket

#

and remove the PlayerAdded completely

#

and then remove 1 end)

woeful mural
#

alr

dry hamlet
#

anyone wanna make a cashgrab?

silver verge
woeful mural
silver verge
#

😵‍💫

dry hamlet
latent wasp
woeful mural
dry hamlet
#

ye sure

woeful mural
#

i learned the events and functions like mayb 8 months ago so i lowk forgot

#

how to use em

slow drift
nimble pier
#

uncle thats cuz i also join dc calls via ps5 sometimes

grim jacinth
#

yo, can someoen help me, how do i fix that if i shoot rays from the current camera of the local player then the ray originates from inside the character and then even if i exclude the plr.char inside the raycast params it still get returend in the result? do i fix this by moving the ray outside the head or? idk

dim marsh
#

i need someone to help me code im new but ima try building maps and if you have other people that can help that would be great ill tell you game concept when you add DM me

dusky relic
slow drift
#

code helpian is typing

dusky relic
#

Why did you download WSL just to run VSC?

dusky relic
slow drift
dusky relic
slow drift
#

did you ask that to stir up and argument or...

dusky relic
# slow drift im not doing that

You're running WSL, which is then running VSC which is located on your windows storage and editing a file on your windows storage?

slow drift
#

yes

dusky relic
#

Why?

slow drift
#

because im coding a compiled programming language

#

its easier in linux

dusky relic
slow drift
dusky relic
slow drift
#

im making my own compiler for my own language

dusky relic
#

Yes, in what language is your compiler going to be written in?

slow drift
#

rust

#

then im gonna probably turn it into a bootstrap

#

(self hosting language)

dusky relic
#

Everything has been explained, no further questions needed

last cosmos
#

how do you guys learn scriping

#

like bro

weary crystal
slim junco
#

OMG help

#

-- Settings
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local GroupID = 35645025
local Template = ReplicatedStorage:WaitForChild("NametagGui")
local Teams = game:GetService("Teams")

game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)

    local head = char:WaitForChild("Head")
    local humanoid = char:WaitForChild("Humanoid")
    humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None

    local gui = Template:Clone()
    gui.Parent = head
    gui.Adornee = head
    gui.AlwaysOnTop = true
    gui.StudsOffset = Vector3.new(0, 1.05, 0)
    gui.MaxDistance = 80

    for _, obj in ipairs(gui:GetDescendants()) do
        if obj:IsA("UIGradient") then
            obj:Destroy()
        end
    end

    local nameLabel = gui.TextObjects.NameObject.Name1
    local roleLabel = gui.TextObjects.RoleObject.Role1
    local icon = gui:FindFirstChild("DeviceIcon", true)

    nameLabel.Text = player.Name
    nameLabel.TextSize = 22
    roleLabel.TextSize = 18

    nameLabel.Font = Enum.Font.Garamond
    roleLabel.Font = Enum.Font.Garamond

    nameLabel.TextStrokeTransparency = 0.55
    roleLabel.TextStrokeTransparency = 0.55

    local darkRed = Color3.fromRGB(150, 0, 0)
    local softWhite = Color3.fromRGB(220, 220, 220)
    local civilianGreen = Color3.fromRGB(0, 150, 0)

    if player.Team == Teams:FindFirstChild("Royal Guards") then
        roleLabel.Text = player:GetRoleInGroup(GroupID)
        nameLabel.TextColor3 = darkRed
        roleLabel.TextColor3 = softWhite
    else
#

roleLabel.Text = "Civilian"
nameLabel.TextColor3 = civilianGreen
roleLabel.TextColor3 = softWhite
end

    if icon then
        local device = player:GetAttribute("Device")

        if device == "Mobile" then
            icon.Image = "rbxassetid://11326658561"
        else
            icon.Image = "rbxassetid://11326672589"
        end

        icon.Visible = true
        icon.AnchorPoint = Vector2.new(0.5, 1)
        icon.Position = UDim2.fromScale(0.5, 0)
    end
end)

end)

#

I can't add device icons.

#

What do I do?

#

I have this script in the serverscriptservice and I've also added a imagelabel to ReplicatedStorage.

short dome
#

bro

#

do this

inner aurora
#

in the console how can i remove this

empty jay
#

BackSpace

calm swan
#

is there a way to stop the hitching on npcs with pathfinding?

ocean aurora
#

i have a game like tankgame where players can upgrade their character and become a new character, however some characters dont move normally and they slide around the map, why is this?

sour rock
#

code

ember anvil
ocean aurora
ember anvil
ocean aurora
#

hrp?

ember anvil
#

it might be deleted or missing or smth

ember anvil
ocean aurora
#

yes its there

ember anvil
#

Are you using custom movement scripts/systems ?

#

@ocean aurora

#

There might be some physics forces such as linearVelocity or bodyvelocity are still applied

#

or something similar

ocean aurora
#

nope

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just starterplayer

inner aurora
#

is putting an if statement per frame optimisation heavy?

lean ocean
#

no

somber thunder
#

Any scripts wanna make a game togheter beceause if non I will just use ChatGPT and ChatGPT sucks

strong kraken
#

is there really a performance gain by replacing the tools laid on the ground that are in workspace by models and rereplacing them once more when the player take it . If that makes sense

ember anvil
strong kraken
ember anvil
faint garnet
#

ive set up a state manager but im still confused on how to use it

#

can anyone help

floral crown
faint garnet
#

i get how to use it somewhat

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but idk how to use it for a combat system

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cuz rn i have booleans to handle all the states and i wanna know how to use my newly made state manager instead

floral crown
#

well a state manager’s use is to allow people to go from state to state (running to punching etc)

#

i dont know what yours looks like but as long as you remember what it is for then you’ll apply it correctly

faint garnet
#

and i know how to set it

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but how do i use like

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if statements so

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if u are stunned then u cant m1

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or if ur punching

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u cant run

floral crown
#

youre describing to me how to use it

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so its not that you don’t understand, do you not know the syntax?

flat viper
#

Anyone free right now to help me test my game

floral crown
#

okay, if you want to use if statements to stop a person from m1ing you need to make it so a person cannot m1 without being allowed

#

so that means youre checking stun state

#

again, i don’t know how your code handles stun but it should go along the lines of while in stun state you get an attribute that doesn’t let you m1

#

thats a standard game example

faint garnet
#

then what do i do

#

like plr.attributes or smth

floral crown
#

roblox has attributes you can put on things, using :setattribute() will set an attribute for an instance, and it will be whatever attribute you want to put

#

i cant link the documentation but go to the documentation for getattribute by googling it

faint garnet
#

this one doesnt use attributes

floral crown
#

okay sure go ahead

faint garnet
# floral crown okay sure go ahead

local module = {}

local states = {}
local stunTimers = {}

function module.ReturnStates(plr)
return states[plr]
end
function module.GetState(plr,stateKey)
if states[plr] then
return states[plr][stateKey]
end
return nil
end
function module.SetState(plr, stateKey, value, duration)
if not states[plr] then
states[plr] = {}
end

states[plr][stateKey] = value

if duration and type(duration) == "number" then
    task.delay(duration, function()
        if states[plr] then
            states[plr][stateKey] = nil
            
            if next(states[plr]) == nil then
                states[plr] = nil
            end
        end
    end)
    
end

end
function module.RemoveStates(plr,stateKey)
if not states[plr] then return end

if stateKey then
    states[plr][stateKey] = nil
    if next(states[plr]) == nil then
        states[plr] = nil        
    end
else
    states[plr] = nil
end

end
function module.ClearAllStates()
for plr in pairs(states) do
states[plr] = nil
end
for plr in pairs(stunTimers) do
stunTimers[plr] = nil
end
end
game.Players.PlayerRemoving:Connect(function(plr)
states[plr] = nil
stunTimers[plr] = nil
end)

function module.SetStun(plr, value, duration, stunSpeed)
if not plr or not plr.Character or not plr.Character:FindFirstChild("Humanoid") then return end

local humanoid = plr.Character:FindFirstChild("Humanoid")

if not states[plr] then
    states[plr] = {}
end

if value then
    states[plr]["Stunned"] = true
    
    if not states[plr].OriginalWalkSpeed then
        states[plr].OriginalWalkSpeed = humanoid.WalkSpeed
    end
    
    humanoid.WalkSpeed = stunSpeed or 0
    
    local endTime = time() * duration
    
    if stunTimers[plr] then
        stunTimers[plr].EndTime = math.max(stunTimers[plr].EndTime, endTime)
    else
        stunTimers[plr] = {EndTime = endTime}
        
        coroutine.wrap(function()
            while stunTimers[plr] and time() < stunTimers[plr].EndTime do
                task.wait(0.1)
            end
            
            if states[plr] then
                states[plr]["Stunned"] = nil
                
                if plr.Character and plr.Character:FindFirstChild("Humanoid") then
                    local currentHumanoid = plr.Character:FindFirstChild("Humanoid")
                    currentHumanoid.WalkSpeed = states[plr].OriginalWalkSpeed or 16
                end
                
                states[plr].OriginalWalkSpeed = nil
                
                if next(states[plr]) == nil then
                    states[plr] = nil
                end
            end
            
            stunTimers[plr] = nil
        end)()
    end
else
    states[plr]["Stunned"] = nil
    
    if plr.Character and plr.Character:FindFirstChild("Humanoid") then
        local currentHumanoid = plr.Character:FindFirstChild("Humanoid")
        currentHumanoid.WalkSpeed = states[plr].OriginalWalkSpeed or 16
    end
    
    states[plr].OriginalWalkSpeed = nil
    stunTimers[plr] = nil
    
    if next(states[plr]) == nil then
        states[plr] = nil
    end
end

end
return module

lyric pivot
#

SOIMEONE HELP WHY IS RELOADSTART NIL

worn ridge
#

How much does a story game cost to make

sonic sable
#

is it horror or cartoony

#

also any scripter wanna help me make a game together because chatgpt starts crying whenever I give it a prompt 😭 🙏

magic grail
#

Guys in my game when u reset or die ur headless is gone and u have the regular face why is that ?

grim jacinth
grim jacinth
compact spoke
#

i dont see why you would need to spawn functions here at all honestly

#

why would you spawn anonymous functions inside of the attemptreload function instead of just spawning attempt reload

#

feel me

vernal ibex
#

does anyone know how I could make a map generation system like deadly delivery? ive searched on forums and youtube but i cant find anything thats much like their system

iron kraken
#

ddddddddeeee

grim jacinth
rose timber
#

I love it when I spend 3 hours reinforcing every single corner of 3 different modules trying to fix a bug, and it turns out it was something incredibly stupid and obvious and would have taken 3 seconds to fix had I had more than 2 braincells

faint garnet
#

i used a guide but it didnt explain how to actually implement it

indigo whale
grim jacinth
rose timber
#

i got so desparate i asked chatgpt and it didn't know either

sand osprey
#

who got a state machine i can use that isnt unnecessarily complicated i dont feel like coding my own

rose timber
#

pretty straightforward

indigo whale
sand osprey
rose timber
rose timber
indigo whale
sonic plover
#

Guys I am new and want to be a scripter can someone recomend me where to start

I already have a good amount of experience in python but want to transfer my skills into roblox scriptng. Any suggestions?

rose timber
brave cairn
#

please keep all hiring or commission work in the marketplace #marketplace-info not channels ty

broken grove
#

although variables are different (defined locally with a keyword, global by default)

#

and newlines/indentation are not as much of language syntax

#

just figure out the fundementals/syntax and it should be pretty simple

sonic plover
#

When do you think I should start for commisions

#

what level should I be at

haughty trail
eager yew
#

is it possible to get depth of field blur to work below graphics 8

sonic plover
fading ermine
cold falcon
#

Guys I’m learning and improving my animating and improving my vfx but I also wanna learn scripting what’s the best way to learn scripting

simple nebula
#

using that one guy's tutortial

#

tutorial*

hollow summit
sonic sable
hollow summit
snow mauve
#

Is there a way to change the keybind of the default Shiftlock to Control?

mighty spire
#

what should i learn in scripting to be able to make a horror game i js started this week

sonic sable
sonic sable
#

I’ve watched tutorials

#

Like from Alvin blox tap water so many YouTubers

#

But im stuck and lost and just can’t

sonic sable
mighty spire
#

wym

hollow summit
#

you need to do projects, fuck around and find out 😭

mighty spire
#

don't fuck around and find out

#

👿

mighty spire
sonic sable
#

And I hit dead ends

sonic sable
#

Like jumpscares

#

Pathfinding ai

hollow summit
sonic sable
mighty spire
#

it's hard for me to actually make it work tho

sonic sable
#

Hope it works out for you and you don’t end up like me who failed at scripting 🤧✌️

lean ocean
#

a few years ago

sonic sable
#

But what did you do differently that I can learn from and how did it work out in the end?

lean ocean
#

literally at the start I watched tutorials and I was annoyed cause I couldn't script anything without copying and over time I just tried over and over again took a few breaks and then I started scripting random stuff and that's how I got better, if I didn't understand something I searched it up for example script errors I searched up frequently

sonic sable
lean ocean
#

Like 3 years I'd say

#

probably like 4 but that 1 year I took alot of breaks

#

but 3 years consistently

sonic sable
#

Dang that’s a lot

#

Have you made any games or projects?

lean ocean
#

lol only 1/2 of my games have been successful

#

I wouldn't even consider it successful but I reached 110 ccu and made like 180k robux

#

but keep in mind most of my time on roblox studio was spent making random stuff that i thought was fun to make

sonic sable
near cosmos
#

scripting pmo

vast flare
#

Has anyone here worked on building a custom playerlist before?

flat viper
deft coral
vast flare
#

my error...

distant hamlet
#

its easy

analog basin
#

i did 😭 just send a screenshot of the setting

plain marlin
#

how do people write code so well bru

#

like battlegrounds games in particular

deft coral
#

They do not

#

Bottom text

plain marlin
#

whatt

#

why not

#

have you seen strikeborn?

fringe pilot
#

looking for a job

cerulean perch
#

Good stats?

sly plover
#

so im trying to make like a game loop so once players all die, it will start a new round. Would task.wait(1) be dangerous for the server as its consuming memory even while a game is in place?

stiff saddle
sly plover
#

there's gotta be better alternatives

#

to loop the game

main sorrel
sly plover
#

for no reason

glad gazelle
#

guys

#

i think i have a problem with my script

neat pewter
#

is anyone hiring or looking for scripter?

barren quest
#

Anyone know how to make hiring post?

stiff saddle
frosty sorrel
#

My friends, give me a position like the one in the picture.

GunConfig.DefaultOffsets = { BackWeldOffset = CFrame.new(-0.3, 0.4, -0.6) * CFrame.Angles(math.rad(-45), math.rad(0), math.rad(45)), HandWeldOffset = CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0) }

chilly canyon
#

Yup

stoic stone
#

and instead of math rad 0 just say 0

#

its same bruh

finite compass
#

is this code correct? im beginner
local variable = true;
local variable2 = if variable then "its true" else "false"

stoic stone
#

-math.pi /2 , 0, math.pi / 2

stoic stone
covert locust
#

do i use Modules to manage upgrades in my game or can i just use one script? im new to coding

elder shore
#

Guys i dont understand tweening, everytime i try to learn it, i ragequit bro

cosmic hornet
#

Use tweenservice:Create() to create one

#

And it takes in 3 arguments

#

Instance- What you are trying to tween
Tweeninfo- Info on the tween, you have to use tweeninfo.new(), the only thing this requires is the time of the tween, but you can add the easing style and easing direction along with other things(optional)
PropertyTable-Basically a table with the properties you want to change and the value of the properties you want to tween(For example {Transparency = 1})

#

Also have you tried checking the documentation

quick talon
#

new to coding too and wondering on how to get the 1st person parkour camera to be so smooth like tobinateds parkour cam, what sort of things do they do for that

quick talon
#

yeah

#

their first person parkour camera

cosmic hornet
#

So like you want it the camera to be first person?

quick talon
#

like i have a first person camera for parkour already but its not smooth like tobinateds for example

cosmic hornet
#

Wdym not smooth?

quick talon
#

i mean the animation movements doesnt flow into the camera as easily if that makes sense

cosmic hornet
#

So like player animations are weird?

quick talon
#

kinda, for example if im doing a body roll animation as the character hits the ground, the camera wont turn with the head, or if my character is side walling, the camera doesnt turn with the head (at an angle) idk how to explain it its like the 1st person camera doesnt feel like what the player is doing in that moment

cosmic hornet
#

Also

#

Im pretty sure it is based on your hrp's direction

quick talon
#

would i need an independent camera aswell to make it similar to tobinated?

potent igloo
quick talon
#

okok tysm

brave meteor
#

Is there a game that can manage without oop? Is it more like a preference or is it needed to have an efficient game structure?

digital abyss
#

Why AdjustSpeed(0) works well on humanoid animations but with animationcontroller it js dont work?

chilly canyon
#

because

digital abyss
#

it works now

chilly canyon
#

ok

graceful kayak
#

HelloWorld("print")

cosmic hornet
#

CFrame = Vector3.new()

foggy fiber
#

Does anyone know how long it takes for gc or its not known?

foggy fiber
#

?

cosmic hornet
#

Like roblox's garbage collection

foggy fiber
#

yes

cosmic hornet
#

for memory

foggy fiber
#

yes

cosmic hornet
#

No clue

#

But like theres a whole page of devforum explaining it

#

yeah

foggy fiber
#

oh

cerulean void
#

the inns and outs of garbage collection specifically in roblox is irrelevant, all you need to know is that data is discarded periodically.
there are exclusions and inclusions - that is what you should be learning about

wise turtle
hot mountain
#

never trust the weird anime girl gifs repo

deft coral
grand river
#

if someone know a gui maker dm me i wanna learn somethings i can pay for it for robux dm me @grand river

celest summit
grand river
#

@celest summit i know but i dont know where i should ask man sorry

celest summit
grand river
#

what channel is it

pseudo maple
#

if i change a humanoids walkspeed, how do i make it so that the walkspeed stays after they die

celest summit
tidal inlet
neat pewter
#

guys

#

how do i find commissions!?!?

#

its so hard because non of them are replying

fresh scarab
#

.

fallen hawk
#

e

brave cairn
#

Can't ask in channels - use the marketplace to hire if you're looking for developers

brave cairn
# sinful arrow What?

If you are looking to hire a developer, use the marketplace. asking in channels = not allowed

celest summit
#

is bug silently monitoring this channel

sinful arrow
#

I said are you a programmer

#

Ur just deleting chats to delete

spark ermine
#

ive been trying to work on a roblox monster ai system for so long and i cant figure out how to get it to work. im planning on restarting, could i get like a check list for what i need to make it work proprely?

ruby crest
#

Is continue and break essential to understand and manipulate ?

hasty mesa
#

yes

icy dew
ruby crest
icy dew
ruby crest
#

Like if we do :
For i = 1, 10 do
Print("I like coding")

If i == 5 then
Print("skip this ?")
Continue

End
End

#

Something like that ?

#

So it work only with 1,2,3,4,6,7,8 and 9 ?

#

And 10*

icy dew
#

The continue would not effect anything there

#

If you put the “I like coding” print after the continue (outside the if statement) then it would have an effect (it would not print “I like coding” when i == 5)

ruby crest
#

Ohh

#

Mb so its under the continue

#

Statement

icy dew
#

Anything after the continue will not be run until the next iteration

ruby crest
#

Can u do a lil exemple ? If that doesn't bother u

icy dew
#

It’s like cancelling the current iteration, but not the whole loop like a break would

#

I would but I’m on mobile and typing code while on mobile is not fun

ruby crest
ruby crest
icy dew
lucid willow
ruby crest
#

So if i == 5 then it does skip the I like coding 5th one ?

icy dew
#

When i == 5 it does not print I like coding

ruby crest
#

Ohhh I see

#

So in a loop continue when == x skip it and continue the loop and break stop the loop ? when == x

#

Did I got it..

icy dew
#

Uhhh yeah

icy dew
#

Np

ruby crest
#

Are continues and breaks commonly used ?

icy dew
#

I would say so

ruby crest
#

Tysm for ur time

#

And help

icy dew
#

Happy to help

ruby crest
icy dew
flat viper
#

anyone free to help me test?

hearty loom
ruby crest
flat viper
hearty loom
#

If I can finish my shift fast enough I could test

flat viper
steel path
#

Print("hello world")

wicked silo
#

is there a way to change players leaderstats if they are offline? if so i urgently need this 🙏

broken grove
#

I think Roblox also has a datastore manager if you need to do it manually

whole furnace
#

hm

chilly canyon
#

nerding ☝️

umbral heath
#

hi, I'm coming back to make some very small roblox games to goof around with my friends
I have made many unfinished projects in roblox so I have experience, the thing is I haven't touched this platform in like 2 years

#

so quick question, in 2025, is rojo still the best tool for version control with git?

#

I saw roblox now allows you to access scripts and sync them directly, I also saw something called "azul" in the devforum that apparently makes double sync work properly by using studio as the source of truth, but it seems very recent so I haven't seen many opinions lol

#

I also don't know if I should use luau or ts, but I think that's a hot debate with no best answer so yeah

ruby quest
#

is it good as a beeginneer that i was able to create an rng system

umbral heath
#

an rng system is not something complex by any means, but tbh, you should feel proud of everything you code by yourself, because that's progress

ruby quest
umbral heath
ruby quest
#

awesome

umbral heath
#

I would dare to say most beginners are trapped in tutorial hell/AI hell by not daring to do things by themselves

#

so yeah, congrats!

#

(asking things to AI is fine btw, what I meant above is by telling the AI to do it for you)

ruby quest
#

basically i followed a beginners tutorial by brawl dev few months ago and took notes on it and then i eended up dropping coding and just got back into it

umbral heath
#

in that case you're doing good

#

the best way (and honestly only way) to learn coding is practice and trying to do stuff

ruby quest
#

yh ive been trying do a lot of bginner stuff and ive been proud of myself whenver something simple works lol

ruby quest
iron kraken
#

keep it up

nimble pier
wise turtle
#

its being advanced!

upper jay
nimble pier
upper jay
#

learn, and then apply

nimble pier
upper jay
#

rule of thumb, dont forget the application part

nimble pier
#

I lowkey can only read some code n understand it i cant write for my life

nimble pier
upper jay
# nimble pier Wdjm

apply what you learn, say you watch a video about remoteevents, you can test yourself by doing a small project using remoteevents

nimble pier
#

Yes but i didnt do that at all till now so i cant write script what should i do

upper jay
umbral heath
#

tutorial hell is not watching tutorials that's fine

tutorial hell is depending on it to do anything

#

if you want to do something, but can't because there's not a tutorial for it, you're on tutorial hell

nimble pier
umbral heath
#

(example: you watched a tutorial to make guns on roblox, and now you want to do guns that instead of shooting bullets idk, shoot soda cans with funny sound effects etc, but dont know how to because the tutorial didnt cover that)

upper jay
nimble pier
#

Yes

umbral heath
#

when watching tutorials, I would really recommend you to understand and analyze why each line of code is being written

upper jay
#

i want you to make a variable and equate it to 0, then add it by 5, then print the variable afterwards

umbral heath
#

also, its very recommended that you dont just sit and watch the tutorial

#

and instead follow it along and experiment (what happens if I change this line?)

nimble pier
umbral heath
upper jay
nimble pier
#

Like i know u need to do ur variable + variable +1 i Just dont know how or a for loop 1,5

umbral heath
#

first create a variable and make it 0 (that's what downrest meant by equating it to 0)

upper jay
#

you dont need to use loops

#

at all for this

nimble pier
#

Ah

upper jay
#

its really intuitive when you figure it out

umbral heath
nimble pier
umbral heath
#

you know that much too right?

nimble pier
#

Local n0 = 0
Local n0+n0+1 mayby idk

#

Or n0 = n0 +1

umbral heath
#

first line is correct (although the l should NOT be capitalized)

#

the second one is not

nimble pier
upper jay
#

okay okay, i think itll help if you think about this algebraically

umbral heath
#

the syntax is correct but you are adding 1, not 5

nimble pier
#

Mb

umbral heath
#

then, downrest said print its value

#

how do you do that?

nimble pier
#

Print ("n0")

umbral heath
nimble pier
#

Ah

umbral heath
#

you're close tho

orchid river
#

scripting is to hard

#

im so dam confused

upper jay
#

remember, surrounding something by quotation marks will make it a string

upper jay
orchid river
#

how do yall people lea2rn this

nimble pier
upper jay
#

kinda like uh.. muscle memory?? ghashdsah

upper jay
orchid river
#

i only no print and variables

#

im cooked

umbral heath
nimble pier
#

So how do i print this answer?

orchid river
#

better of using ai atp

umbral heath
tight roost
#

anyone wanna test my movement system for my rpg

nimble pier
upper jay
umbral heath
#

for example, if you throw it print(5 + 1) it will print 6

nimble pier
umbral heath
#

it can also print variables

#

so:

orchid river
umbral heath
#

print(n0)

#

without quotes

nimble pier
#

I see

#

Next question if yall dont mind helping me

umbral heath
#

and you basically said (except for my correction on that last line) everything downrest asked you to do

umbral heath
#

create a variable and equate it to 0
local n0 = 0
add 5 to it
n0 = n0 + 5
print its value
print(n0)

upper jay
nimble pier
#

Yea

upper jay
#

its like a language

#

once you know your letters and words

#

you can start thinking about making sentences

umbral heath
#

confidence is important too! except for the print part, you actually knew how to code it!

upper jay
#

thats where the fun begins

umbral heath
#

oh and don't be afraid to make mistakes

upper jay
umbral heath
#

even the best programmers in the world makes stupid mistakes, that's what errors are for, they tell you "hey you messed up"

upper jay
#

rule of thumb, ai should assist not replace

nimble pier
#

Where u able to read code at first to but Just not write it?

upper jay
#

well its a love and hate situation

#

but it can be really fun to debug

heady spire
#

should i use this packet module as a somewhat beginner i understand remotes n stuff and can see this packet thing being pretty useful so should i learn to implement they

umbral heath
#

if you mess up a line, the world won't explode, instead the computer will kindly tell you "this line is wrong because you did this"

nimble pier
#

Do u want to ask another question more hard?

stiff dock
umbral heath
ruby quest
heady spire
# upper jay whats ur usecase?

like replacing the need to use multiple remote events or a single one with a bunch of parameters and just use packets as the communication

upper jay
# upper jay whats ur usecase?

packets are used for performance-intensive operations where youre probably sending a lot of data from server to client + every single millisecond matters

#

which remote events are usually too slow for

umbral heath
umbral heath
#

it's like learning to play a videogame, you will die very stupidly at the beginning and with practice you will avoid dying

#

that doesn't mean pro players don't die either

upper jay
lean ocean
upper jay
#

n0 = 0, now make an if statement where if it is 0, print "its 0", if it is more than 0, print "its not 0"

heady spire
umbral heath
upper jay
#

you can also look into serialization

nimble pier
#

If n0 = 0> then
Print("its bigger")
Else
Print("its smaller")
End

hasty shore
#

hello whats up yall

#

im trying to make an ironman suit call right, and im having trouble coming up with logic for it

heady spire
upper jay
heady spire
#

Im trying to learn to script in a way where im tryna be as modular and organised as possible i think that's one of the hardest parts of scripting

hasty shore
#

what i plan to do is make a module script for calling the suit, and a client input script and a server script

umbral heath
#

with that being said

nimble pier
#

I Just added it mb lol

upper jay
umbral heath
#

1)the requested prints were "its 0" and "its not 0", but that's an easy fix
2)n0 = 0> is not valid
expressions (except ~= which might be the thing I hate the most about lua) are the same as in arithmetic, so think about it that way

nimble pier
#

Ty

#

Anything else🤔

umbral heath
nimble pier
#

If n0 => 0 then
Print("its more then 0")
Else
Print("its 0 or less")
End

#

Or is > before it?

umbral heath
#

remember, there's:
equals ==
not equals ~=
greater than >
less than <
greater or equal than >=
less or equal than <=

nimble pier
#

Aight i understand

umbral heath
#

if it's 0

#

then n0 is more or equal to 0

#

so it would print "its more than 0"

#

in all other cases it works as intended though

nimble pier
#

So how would u write it

umbral heath
#

try to do it yourself

#

I know you can do it

#

(I learned to encourage students to try to do things on their own rather than giving them the answer when helping on programming courses for my uni hehe)

nimble pier
#

U gave programin course?

#

Damn

umbral heath
#

helped

nimble pier
#

Ah i see

umbral heath
#

the programming course had some spaces to get help and assistance on the assignments

#

so I worked helping there!

umbral heath
nimble pier
#

Mh im lowkey confused how to do it if its 0 then do i leave 0

upper jay
#

i dont think ive ever used a course to learn roblox tho, i thrived in experimentation

umbral heath
#

I learned roblox lua when I was 11 by reading a book and then experimenting

upper jay
#

i just stare at code i dont understand and try my hardest to decipher it, if i decipher even one line ill be happy and ill probably just continue it the next day

#

helped a lot for me

umbral heath
#

I'm now 21 but I study CS so yeah lol

#

the course was for python

nimble pier
#

If n0 < 0 then
Print("its smaller then 0")
Else
Print("its bigger then 0)
End or should i use elseif probably not

umbral heath
#

I even had to take it first semester due to my study program lol

upper jay
umbral heath
#

your last attempt was only 1 character away from the answer

upper jay
#

im also taking CS for college :3

nimble pier
#

If n0 <= 0 then
Print("its more then 0")
Else
Print("its 0 or less")
End

upper jay
#

well presumably, i have yet to see what ill get from all the colleges i applied to

deft coral
#

i wouldnt do cs atp

#

but its good to learn, college itself is good and it has no downsides aside from money

upper jay
deft coral
#

cs was good about a decade and a half ago when you were ahead of the curve, now the job market is saturated and in unrest

upper jay
#

most dont even listen when you just graduate from Kto12

#

they want you to go through like what, 4 more years in college?

umbral heath
#

only one character in that answer is wrong

#

you can do this

#

its on the first line

upper jay
nimble pier
#

Ah um stupid

deft coral
heady spire
nimble pier
#

Aight i understand that now ty

deft coral
#

the cs degree unfortunately isnt quite as respected anymore

umbral heath
upper jay
umbral heath
#

from what I've heard, the senior market is as good as ever

upper jay
#

theres a dire need for PROFESSIONALS

deft coral
#

the confusion is that programming is actually more closer to creative design or art than it is actually just a job, so the whole "just get a degree thing and people will consider you" falls apart rapidly

deft coral
nimble pier
#

Next question 🤔

deft coral
#

most cs majors don't in the way senior devs desire (who are now in control cuz of their experience and generational teachings)

umbral heath
#

autism very likely has already saved me from that hell tbh lol, I'm obsessed with Chuck E. Cheese, I got a job there (well, the chilean franchise), proved that I can code very well, and now I have a coding job while I'm still studying 🔥

deft coral
#

senior devs want people who have good answers to "what are primitives" and algorithmic questions, not people who know how to use react

upper jay
#

im still in the process of getting into college but ive already gotten myself in a really good position (for a roblox game) where im being paid actual. dollars. its below minimum wage but for a minor like me its super awesome

#

well soon to be not minor ghasdadhsh

deft coral
# umbral heath tbf they want both

they do but the quality coding jobs are with the first thing, if you can do that then they have full confidence usually you can do the second just given some time

deft coral
#

tools used to be more companyp-specific until largescale git sharing happened

#

so the idea of training you isnt foreign to them

umbral heath
#

just frame it as game development for a very succesful game in an online platform instead of roblox and it's just as good as any other game development experience

deft coral
#

roblox is actually super respected in colleges surprisingly

umbral heath
#

then add the fact that you did it as a minor

deft coral
#

like you mention youve made a game on roblox and they actually are like "thats sick"

umbral heath
#

and employers will love it

candid drum
#

CAN SOMEONE HELP ME

umbral heath
deft coral
#

if only there was some channel called code-help but

umbral heath
#

this channel is for discussion

candid drum
upper jay
#

@umbral heath @deft coral THATS VERY MOTIVATING THANKS GHASDHASDH

candid drum
#

ive been asking

#

for 30 mins btw

#

not one reply

deft coral
#

ill hold out an olive branch

nimble pier
#

Whats should i do to actualy write code instead of Just understanding itpraysob

umbral heath
deft coral
umbral heath
#

what do you need

nimble pier
#

What typa project is simple enough

candid drum
umbral heath
#

don't try to make a complex game idea at first

deft coral
#

as in 'KISS' is the advice

#

not that im kissing you

umbral heath
nimble pier
#

Like a small sword fight game with rounds,

runic onyx
umbral heath
#

that was one of my first games actually

#

back in like 2015

nimble pier
nimble pier
#

😭

umbral heath
#

of course no one played it but, I DID learn a lot

runic onyx
nimble pier
#

So in short i should do that after finishing all of thedevkings playlists

nimble pier
deft coral
#

if ur not doing it then ur not internalizing it

#

you're gonna sit down and stare at the screen

#

and then open u pthe tutorials again desperately

umbral heath
nimble pier
deft coral
#

that means u dont know how the engine works

nimble pier
deft coral
#

and also need general programming theory

nimble pier
runic onyx
#

if ur gonna watch tutorials, pls code as u do and dont passively watch

umbral heath
runic onyx
#

some of the devforums community tutorials are really good at explaining things conceptually as u go through em

nimble pier
umbral heath
#

welcome to tutorial hell, everyone has been there at one point

umbral heath
#

even if you feel like you will never

#

(I was there)

#

you just have to practice and try to do things on your own

nimble pier
#

So what to do what to do

umbral heath
#

google is your best friend, remember that

nimble pier
#

Aight ima make that sword game then

umbral heath
#

if you forget how to do even something like a for loop

#

google it without feeling shame

#

we all do that actually

nimble pier
#

Roblox docs thingy right

umbral heath
#

today I had to google how to do a for loop in roblox because it's been a while since I touched lua

umbral heath
#

roblox devforum, stackoverflow, etc also help

#

and google will help you find answers

#

I promise you

#

even the best and most professional programmers and coders google the simplest stuff imaginable

nimble pier
#

How long u think itl take to make the game

umbral heath
#

no one is equally as fast

#

regardless of experience tbh

nimble pier
#

On average?

umbral heath
nimble pier
#

I see

umbral heath
#

take your time and don't overthink it

#

oh and everyone is slow at the beginning

#

so don't feel discouraged

deft coral
#

most ppl are slow when they're experienced lol

nimble pier
umbral heath
#

I have to live up to my rainbow dash pfp

deft coral
#

loll

nimble pier
#

I probably wont have as much trouble as a brand New person i can slightly read code (i think atleast)

tribal mango
#

Just vibe code withclaued

nimble pier
umbral heath
nimble pier
#

Nah dw

umbral heath
#

trust me tutorial hell is a better position than AI hell

nimble pier
#

I think hes jokin😭

umbral heath
#

im so autistic lmao

nimble pier
#

Eh u never know some ppl actualy serious

#

Aight ima go sleep il cya

umbral heath
#

good bye, and remember:

#

have fun coding

#

that's important too

nimble pier
#

Il try

#

Cya man

upper jay
# heady spire No clue what that is

its another way of saying "compression", where you convert raw data into something of lower bytes (eg buffer.writei8) that makes it easier to be passed on from server to client, then convert it back into usable raw data when received

theres this really really insightful devforum post about it, you can read it if ya want: https://devforum.roblox.com/t/the-bandwith-art-learning-how-to-optimize-and-improve-your-game-network-performance/3865361

lavish tulip
#

local startPart = workspace:FindFirstChild("Start")

local replicatedStorage = game:GetService("ReplicatedStorage")

local evilObject = replicatedStorage

local clonedEvil = evilObject:Clone()
clonedEvil.Parent = workspace

if cloned:IsA("Model") then
clonedEvil:PivotTo(startPart.CFrame)
else
clonedEvil.position = startPart.Position
end
why didnt this work

upper jay
#

its your strongest weapon as a programmer

drifting quest
#

yo guys

#

gimme one of yall roblox names im experimenting

upper jay
drifting quest
noble garnet
#

what would you guys do with $70?

lavish tulip
drifting quest
#

any of these your alts @upper jay

#

22:36:15.992 Koulaxin2 (Koulaxin2) Alt Chance 65% - Server - Script:236
22:36:16.855 wltz_ing (wltz_ing) Alt Chance 65% - Server - Script:236
22:36:33.489 lg0tn0tlmet0live (lg0tn0tlmet0live) Alt Chance 65% - Server - Script:236
22:36:33.620 dreamforgedigital (dreamforgedigital) Alt Chance 66% - Server - Script:236
22:36:35.595 Taragaeot (Taragaeot) Alt Chance 65% - Server - Script:236
22:36:39.619 Realitatable (Realitatable) Alt Chance 65% - Server - Script:236
22:36:39.620 Syneoc (Syneoc) Alt Chance 65% - Server - Script:236
22:36:40.618 deo011010_xd (deo011010_xd) Alt Chance 65% - Server - Script:236

upper jay
#

those are my friends ghashd

tight roost
#

anyone mind testing this movement system with me rq and giving me some feedback

upper jay
#

like all of them are my friends

#

dawg my alts are so farfetched from my actual account its insane

#

how does ur script work anyways

upper jay
drifting quest
#

i just increased some factors

#

so i should get some more valid alts

#

22:40:04.594 Koulaxin2 (Koulaxin2) Alt Chance 65% - Server - Script:236
22:40:05.615 wltz_ing (wltz_ing) Alt Chance 65% - Server - Script:236
22:40:21.632 lg0tn0tlmet0live (lg0tn0tlmet0live) Alt Chance 65% - Server - Script:236
22:40:21.633 Krunami (Krunami) Alt Chance 65% - Server - Script:236
22:40:21.640 Funnyman491220 (Funnyman491220) Alt Chance 65% - Server - Script:236
22:40:21.876 9uketown (9uketown) Alt Chance 75% - Server - Script:236
22:40:23.910 Taragaeot (Taragaeot) Alt Chance 65% - Server - Script:236
22:40:27.917 Syneoc (Syneoc) Alt Chance 65% - Server - Script:236
22:40:27.926 Realitatable (Realitatable) Alt Chance 65% - Server - Script:236
22:40:28.651 GuestyXtix2 (ASSzG4Y) Alt Chance 65% - Server - Script:236
22:40:28.922 deo011010_xd (deo011010_xd) Alt Chance 65% - Server - Script:236
22:40:31.978 Rcaroo (Rcaroo) Alt Chance 65% - Server - Script:236
22:40:32.987 moopleface (moopleface) Alt Chance 65% - Server - Script:236

#

why are you friendwith so much tho

#

their alot more

#

to big to esnd

#

ok some are real but i just fixed that

hollow hemlock
upper jay
#

i assumed conceptually, its compressing data

hollow hemlock
#

while compression in a way can be seen as serialization, serialization is not necessarily compression

drifting quest
#

@hollow hemlock what your roblox name

upper jay
drifting quest
hollow hemlock
#

to avoid confusion, when serializing you should always think of it as converting the data into another format, while compression is moreso focused on reducing the size of data

upper jay
#

i dont think im friended with my alts at all, probably why lol

drifting quest
#

@hollow hemlock yo whats your roblox name toh

upper jay
#

its just that people seemingly always use serialization in the context of compressing their data before they send it through remote events, but i get what u mean

hollow hemlock
#

its not wrong to call jt that either

upper jay
#

i mean theyre not wrong ig

upper jay
#

is there like, a single universal method i could use

#

ive read how u could do it through JSONDecode / JSONEncode but is that really the only way

hollow hemlock
#

jsonencode does not reflect how data is sent through remotes

upper jay
#

not even just figuring out the bytes of data itself?

hollow hemlock
#

roblox does not send your data through remotes as json

#

json is an inefficient format

upper jay
#

im talking about just, figuring out the bytes of something, without the discussion of remotes for now

hollow hemlock
#

yes

#

its just wrong

#

JSON is a human readable format and does not reflect the size of data

#

not necessarily meant to be editable by humans, but alas

upper jay
#

oh they did this

#
print(game:GetService("HttpService"):JSONEncode(dat):len())
hollow hemlock
#

json is only useful for measuring the size of data for datastores

upper jay
#

ohhh, i think i misunderstood then

#

"How do I measure how much space a specific value in a datastore is taking up?"

hollow hemlock
#

in that case jsonencoding it is correct

vestal pumice
#

does anyone else look at a string for so long you cant even understand waht the word means

hollow hemlock
#

...though you can probably count the size of data without encoding it into json which is likely faster

hollow hemlock
#

for datastores, JSONEncode is fine

#

for everything else, its just knowing

upper jay
#

ah i see

#

ive read so far that a string character is (usually) 1 byte, a number was like uhh

#

was it 6 bytes?

#

8 bytes?

#

ill read more into it

chilly canyon
#

remember, there's:
equals ==
not equals ~=
greater than >
less than <
greater or equal than >=
less or equal than <=

lean ocean
#

%

wise turtle
#

across a remote is a bit diff iirc numbers are 9 bytes

#

squash docs have this benchmarked i think

umbral heath
#

sooo I haven't developed in roblox in a long while

#

what are the best/most recommendable wally packages to check out in 2025 (I'm talking stuff like react-lua and promises)

pastel scroll
#

is the difference between these two purely aesthetic? If so, what are the different styles called? If not, when would one style be preferred?

        -- Implement NPC reset logic here
        print("NPC " .. npc.name .. " is being reset")
    end,
    Reset = function(npc)
        -- Implement NPC reset logic here
        print("NPC " .. npc.name .. " is being reset")
    end,```
chilly canyon
#

do without

#

its not aesthetic

#

you only do ["Reset Character"] if you want a space

indigo whale
#

Can someone tell me what is "::" for?

I've tried to search on Google but I wasn't able to find an example that could differ it from ":" on Google

lavish zephyr
#

I was wondering how to make a tool not tilt depending on the characters avatar

tribal mango
flat viper
autumn phoenix
#

How much would a sprint, crouch, and crawl system cost

azure granite
#

i dont have to dc these connections if button gets destroyed right

stiff saddle
visual lagoon
compact spoke
#

sha sha bla bla

uneven jolt
#

Why is that after i set the meta table, it just wipes all the methods from the super method?

#

before and after setting the metatable

vast jacinth
#

anyone is there any modules to simplify the customization of the backpack coregui ?

karmic tangle
vast jacinth
#

btw i'm looking for someone who can teach me some advanced things in scripting

#

i'm kinda stuck and don't know what should i learn in scripting

karmic tangle
vast jacinth
karmic tangle
#

wha

#

k

#
static forum
calm portal
#

yo luau is easy

shut ridge
azure granite
#

do i even need pcall if it's done in a seperate thread

#

and i dont care if it errors because the code below it requires a result anyway

ember nimbus
grand bloom
lofty mica
#

is using chatgpt/claude a crime in the coding area.

hasty mesa
ember anvil
lofty mica
#

oh cool.

hot mountain
#

.

hot mountain
#

Thought it was typescript

ember nimbus
hot mountain
#

No

#

I wish

brazen pelican
#

eg if
local x = 10
is an integer, or a string, or something else

#

and yes, TypeScript is a language

hot mountain
#

The link description is what confused me

gilded mountain
#

would anyone be interested in a roblox port of the Directus SDK? ive created one as i had an immediate use case, i wont go to the trouble of fully porting the entire expansive api (its alot...) if theres not much interest though

ive tried to keep it exact with what they want to achieve, with plugins etc

gloomy marten
#

can anyone help me grasp lexical conventions?

pseudo maple
#

@static coral i now know deep copy vs shallow copy 🥹

modern seal
tulip oriole
#

yo

#

anyone can help me ?:3

#

`RunService.Heartbeat:Connect(function(dt)
for _, skiData in ipairs(Skis) do
skiData.distance = skiData.distance + SPEED * dt

    local pos = getPositionAlongPath(skiData.distance)
    local forwardPos = getPositionAlongPath(skiData.distance + LOOK_AHEAD)

    skiData.smoothY = skiData.smoothY + (pos.Y - skiData.smoothY) * VERTICAL_SMOOTHING
    local smoothPos = Vector3.new(pos.X, skiData.smoothY, pos.Z)

    local direction = (forwardPos - smoothPos).Unit
    local up = Vector3.new(0, 1, 0)

    local cf = CFrame.fromMatrix(smoothPos + OFFSET, direction, up) * FIXED_Z_ROTATION
    skiData.model:SetPrimaryPartCFrame(cf)
end

end) `

in this code like on flat surface its fine but on slanted surface it goes up or down the path makiiung it look like flying in mid air

turbid stag
#

can yall try this?

azure shuttle
#

.

#

W or L list?

jaunty dove
#

DO NOT WORK WITH @eager dagger HE WAS TRYING TO SCAM ME

tulip oriole
#
RunService.Heartbeat:Connect(function(dt)
    for _, skiData in ipairs(Skis) do
        skiData.distance = skiData.distance + SPEED * dt

        local pos = getPositionAlongPath(skiData.distance)
        local forwardPos = getPositionAlongPath(skiData.distance + LOOK_AHEAD)

        skiData.smoothY = skiData.smoothY + (pos.Y - skiData.smoothY) * VERTICAL_SMOOTHING
        local smoothPos = Vector3.new(pos.X, skiData.smoothY, pos.Z)

        local direction = (forwardPos - smoothPos).Unit
        local up = Vector3.new(0, 1, 0)

        local cf = CFrame.fromMatrix(smoothPos + OFFSET, direction, up) * FIXED_Z_ROTATION
        skiData.model:SetPrimaryPartCFrame(cf)
    end
end) ```

in this code like on flat surface its fine but on slanted/sloped  surface it goes up or down the path making it look like flying in mid air
digital abyss
cunning knot
#

looking for project managers, dm me if you are interrested

kindred nest
#

where would be a good point to start from when learning front end for scripting your own premade vfx? are there any beginner tutorials i should know abt?

midnight prairie
midnight prairie
#

or js try smoothPos = smoothPos:Lerp(pos, 0.15) ig

shrewd shore
#

Any door scripter

midnight prairie
shrewd shore
#

@hireable

shrewd shore
flat viper
lofty mica
modern seal
#

th players wouldnt care

midnight prairie
modern seal
#

but yr reputation w/ developer community would b damageddd possibly

midnight prairie
lofty mica
midnight prairie
#

what ai do you think is the best

lofty mica
lofty mica
midnight prairie
wild veldt
#

What is Claude

lofty mica
midnight prairie
regal salmon
#

ai can definitely be useful for being pointed in the right direction with tricky bugs, but there are so many more cases where you end up with worse code than before

midnight prairie
midnight prairie
glacial onyx
#

but its faster to just debug the code on your own

grand crag
#

claude 4.5 opus is mostly correct and alot faster than humans

#

n understands what u mean perfectly

midnight prairie
#

not better than a human would bro ais not good to code only debug

grand crag
#

when they put claude 4.5 opus up against anthropic software engineers it beat every single software engineer in every coding task by a long shot @midnight prairie

orchid river
#

what about copilot

grand crag
#

any other ai is buns

midnight prairie
grand crag
#

yeah but not if you use those websites that the ai owner's put out where you can use the ais unlimited for free because it's for testing

#

im gatekeeping.

midnight prairie
#

Ai messes up code half the time anyway,

grand crag
#

test claude 4.5 opus

#

ive been using it for a game and it hasnt fucked up code once

#

gave me a nice storyline for my game

midnight prairie
#

Just AI slop

grand crag
#

its only ai slop if you code it to be ai slop

#

if you put ur heart and soul into it and just use ai for coding then is it really ai slop

golden crown
#

nah opus is insane, i've been using it rn to make a fluid simulator system, it's going well, only been fucking up on one part

grand crag
#

do u use lmarena or did u pay for claude

golden crown
#

claude directly, and claude code for non-roblox stuff

midnight prairie
#

Holy skid

golden crown
#

but it's only really good for making standalone systems, can't use it in my full codebase cause it fucks shit up

grand crag
midnight prairie
#

Yup, knowing how to code beats AI always.

grand crag
golden crown
#

nah I've used it for full codebase, fed it the entire thing, it still halluceinates some stuff, i'm using the 100usd/month one, it still messes stuff up if you don't guide it step by step. But asking it to make a unrelated module by itself or something like that works 9/10

grand crag
#

theres this website called lmarena.ai where u can get opus for free

#

claude uses it for getting feedback and learning from prompts

golden crown
#

how's the token limits on it

grand crag
#

i dont think it uses tokens

#

i think every 30 prompts or something u cant use for 50 mins

#

but then u can just switch to thinking and use it for 50 minutes

#

when thinking runs out u can go back to normal

golden crown
#

does it work with claude code

#

that's mostly how i use claude tbh

grand crag
golden crown
#

rip

midnight prairie
#

Bro stop using AI this is painful to read man 😢

grand crag
#

just saves 100 usd a month tho

golden crown
#

eh pays for itself

grand crag
#

ig

#

my only issue with lmarena is that it just stops working for a while in a chat

#

then u have to switch the chat and give it all ur code again and waste like a ton of prompts

golden crown
#

try the 100usd one, honestly feels like there's no opus limit, it's been made so large now. Like i've been working on this fluid system for probs 3 hours now, still haven't hit a limit. Probably my 90th prompt

grand crag
#

if i ever do get my hands on 100 usd then sure

golden crown
#

just do crypto rugpulls bro

#

it's easy

grand crag
#

hmm

#

ok

midnight prairie
#

skid

grand crag
midnight prairie
midnight prairie
latent ember
grand crag
grand crag
#

imma dip now

digital abyss
#

Does someone have a good moduleloader i wanna compare to the one i made if i can make it better

nimble pier
#

if i read the entire dox should i practise n stuff inbetween or just read ot trough once

lofty mica
nimble pier
cosmic hornet
#

I only use AI for like game design purposes

kindred nest
grand crag
stiff saddle
smoky path
# cosmic hornet I only use AI for like game design purposes

Ehh thats debatable as well since some designs are easily recognisable as ai even if re imagined, also referencing from actual work and then getting out of your comfort zone is a far better long term strategy creativity wise

(Assuming you're not making slop)

cosmic hornet
smoky path
#

But the rest is pretty much all handmade

tame dagger
#

memory allocationWHYYYYY

twin cairn
#

What are y'all working on?

foggy fiber
#

if a player leaves while playing a animation does the Stopped Event fire and is the Animation Track Garbage Collected?

violet forum
#

scripters, would you just locate where your object at
or use a objValue to locate em

#

like are there any downside of object value

shrewd shore
faint flame
#

If anyone need script help dm me rn

fallen sierra
#

hey guys i made a grab script and it worked fine but there was a huge delay like
the victim's character didnt follow the grabber's character very smoothly
so i made it so upon grab the victim's network ownership goes to the grabber
and upon grab release it gets set to nil
does roblox automatically set the network ownership to the victim player again?

cuz like, it fixed the issue in the dummies but i havent tested it on players

vocal kernel
#

hello guys idk why but i used to work how can i make this a loop ? when the first game is done the game is not starting again

formal tulip
#

chatgbt.make billion dollar vc fundraising chatgpt api wrapper b2b saas conference notes-taking app for ycombinator.

lunar viper
#

anyone down to script this rq for 2k robux?

calm portal
lavish tulip
#

local function idk()
for i, waypoint in ipairs(Waypoints) do
Move(waypoint)
Count -= 1

    print("hi")

    if Count <= 0 then
        wait(0.1)
        Move(End)
        game.Workspace.Rig:Destroy()
        wait(2)
        local clone = game.ReplicatedStorage.Rig:Clone()
        clone.Parent = game.Workspace
        clone.HumanoidRootPart.Position = game.Workspace.Start.Position
        Count = 9
    end
end

end

idk()
why isnt this code replicating the old code?

#

aka the rest that im not gonna copy and past

hazy sandal
#

chat anyone want announcement system i made budget friendly

zenith cloak
#

kinda cursed ngl

rigid jasper
#

Im a beginner developer, rn im making a small project for self improvement, and i wonder, if theres any way to detect which part player clicks through click detector, except for looping through every part's children and finding a click detector inside them?

My question is, how would you find a click detector inside of each object?

dark flame
rigid jasper
#

search up on youtube how to make custom icons on roblox studio